Using the Anti personnel kit poses a possible issue. Having the ability to have two separate self Detonation claymores can get a bit confusing if you don't pay as much attention as you should to detail. Normally there is a Blue/Yellow detonation group of claymores. While selecting the trigger it shows these colors. though If you cant remember if you put the blue one facing X direction and the Yellow one facing Y direction Or if you reload, placing more than 2 at a time things may get a bit confusing.
Below is a picture of my proposal
Add some sort of indicator on both the trigger model and claymore/explosive model indicating which color/trigger sets off which explosive device.
UPDATED Concepts [X,O] and numbered [1,2] (1,2 which may get confusing with singular lines)
Please discuss how you feel about this idea and if it is something that you would consider useful in game or not.
Thank you for reading
-RED