Ask the [Dev]s a (?)

General discussion of the Project Reality: BF2 modification.
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hobbnob
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Re: Ask the [Dev]s a (?)

Post by hobbnob »

[R-DEV]Rudd wrote:it hasn't, it's a new month and it's the same...

though we're very grateful for the enthusiastic donations of last month
Except it's $300 more than usual.
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melonmuncher
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Re: Ask the [Dev]s a (?)

Post by melonmuncher »

gx wrote:Has AI been kicked up at all any either using ESAI or an in house equivalent? Or should servers still use that mod?
I didn't type it out right in the changelog, ESAI is in the release. So any local games you play will use it, same as online.
Rudd
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Re: Ask the [Dev]s a (?)

Post by Rudd »

hobbnob wrote:Except it's $300 more than usual.
apparently I'm wrong, it's increased from 250. Not sure why, I'd PM slick, I don't think he peruses this thread much
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hobbnob
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Re: Ask the [Dev]s a (?)

Post by hobbnob »

It has increased from 200, the 250 must have been an incremental thing. Unfortunately I can't access July's snapshot of the site but from March at least it was definitely 200. No point in PMing since it's public interest, I don't want to get PM spammed by people wanting to know the same thing.
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hobbnob
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Re: Ask the [Dev]s a (?)

Post by hobbnob »

Herp yep I saw that but my tired brain thought March was more recent XD
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IWI-GALIL.556FA
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Re: Ask the [Dev]s a (?)

Post by IWI-GALIL.556FA »

Qick question to the DEV's: What are your thoughts / expectations for the release? Are you guys nervous, anxious, relieved? Just trying to get a thought of it from your guys' perspective. And TY very much for the countless hours you pour into PR. It definitely shows! :)

And now, we wait.....
carmikaze
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Re: Ask the [Dev]s a (?)

Post by carmikaze »

Dear Devs, do you meet eachother sometimes? :P
AnA10Warthog
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Re: Ask the [Dev]s a (?)

Post by AnA10Warthog »

carmikaze wrote:Dear Devs, do you meet eachother sometimes? :P
Good question, my thought is they have a secret lair underground somewhere.
"There's no way it's 3:30, oh wait, that's not my clock, that's my altimeter."-Happy, DCS World
Spec
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Re: Ask the [Dev]s a (?)

Post by Spec »

IWI-GALIL.556FA wrote:Qick question to the DEV's: What are your thoughts / expectations for the release? Are you guys nervous, anxious, relieved? Just trying to get a thought of it from your guys' perspective. And TY very much for the countless hours you pour into PR. It definitely shows! :)
I think I can speak for the whole of the team if I state that we we we so excited. We so excited. We gonna have a ball today.
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Rhino
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Re: Ask the [Dev]s a (?)

Post by Rhino »

carmikaze wrote:Dear Devs, do you meet eachother sometimes? :P
https://www.realitymod.com/forum/f380-p ... visit.html
https://www.realitymod.com/forum/f380-p ... 08-uk.html
https://www.realitymod.com/forum/f196-p ... -trip.html
https://www.realitymod.com/forum/f196-p ... 010-a.html
https://www.realitymod.com/forum/f380-p ... party.html

and much more on top if you include the odd unofficially small LAN Party etc. In fact I've even been to a fellow Devs wedding last year :)
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Darman1138
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Re: Ask the [Dev]s a (?)

Post by Darman1138 »

oooooh, which Dev? :P
dtacs
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Re: Ask the [Dev]s a (?)

Post by dtacs »

RIGHT on with the changes guys, the rally change is genius and hopefully encourages more attacking with the new flag ratios as well :) Its the infantries time to shine with this release.

Could someone explain this one to me better?
Updated the max number of Civilians you can't kill before being arrested within a 10 minute timeframe to 4. After this timelapse, your kill history is cleaned up.
And do the IDF pilots not carry knives?
Added knives to pilot kits of all factions (except IDF)
Can't wait to play.
Chuc
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Re: Ask the [Dev]s a (?)

Post by Chuc »

IDF pilots are adept in the ways of Krav Maga and can kill just by their fists.

And by that I mean they have unarmed melee instead :p
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sweedensniiperr
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Re: Ask the [Dev]s a (?)

Post by sweedensniiperr »

I thought you quit video games dtacs?
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dtacs
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Re: Ask the [Dev]s a (?)

Post by dtacs »

And with good reason it seems :razz:


sweedensniiperr wrote:I thought you quit video games dtacs?
Yeah man I was pretty bogged down with work (and still am) and was pretty fed up with games, but after coming back for a spin I found it was a really good way to wind down and chill out and that the game was fun again after a good break :) All I played in the past year or so was Super Smash Bros on Wii.

Plus 1.0 is the biggest gameplay-changing update in years with the reintroduction of rallies, so hopefully it means more of a drop-in drop-out dynamic where you don't have to stay an entire round to have fun.
Last edited by dtacs on 2013-08-02 10:52, edited 1 time in total.
Spec
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Re: Ask the [Dev]s a (?)

Post by Spec »

Hah, look who's back ;)

wb, dtacs :P
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rPoXoTauJIo
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Re: Ask the [Dev]s a (?)

Post by rPoXoTauJIo »

How many connections were performed to site on password release? It were down for few mins :D
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assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.

Time to give up and respawn.
titsmcgee852
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Re: Ask the [Dev]s a (?)

Post by titsmcgee852 »

How do I do the local rcon debug?! It ain't working, and I can't find the line to fix up in my realityconfig_local.py file
Satire
Posts: 4
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Re: Ask the [Dev]s a (?)

Post by Satire »

Anyone know of an crash to desktop issue with 1.0? I can play 5-10 minutes and then immediately crash to desktop.

Someone has mentioned it here too - https://www.realitymod.com/forum/f26-pr ... sktop.html

ps amazing game from what I have seen thus far, very professional too.
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