=]H[= Hardcore Gaming Community

Player feedback for all Project Reality: Battlefield 2 servers.
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Tennessee88
Posts: 32
Joined: 2011-04-15 02:11

=]H[= Hardcore Gaming Community

Post by Tennessee88 »

Hardcore Gaming Community

NEW RULES!

We are excited to announce the return of the =]H[= Hardcore Gaming Community server.

Hardcore Gaming Community Server Rules It is your responsibility to be familiar with the server rules. Rules are subject to change, so please check back on a regular basis.

Hardcore Gaming Community Website.

-Feedback regarding map rotation, rules, and general PR related topics, please post in our Project Reality Forum

-Cases of admin abuse should be submitted to the Admin Abuse Forum

-To appeal a ban, please visit our Ban Appeal Forum

Teamspeak 3 IP: 215.52.148.11:8990

Server Size: 100p
Server Location: Chicago (USA)
Smart Balance: Enabled
Battle Recorder: Enabled. Battlerecorder
Reserved Slots: None
Join Squad Required: Yes, however auto-kick not enabled at this time.
Admins: Almost all senior members (=]H[= tags) have full admin rights while junior members (*]H[* tags) have limited admin rights.

Rules can be found below. Two rules which we want to cover right away...

Cheating, whether that be ghosting, aimbots, etc. is strictly prohibited and will lead to a ban. Evidence of cheating should be immediately brought to our forums so appropriate action can be taken.

Racism will not be tolerated and will lead to an immediate kick.

For clans who wish to have the ability to auto-switch teams so they can play with clan mates, please submit an application on our PR forum linked above. Please include tags, number of members, and any other information you think might be useful.
Last edited by Tennessee88 on 2013-08-02 16:28, edited 6 times in total.
Gunga Galunga and Go Vols
Tennessee88
Posts: 32
Joined: 2011-04-15 02:11

Re: =]H[= Hardcore Gaming Community

Post by Tennessee88 »

Hardcore Server Rules

The Following are the New and Revised Server Rules as of August 2nd 2013.

=]H[= HARDCORE GAMING COMMUNITY PRv1.0 Server

***NEW*** No claimable assets to be used until 15 vs 15 or more players.
***NEW*** No Baserape unless last flag or main becomes cappable. All game modes.
***NEW*** All players must join a squad.
***NEW*** Map-votes decided by Admins.

1. NO RACISM OR EXTREME VULGAR LANGUAGE:
Respect other players and the admins. If you know you shouldn't say it, don't. Although we allow swearing in our server, we do NOT allow for any cursing to be directed at anybody, especially at admins. We value free speech, but keep politics out of the game, trying to stir up an argument is a no no. Any Global chat that is non game related and seen as spam (Useless, repetitive, annoying, taking up useful space, etc) is not permitted. Keep it game related or don't say anything at all.

2.IF YOU WANT TO USE AN ASSET YOU MUST BE IN THE APPROPRIATELY NAMED SQUAD. USE THE ASSET AS YOUR SQUAD NAME, Assets not to be used until server population is 15 vs 15 or more.:
This rule Does Not Apply to Insurgency Factions. Be specific! Use the asset as your squad name. Vehicles must be properly manned to be used. Do not solo assets!
This rule pertains only to HEAVY ASSETS, which are defined to be assets of mass destruction (either heavily armored or that deliver heavy weapons), and/or by the requirement of a crewman kit. These include everything from planes to tanks, and also include the TOW Humvees, CROWs Humvees, and AA vehicles (as they carry heavy weapons). Mortars are NOT a claimable asset. Vehicles such as logistic trucks, 50 cal or transport Humvees, wagons, or horses, do not count!
Make sure to name your squad correctly and accurately. Names such as CAS or ARMOR are not permitted, as they claim multiple assets. Instead name those assets as Jets and TANK/APC as it is a more appropriate name and it includes both jet fighter and bomber for the JET squad, and Bradleys OR tanks respectively for the latter.
In case of a squad bug, if there is no squad for the asset you want to use, you are permitted to use it under one of the available open squads. Duplicate squads are NOT allowed here, unless you are in a large map such as KASHAN that allows for multiple crewed tank squads. No more than 2 of such duplicate squads are allowed at any one time.
If you get in an asset you are not part of, it will be seen as ASSET STEALING. If you receive such a warning (for asset stealing), it does not mean you should abandon the asset in the middle of the map and leave, it means you will return it to the main base, after typing out in chat to the admin, that you understand and are bringing it back (Or else it will seem as though you are carrying on with the asset and avoiding the admins requests).
Additionally, this is NOT A TRAINING SERVER. If you do not know how to operate an asset DO NOT TAKE IT. Players will be watched as they operate their assets, if it is apparent you cannot use them properly, you will be asked to disband your squad after a certain amount of tries.


3. REQUESTING SPECIAL KITS:
Player Kits are based on first come, first served, this applies to all.

4.NO BASERAPE PERMITTED:
It's only permitted if enemy main or last flag becomes cappable.

*Mortars*: Mortars must be attackable on foot by enemy forces at all times - No building inside mains/DOD.

AAS MAPS: Cannot enter or fire within 6 keypads/2 grids of a main base, no flyovers. This includes firing into the main base. If you shoot into the direction of the main, it is also seen as base rape. Certain weapons have a range on them and can end up in the main (Not saying you should watch your directional fire from the middle of the map so that you don't hit the main, unless you are doing so deliberately), be mindful of that. Main Base Areas include Asset Spawn areas & Repair Station. You are allowed to DEFEND yourself if engaged from an enemy main (Ex: The castle on MEC). Once all flags are capped, you are allowed to attack the main base in AAS, however, should the flag previous to the main flag go back into neutral for the enemy, anybody left inside the cap radius of the main base must leave asap, any incoming forces to the main base must turn around.

5. PLEASE KEEP SQUAD LOCKING TO A MINIMUM:
Locking of squads will only be allowed at the beginning of a map or for single asset squads. Once your squad is set please unlock it. If an admin ask you to unlock your squad you must do so ASAP. You must unlock your squad if its not a special squad when the squad bug is present and we decide to continue with the game, unless there are enough squads open to accommodate everyone.

6. NO INTENTIONAL TEAMKILLING:
If you are intentionally TK'd DO NOT RETALIATE! Notify an admin who will deal with the offending player. If you accidentally TK a teammate, apologize. Please avoid punishing for accidental TKs .The server is set to temporary auto-ban for the duration of the map, any player who TK's 3 times in succession. Your punishes count, use them for when it matters, and not for when somebody runs over your mine by accident.

7. GAME PLAY. KEEP IT REAL!
We expect that your motivation is to play the game the way it was designed, utilizing real world combat tactics and teamwork. NOT to exploit the game limitations. Just because you can do something, doesn't mean you should. Like landing a chopper on an enemy, this wouldn't happen in a real combat situation, it shouldn't happen in game. Bluefor may never employ suicide tactics.


8. MAIN BASE COURTESY:
This Rule Applies whenever you're at the Main Base. This includes firing of weapons, smoke grenades, rocks, fixed weapons and general disruptive behavior. Main bases are used to regroup, set strategies, resupply and repair. Please don't be a distraction, be professional! You are allowed to fire from the main to engage any enemies that are threatening the main.

9. DO NOT Place Hideouts or Firebases inside Walls/Buildings (Glitching) You will be Banned!!
If the radio is not visible and able to be destroyed by the enemy, the FOB must be destroyed.

10. CREATE SQUAD TIMER (1:30 rule)
There IS a 1:30 timer rule on our server. Players must wait till 1:30 to create a squad to be far too others.

11. TEAM SWITCHING:
Must be kept to a minimal. Our admins however are allowed to teamswitch upon load in, to their desired side and must stick to it (meaning we do not TS every round for the hell of it). Occasional switching may occur by us to admin a situation. If you are caught teamswitching to stay on one faction or teamswitching a few times in a single round, you will be removed from the server without a warning. You must be on the same side as your buddy if you are operating on the same IP. Ghosting will be assumed otherwise. Clans should also play on same side whenever possible. Please ask an admin, and if possible he will teamswitch you upon your next death. Be advised, that based on how many people per side, this might not always work immediately.

12. ADMINISTRATION RULES:
Our admins have a rule book that we follow with protocols to deal with all situations, if you get kicked without warning or banned, it is either because you fall under the severe rule breaking situation (Which does not warrant a warning) or you have missed the warning messages on top of our server screen (they sometimes flash through quickly, and admins will not be able to tell if that has happened). If an admin gets a complaint over chat, he warns first (Unless it falls under a severe rule breaking situation), then kicks if repeated, then bans if repeated again. The warning will be skipped to a kick or ban (Based on the severity of the offense) if an admin witnesses the offense first hand. (Ex: A player blatantly teamkilling an admin in his face will warrant that player an immediate ban, ban messages calling a player an asshat basically mean the player is disruptive and is breaking multiple rules at once). Hence, should you get kicked, or banned, or if you witness an event and want to start questioning the admin about his "rash" actions, DON'T. You will be seen as a spammer, that content does not belong in all chat, will take too long to explain and take up game time. Admins have more information through ADFramework and TS3 than you, and have made their decision based on things you might not know or are not aware of. You are free to post in the admin abuse section or join our TS3 channel to speak to us directly. If you were banned please appeal accordingly at our BAN APPEAL section with the proper format outlined under the sticky, but keep in mind to be respectful. We understand if you are mad due to a mistake or misunderstanding, however it will not help your case or push it any faster if you disrespect the admin or the clan. If you have any complaints against an admin, there is a ADMIN ABUSE thread, please post there, but keep it professional.

13. CHEATERS AND HACKERS:
It goes without saying, any hacking or cheating is a ban on sight.
Last edited by Tennessee88 on 2013-08-02 16:29, edited 1 time in total.
Reason: Rules Added
Gunga Galunga and Go Vols
saamohod
Posts: 300
Joined: 2011-01-12 16:15

Re: =]H[= Hardcore Gaming Community

Post by saamohod »

Battlerecorder? I can only see demos from 2012.
Rissien
Posts: 2661
Joined: 2008-11-07 22:40

Re: =]H[= Hardcore Gaming Community

Post by Rissien »

It is supposedly enabled but currently yes the link takes to files from before we brought the server back. Working on it.
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MA3-USN Former

クラナド ァフターストーリー
Tennessee88
Posts: 32
Joined: 2011-04-15 02:11

Re: =]H[= Hardcore Gaming Community

Post by Tennessee88 »

saamohod wrote:Battlerecorder? I can only see demos from 2012.
Apologies. Battlerecorder was not running when I wrote the original post. It is now running and a link has been added under the server information.
Gunga Galunga and Go Vols
=]H[=CubCadet1972
Posts: 261
Joined: 2009-12-20 11:30

Re: =]H[= Hardcore Gaming Community

Post by =]H[=CubCadet1972 »

Announcing updated server rules for PR v1.0

***NEW*** No claimable assets to be used until 15 vs 15 or more players.
***NEW*** No Baserape unless last flag or main becomes cappable. All game modes.
***NEW*** All players must join a squad.

Full rules on our website.
Tennessee88
Posts: 32
Joined: 2011-04-15 02:11

Re: =]H[= Hardcore Gaming Community

Post by Tennessee88 »

Apologies for the crashes last night. Our sever tech looked into it and it appears to be another round of DDoS attacks. Wanted to express my gratitude for everyone's patience last night.
Gunga Galunga and Go Vols
Tequila
Posts: 192
Joined: 2011-02-11 21:21

Re: =]H[= Hardcore Gaming Community

Post by Tequila »

No BR? Files are there but there hasn't been anything recorded since the 17th.
Something something build a fob.
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