This is how it looks like. Every other round is a tracer and gravity modifier is increased. Also deviation and recoil are removed.
[XFIRE]606121[/XFIRE]
As you can see the bullets hit roughly the same spot despite dropping a lot.
W/o fix it looks something like this
[XFIRE]606125[/XFIRE]
What i did:
Since it seems to be a problem with tracers getting a reduced muzzle velocity i tried to speed them up in flight using acceleration.
For the 556x45mm at 940m/s it would look like this:
Code: Select all
ObjectTemplate.create GenericProjectile 556_45_r_940
ObjectTemplate.material 3556
ObjectTemplate.damage 36
ObjectTemplate.minDamage 0.4
ObjectTemplate.DistToStartLoseDamage 400
ObjectTemplate.DistToMinDamage 1000
ObjectTemplate.gravityModifier 30
ObjectTemplate.acceleration 1000000
ObjectTemplate.maxSpeed 940
include projectiles_common.tweak
include projectiles_tracer_r.tweakSo i guess i fixed it, even though i dont trust myself. It just seems to be to easy to be true :S




