Mumble Overlay ala PR 1.0 and Local key preference

General discussion of the Project Reality: BF2 modification.
Moszeusz6Pl
Retired PR Developer
Posts: 939
Joined: 2010-06-24 13:41

Re: Mumble Overlay ala PR 1.0 and Local key preference

Post by Moszeusz6Pl »

You can download one of overlay done by community in [rul=https://www.realitymod.com/forum/f27-pr ... ricks.html]this thread[/url], and then customization it.

To make things clear, PR 1.0 don't use overlay. This info about mumble is actually ingame HUD, so it can't be changed, nor customizable without a lot of work, which would also make it slower.

Image
X-Alt
Posts: 1073
Joined: 2013-07-02 22:35

Re: Mumble Overlay ala PR 1.0 and Local key preference

Post by X-Alt »

I use F11 Squad F12 Local....
ComradeHX
Posts: 3294
Joined: 2009-06-23 17:58

Re: Mumble Overlay ala PR 1.0 and Local key preference

Post by ComradeHX »

I use middle mouse button for local; it is more natural and does not affect movement at all.

And H for squad radio.
Kothra
Posts: 513
Joined: 2009-12-31 13:52

Re: Mumble Overlay ala PR 1.0 and Local key preference

Post by Kothra »

I used to use MMB for local but at the time it was awkward and required much more pressure the any other key to keep down. And the way I used it kept me from clicking LMB at the same time.
Death!
Posts: 318
Joined: 2013-04-03 00:21

Re: Mumble Overlay ala PR 1.0 and Local key preference

Post by Death! »

Mouse 3 (scroll press) for squad, mouse 4 (side button) for local.

I think there is no better config than this one.
Raklodder
Posts: 940
Joined: 2013-04-22 08:36

Re: Mumble Overlay ala PR 1.0 and Local key preference

Post by Raklodder »

I use "0" for squad and "Mouse: Button 2" for local communications.
Bolshevik
Posts: 12
Joined: 2013-07-26 16:55

Re: Mumble Overlay ala PR 1.0 and Local key preference

Post by Bolshevik »

I use 2 side buttons on the left side of my mouse for Squad and Local. I have grown used to it from playing tf2 competitively, so it just comes naturally. I personally think that keyboard binds would mess up my aim more movement wise, as strange as it sounds.
Image
xambone
Posts: 548
Joined: 2010-04-20 16:58

Re: Mumble Overlay ala PR 1.0 and Local key preference

Post by xambone »

T.A.Sharps wrote:Why can't we have voice activated?

I play IL-2 and its a must when in the action. I use Teamspeak for that and I can use voice activation no problem, and it give hands free instant natural communication.

In PR, I've noticed that it would be even more helpful because my keyboard hand is getting totally contorted when I need to do something like move slant wise to the side ready to shoot.

Trying to hold the crouch key, forward key, and the side move key all the wile trying to also hit the key for talking when I need to talk, and hopefully I don't need to whip out a grenade or something else in an instant.

Generally not a huge concern but it comes up. My mouse only selects weapons, zooms, and fries.
Get a new mouse. I have a Logitech MX510 the early version to the best selling mouse of all the time the MX518... My old MX510 cost $30 and has two side buttons and a clickable mouse wheel. I use Mouse wheel for Squad mumble and others for TS3 and local.

Using mouse keys to talk is so 2013. Get with the times.

Voice Activation? Nothing is more distracting than hearing people breathing or their spouse/mom yell at them or someone else in the world. Also TV in the back ground...come on voice activation really...
Last edited by xambone on 2013-07-26 20:12, edited 1 time in total.
Reason: forgot to make fun about voice activation
Kevokpo
Posts: 286
Joined: 2011-09-25 14:40

Re: Mumble Overlay ala PR 1.0 and Local key preference

Post by Kevokpo »

I use the "power" button to speak in squad and "sleep" to speak in local
Image
Image
Post Reply

Return to “PR:BF2 General Discussion”