Ask the [Dev]s a (?)

General discussion of the Project Reality: BF2 modification.
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BloodyDeed
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Re: Ask the [Dev]s a (?)

Post by BloodyDeed »

What the *blub* is going on in that thread. Remain sanity...move along nothing to see here.
Last edited by K4on on 2013-07-30 01:50, edited 3 times in total.
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Spec
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Re: Ask the [Dev]s a (?)

Post by Spec »

ComedyInK wrote:P.S. Spec, where that quote from in your sig?
Noone special. Came up in a private conversation I had.
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K4on
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Re: Ask the [Dev]s a (?)

Post by K4on »

Antol.PL wrote:Trolling started. Same as before 1.0 beta. Something is close....
we never troll!
camo
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Re: Ask the [Dev]s a (?)

Post by camo »

[R-DEV]Rudd wrote:I'd look more closely at our weapon textures :)

the wear and tear is placed realistically on edges and areas where there's alot of activity, e.g. on magazines or connection points for belts of ammo :)

In the past texturers have been very 'yeah, scratch this shizz up!' and it's looked quite hollywood and cool...but simply doens't look realistic and would probably earn any soldier a slap on the head from their Sgt for poor weapon maintenance.
Thanks for the answer ill have to look more closely next time! :mrgreen:
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rPoXoTauJIo
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Re: Ask the [Dev]s a (?)

Post by rPoXoTauJIo »

WTF tag on this thread? Which one is true?
1.0 release on 09/01/2013??
pr1.0 on august 2??
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assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.

Time to give up and respawn.
Spec
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Re: Ask the [Dev]s a (?)

Post by Spec »

33/33/33 is true.
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ComradeHX
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Re: Ask the [Dev]s a (?)

Post by ComradeHX »

Kothra wrote:Putting that East German AKM in the game would be more important.
You mean Mpi-km. :D
Wheres_my_chili
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Re: Ask the [Dev]s a (?)

Post by Wheres_my_chili »

rPoXoTauJIo wrote:WTF tag on this thread? Which one is true?
1.0 release on 09/01/2013??
pr1.0 on august 2??
I hope it doesnt take another month. That would be lame beyond belief.
PLODDITHANLEY
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Re: Ask the [Dev]s a (?)

Post by PLODDITHANLEY »

The 09/01 is American format not many US devs so....
Kothra
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Re: Ask the [Dev]s a (?)

Post by Kothra »

ComradeHX wrote:You mean Mpi-km. :D
Of course, but then the unenlightened ones would only be even more confused.
jozi02
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Re: Ask the [Dev]s a (?)

Post by jozi02 »

Waaaaa
It's comming.
PR:BF2 Mod v1.0 Trailer - YouTube

1.0 beta trailler was released on the same day as the mod itself.
So....
hobbnob
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Re: Ask the [Dev]s a (?)

Post by hobbnob »

What was the feature that was holding release up?
Last edited by hobbnob on 2013-07-30 09:19, edited 1 time in total.
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K4on
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Re: Ask the [Dev]s a (?)

Post by K4on »

"Quality Assurance", if you can call that a feature.
Arab
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Re: Ask the [Dev]s a (?)

Post by Arab »

What is the different between 'pre-load' and 'release'?

Ah nevermind, it's basically downloading Project Reality 1.0 release, but you need a password/key to unlock the install. You got to wait until Friday, August 2nd at 12:00 UTC (Coordinated Universal Time), and that's when the Password is released on the page so that players can install the files, hence pre-load.

I'm abit rusty with gaming terms.

...Why did I even write that?

Moving on...

So, a serious question...
What's your favourite Sushi Roll?
Last edited by Arab on 2013-07-30 09:51, edited 5 times in total.
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Cossack
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Re: Ask the [Dev]s a (?)

Post by Cossack »

hobbnob wrote:What was the feature that was holding release up?
They actually could release it earlier, but then everyone would have fun with CoD: Ghosts PR version etc :p
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IWI-GALIL.556FA
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Re: Ask the [Dev]s a (?)

Post by IWI-GALIL.556FA »

Thank You Devs. I woke up a very happy man this morning!!! :D

And now, we wait.....
AfterDune
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Re: Ask the [Dev]s a (?)

Post by AfterDune »

Arab wrote:What is the different between 'pre-load' and 'release'?
To add a little to what you wrote already. Next to that, it's also because many players don't have superfast internet, so takes a while to get it downloaded. With a preload, everybody should be able (in theory) to have it downloaded and ready to install the moment the password is released.
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piepieonline
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Re: Ask the [Dev]s a (?)

Post by piepieonline »

Yes, rallies have been changed. You'll see what to, soon ;) :p
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Cossack
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Re: Ask the [Dev]s a (?)

Post by Cossack »

Qside wrote:How will the rallypoint system look like in 1.0, have you changed anything from the beta?
Read changelog when it comes out and try it on 2nd August yourself ;)
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