Dslyecxi did it...
-
redman0123
- Posts: 155
- Joined: 2009-02-27 01:25
Re: Dyslecxi did it...
Soo let me get this straight...
He joins a German server and no one in his squad speaks German. Then they're complaining and wondering why they can't seem to contact a ride till half way through the map?
Lol I know being organized and actually thinking stuff through and being hands-on and adapting to changing situations in real time isn't what ARMA2 coop scenarios are about but really... lol.
Also I shouldn't talk cause I'm not really a tactical nazi but I thought ShacTac was supposed to be this big tactical game play group pwning everyone? I 'LOL'ed at the part when someone was like "HEY THERES AN ENEMY TANK OVER THERE" and everyone rushes over to shoot at it with their rifles. BOOM!
He joins a German server and no one in his squad speaks German. Then they're complaining and wondering why they can't seem to contact a ride till half way through the map?
Lol I know being organized and actually thinking stuff through and being hands-on and adapting to changing situations in real time isn't what ARMA2 coop scenarios are about but really... lol.
Also I shouldn't talk cause I'm not really a tactical nazi but I thought ShacTac was supposed to be this big tactical game play group pwning everyone? I 'LOL'ed at the part when someone was like "HEY THERES AN ENEMY TANK OVER THERE" and everyone rushes over to shoot at it with their rifles. BOOM!
-
badmojo420
- Posts: 2849
- Joined: 2008-08-23 00:12
Re: Dyslecxi did it...
So much negativity. It's a good thing for PR, don't worry about the jokes.
He put a half hour video with very little action happening and his viewers are enjoying it. That right there says a lot about PR, that right there is the type of stuff that drew me to the mod ~5 years ago. His video gives a Generation Kill vibe of being on a mission with your buddies, and that's exactly what makes PR different & great.
He put a half hour video with very little action happening and his viewers are enjoying it. That right there says a lot about PR, that right there is the type of stuff that drew me to the mod ~5 years ago. His video gives a Generation Kill vibe of being on a mission with your buddies, and that's exactly what makes PR different & great.
-
Archosaurus
- Posts: 258
- Joined: 2011-10-09 11:32
Re: Dyslecxi did it...
As a long time subscriber, I might be a bit biased, but yes, Shacktac is not here to bring down PR.badmojo420 wrote:So much negativity. It's a good thing for PR, don't worry about the jokes.
He put a half hour video with very little action happening and his viewers are enjoying it. That right there says a lot about PR, that right there is the type of stuff that drew me to the mod ~5 years ago. His video gives a Generation Kill vibe of being on a mission with your buddies, and that's exactly what makes PR different & great.
They just had a fairly boring round which was made entertaining through good company.
-
LITOralis.nMd
- Retired PR Developer
- Posts: 5658
- Joined: 2010-04-10 16:15
Re: Dyslecxi did it...
I was on Dyslecxi's team during that round, it was a pretty freaking boring round as the OpFor never got their shit together, resulting in the USMC infantry and even the slower armor were constantly behind the front lines as BluFor just rolled the OpFor. The APC that picked Dyslecxi 's guys up, that APC never got to the frontline until the end of the round, it was a strange round.
Also, Dyslecxi put together a really good website, forum and community over the years. I found his ArmaII gameplay style too structured for my personal game style, but appreciate it non the less. I've been referring people to his infantry tactics guide made for ArmaII, to new players of PR and Planetside2 for years.
He also convinced me not to buy a trackIR4 and wait for the TrackIR5, and then I never bought any.. so thanksDyslecxi for saving me money too!
Also, Dyslecxi put together a really good website, forum and community over the years. I found his ArmaII gameplay style too structured for my personal game style, but appreciate it non the less. I've been referring people to his infantry tactics guide made for ArmaII, to new players of PR and Planetside2 for years.
He also convinced me not to buy a trackIR4 and wait for the TrackIR5, and then I never bought any.. so thanksDyslecxi for saving me money too!
-
Fighting17
- Posts: 32
- Joined: 2013-08-05 01:44
Re: Dyslecxi did it...
Great to hear... Even at its boring'est PR still looked fun to me...[R-COM]LITOralis.nMd wrote:I was on Dyslecxi's team during that round, it was a pretty freaking boring round as the OpFor never got their shit together, resulting in the USMC infantry and even the slower armor were constantly behind the front lines as BluFor just rolled the OpFor. The APC that picked Dyslecxi 's guys up, that APC never got to the frontline until the end of the round, it was a strange round.
Also, Dyslecxi put together a really good website, forum and community over the years. I found his ArmaII gameplay style too structured for my personal game style, but appreciate it non the less. I've been referring people to his infantry tactics guide made for ArmaII, to new players of PR and Planetside2 for years.
He also convinced me not to buy a trackIR4 and wait for the TrackIR5, and then I never bought any.. so thanksDyslecxi for saving me money too!
-
sweedensniiperr
- Posts: 2784
- Joined: 2009-09-18 10:27
Re: Dyslecxi did it...
Too be honest that isn't PR at it's boringest. It's was not the funnest round OR boringest round - as Dyslecxi said.Fighting17 wrote:Great to hear... Even at its boring'est PR still looked fun to me...
I think the other team had a very boring round.
-
Rezza
- Posts: 2309
- Joined: 2008-04-06 20:53
Re: Dyslecxi did it...
I was expecting a little more serioussness from him the one that he has in Arma but he kind of played it as if he was playing Battlefield 3?
That was my observation though. I expect these ShackTack guys from what i see on their videos to be hardcore tactical but when i see how they play PR i kind of ask myself how?
That was my observation though. I expect these ShackTack guys from what i see on their videos to be hardcore tactical but when i see how they play PR i kind of ask myself how?

-
Fighting17
- Posts: 32
- Joined: 2013-08-05 01:44
Re: Dyslecxi did it...
If you look at his comments after posting the video he made it clear that he was playing PR occasionally and it was a way to blow off steam with his friends.
His reputation for being serious was clouded by his conversations with his friends and the quality of play but I can see what he meant in his comments about this was his way to just have fun and change it up. Again, proof that people who are serious about PR stick around and those who are just blowing off are come and go. I doubt his actions or ShackTac detracted in any way to everyone's experience on the server but it didn't help as some would expect.
His reputation for being serious was clouded by his conversations with his friends and the quality of play but I can see what he meant in his comments about this was his way to just have fun and change it up. Again, proof that people who are serious about PR stick around and those who are just blowing off are come and go. I doubt his actions or ShackTac detracted in any way to everyone's experience on the server but it didn't help as some would expect.
-
carmikaze
- Posts: 1038
- Joined: 2013-01-25 15:36
Re: Dyslecxi did it...
He's bringing us new players, which is good 
Last edited by carmikaze on 2013-08-05 22:18, edited 1 time in total.
-
Spec
- Retired PR Developer
- Posts: 8439
- Joined: 2007-09-01 22:42
Re: Dyslecxi did it...
Gents, please don't make this a "Dyslecxi video review thread" or a "do you like Dyslecxi" thread. Evidently, he brought us at least this one player, and this negative attitude towards people who actively bring players to us is more harmful for player numbers than any comment he could've made on his video.
I'm not even here, officially, so I won't go and moderate any individual posts, but guys, come on. Be welcoming and don't derail this thread. The rest of the Mod team will make sure this stays a thread to welcome players coming from ArmA via Dyslecxi, and not a thread about Dyslecxi himself.
I'm not even here, officially, so I won't go and moderate any individual posts, but guys, come on. Be welcoming and don't derail this thread. The rest of the Mod team will make sure this stays a thread to welcome players coming from ArmA via Dyslecxi, and not a thread about Dyslecxi himself.

--- currently reduced activity ---
Thanks to [R-MOD]IINoddyII for the signature!
_____________________________
Propriety is an adequate basis for behavior towards strangers, honesty is the only respectful way to treat friends.
-
dbzao
- Retired PR Developer
- Posts: 9381
- Joined: 2006-06-08 19:13
Re: Dyslecxi did it...
I don't know what the big deal is about his video. He had a slow game, and the times he got into combat he died so fast from enemies he didn't even see. We all know that feeling 
It wasn't the greatest experience for him, but they played ok, covering each other, communicating and all that. Of course they made jokes about nothing happening because they defended a flag out in the middle of the desert for such a long time that didn't get attacked that hard.
Oh well, that happens in PR. I hope he plays again and see all that PR can offer as a teamwork oriented tactical shooter (what a title lol
).
It wasn't the greatest experience for him, but they played ok, covering each other, communicating and all that. Of course they made jokes about nothing happening because they defended a flag out in the middle of the desert for such a long time that didn't get attacked that hard.
Oh well, that happens in PR. I hope he plays again and see all that PR can offer as a teamwork oriented tactical shooter (what a title lol
"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
-
HeadlessChicken86
- Posts: 130
- Joined: 2013-01-21 14:09
Re: Dyslecxi did it...
----------------
Last edited by HeadlessChicken86 on 2014-10-17 07:23, edited 1 time in total.
-
Dslyecxi
- Posts: 93
- Joined: 2006-05-31 03:05
Re: Dyslecxi did it...
I was curious to see how this thread would go - whether it'd be a purely welcoming one in which a new player's enthusiasm was cultivated in a positive direction, or if it'd devolve into needless confrontation. I'm glad it's mostly positive, but I would like to address some of the negativity slung in my and ShackTac's direction.
ShackTac - No Way MOUT - YouTube
ShackTac is a community based around Arma, with completely in-house-developed missions. In our missions, whether they are adversarial or cooperative, we work on the principle that you have one life. With missions being in the range of 45-90 minutes for an adversarial, and up to three hours for a coop, there is a huge weight on your shoulders knowing that once dead, you're dead until the next mission.
When you introduce respawn into the equation, we automatically relax our style - regardless of the game. It's not a conscious thing, it just happens. We remarked about it after playing. PR may have more 'penalty' for death than most insta-respawn/shoebox-style shooters, but you're still respawning in the end. You will see this reflected in how we play, whether we're conscious of it or not.
At the end of the day, PR, for me and others, is a way to relax and have fun when not playing Arma. It's not about winning or doing things perfectly by the PR book, it's about having a good adventure in a different environment. If you're expecting to see hardcore ShackTac Arma-style gaming in a mod that is so dramatically different for us, you'll be disappointed. If you're looking for a community of close friends having a good time together in PR, you'll find that in our videos. Being overly sensitive to any perceived slight against PR and then twisting that to attack us is really missing the point and doing no good to your collective cause.
With all of that being said, thank you to the PR devs and others who have appreciated these videos and have understood the spirit in which they were made. While there will always be overly sensitive or insecure personalities taking umbrage at anything that could be construed as an attack on their style or 'way of gaming', it's a minority viewpoint and I certainly don't see it as a reflection on the PR community as a whole. It doesn't influence my willingness to create additional PR-related content, either, and it's good to think that some new people might find their way into it as a result of such content.
I don't recall saying anything hateful about PR or the community behind it. The "playing with a different set of rules/not in charge" is a projection of your imagination, as it certainly does not reflect my mindset.With all due respect to Shacktac and anyone involved, to me it feels like Dslyecxi does not realize he is playing with a different set of rules, and is not in charge. He had made some quite hateful comments towards the Project Reality community, perhaps due to some bad experiences, but they have been made nonetheless and even as a nearly 5 year subscriber, I'm not gonna kiss his ***.
You joined into a squad that was comprised entirely of ShackTac members who were communicating primarily through Teamspeak due to Mumble having failed for several people at that point. The squad was later locked and you were kicked out to make room for a ST member who had been trying to connect earlier. It would have been locked earlier, but we were busy trying to get some gameplay in and explain the game to newer players at the same time. We did not go out of our way to ignore you, but you were a fifth wheel due to the constraints imposed by language, familiarity, and comms in use. If you take that personally and hold a grudge, I'm sorry to hear that.I played in a squad with him yesterday but I basically got ignored and interrupted every time I tried to talk. I don't know if its just me not being "up to speed" with Shacktac comms, or everyone having to talk in local causing a clusterfuck as soon as shots are fired, or just me being too sensitive but the atmosphere was not the most welcoming.
If anyone from ST does read this, take it to mind.
My channel rules are clear. The only people who end up blocked are those who violate those rules. If you think you were unfairly blocked, you are welcome to e-mail me about it.Dyslecxi had me blocked from his Youtube channel, what a weirdo, sir!
Please stop taking this as some sort of personal attack and retaliating in kind.I'm all for a joke, but he was doing it throughout the entire video. Every little chance he had, he verbally attacked PR as if he was comparing it to ArmA and his ShacTac minions.
I've been playing PR on and off since ~2006 or 7, I forget exactly. The notion that I do not understand how PR plays at the higher level is incorrect, and if you're hand-waving my views because you think I'm new to it and confused, you're mistaken. I understand what happened that round, I understand how PR's gameplay flows, and I've seen it evolve for six or seven years now.hopefully now understands that the reason some of his rounds were so boring is because of bad squad cohesion.
You seem to be confused here - Arma is whatever you make of it. The notion that you "can't lose if you keep at it" is absolutely false as a general statement, but may be true for mission types that use respawn or similar. For a community like mine, when we play there are no respawns. Instead of playing an hour-long PR match where you might die several times, for us it's one-and-done. Everything you do is with that knowledge in mind - that there is no 'second chance'. If you would like to see a recent example of the intensity of Arma PvP, feel free to watch this:I love ArmAII, but you're right... Very well scripted and pretty much you can't lose if you keep at it. PvP is not really the best, Coop is where its at for ArmA.
ShackTac - No Way MOUT - YouTube
This is such a needlessly aggressive and confrontational post. You know nothing about my community or what we do, yet you attack us because you perceive my video to have been an attack aimed at PR (which it certainly was not). You condescendingly slam and attempt to discredit us for your mistaken perceptions of what ShackTac represents, what we do in Arma, and for what gain? It's childish, divisive, and unnecessary. You added nothing to the discussion aside from hatred and negativity.Soo let me get this straight...
He joins a German server and no one in his squad speaks German. Then they're complaining and wondering why they can't seem to contact a ride till half way through the map?
Lol I know being organized and actually thinking stuff through and being hands-on and adapting to changing situations in real time isn't what ARMA2 coop scenarios are about but really... lol.
Also I shouldn't talk cause I'm not really a tactical nazi but I thought ShacTac was supposed to be this big tactical game play group pwning everyone? I 'LOL'ed at the part when someone was like "HEY THERES AN ENEMY TANK OVER THERE" and everyone rushes over to shoot at it with their rifles. BOOM!
Please do not take what I'm about to say the wrong way, as it's not my intent to make this into an Arma-vs-PR or ShackTac-vs-PR discussion.I was expecting a little more serioussness from him the one that he has in Arma but he kind of played it as if he was playing Battlefield 3?
That was my observation though. I expect these ShackTack guys from what i see on their videos to be hardcore tactical but when i see how they play PR i kind of ask myself how?
ShackTac is a community based around Arma, with completely in-house-developed missions. In our missions, whether they are adversarial or cooperative, we work on the principle that you have one life. With missions being in the range of 45-90 minutes for an adversarial, and up to three hours for a coop, there is a huge weight on your shoulders knowing that once dead, you're dead until the next mission.
When you introduce respawn into the equation, we automatically relax our style - regardless of the game. It's not a conscious thing, it just happens. We remarked about it after playing. PR may have more 'penalty' for death than most insta-respawn/shoebox-style shooters, but you're still respawning in the end. You will see this reflected in how we play, whether we're conscious of it or not.
At the end of the day, PR, for me and others, is a way to relax and have fun when not playing Arma. It's not about winning or doing things perfectly by the PR book, it's about having a good adventure in a different environment. If you're expecting to see hardcore ShackTac Arma-style gaming in a mod that is so dramatically different for us, you'll be disappointed. If you're looking for a community of close friends having a good time together in PR, you'll find that in our videos. Being overly sensitive to any perceived slight against PR and then twisting that to attack us is really missing the point and doing no good to your collective cause.
With all of that being said, thank you to the PR devs and others who have appreciated these videos and have understood the spirit in which they were made. While there will always be overly sensitive or insecure personalities taking umbrage at anything that could be construed as an attack on their style or 'way of gaming', it's a minority viewpoint and I certainly don't see it as a reflection on the PR community as a whole. It doesn't influence my willingness to create additional PR-related content, either, and it's good to think that some new people might find their way into it as a result of such content.
-
40mmrain
- Posts: 1271
- Joined: 2011-08-17 05:23
Re: Dyslecxi did it...
playing inf big 4km desert maps is boring as shit, unless youre right on the front with some real emplacements, you guys dont need to be so defensive over the game, that round was slow
-
Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: Dyslecxi did it...
I personally very much enjoyed his video and thought it was good publicity for PR, even thou it was a very, very slow round and the MEC team where rubbish (with the USMC team, that Harrier Pilot was totally rubbish too, if the enemy had any AA then it would have gone down in two seconds and while I'm at it in response to the text chat etc ingame, I would also like to point out the "Harrier's VTOL" isn't "fucked", the Harrier is a STOVL aircraft, not a VTOL aircraft under combat conditions, which is why we made it very difficult to take off vertically ingame, if we could not make the vertical engine engage until you had dropped bombs, and lost fuel if there was such a thing on the BF2 engine, we would have made it like that but we couldn't) but it still showed good teamwork, tactics and fun thought the game which are the main things of PR, even if they didn't get into much combat 
I also enjoyed Dyslecxi's other short video he's made so far, "Downtime"
So ye cheers Dyslecxi for your publicity and hope you stick around for some more PR action, as well as welcome to Fighting and anyone else who is inspired to play PR though these videos
I also enjoyed Dyslecxi's other short video he's made so far, "Downtime"
So ye cheers Dyslecxi for your publicity and hope you stick around for some more PR action, as well as welcome to Fighting and anyone else who is inspired to play PR though these videos
-
Rezza
- Posts: 2309
- Joined: 2008-04-06 20:53
Re: Dyslecxi did it...
Please do not take what I'm about to say the wrong way, as it's not my intent to make this into an Arma-vs-PR or ShackTac-vs-PR discussion.
ShackTac is a community based around Arma, with completely in-house-developed missions. In our missions, whether they are adversarial or cooperative, we work on the principle that you have one life. With missions being in the range of 45-90 minutes for an adversarial, and up to three hours for a coop, there is a huge weight on your shoulders knowing that once dead, you're dead until the next mission.
When you introduce respawn into the equation, we automatically relax our style - regardless of the game. It's not a conscious thing, it just happens. We remarked about it after playing. PR may have more 'penalty' for death than most insta-respawn/shoebox-style shooters, but you're still respawning in the end. You will see this reflected in how we play, whether we're conscious of it or not.
At the end of the day, PR, for me and others, is a way to relax and have fun when not playing Arma. It's not about winning or doing things perfectly by the PR book, it's about having a good adventure in a different environment. If you're expecting to see hardcore ShackTac Arma-style gaming in a mod that is so dramatically different for us, you'll be disappointed. If you're looking for a community of close friends having a good time together in PR, you'll find that in our videos. Being overly sensitive to any perceived slight against PR and then twisting that to attack us is really missing the point and doing no good to your collective cause.
With all of that being said, thank you to the PR devs and others who have appreciated these videos and have understood the spirit in which they were made. While there will always be overly sensitive or insecure personalities taking umbrage at anything that could be construed as an attack on their style or 'way of gaming', it's a minority viewpoint and I certainly don't see it as a reflection on the PR community as a whole. It doesn't influence my willingness to create additional PR-related content, either, and it's good to think that some new people might find their way into it as a result of such content.
Thanks for replying. If you noticed my reply mine was really not confrontational but more curious. I really didn't know that you play PR to let off some steam. I thought you played it for some serious fun as in those great ShackTack videos i always see.
One thing i wanted to say about the guys who are being very aggressive. I think people who love PR got defensive as you have a lot of subscribers and they worry that your portrayal might be not good for PR.
People are very happy that you made a video of PR as am i. If you think of it from a PR players perspective seeing you put videos of PR make us honoured.
And somehow i do think that feel the need to show off to the ShackTack crowd. Show them how we play and how serious we can be
Either way i hope you make more videos and its great to see you play some Project Reality.
Last edited by Rezza on 2013-08-05 23:52, edited 1 time in total.

-
Fighting17
- Posts: 32
- Joined: 2013-08-05 01:44
Re: Dyslecxi did it...
Thanks Rhino, sorry this topic turned into a critique of Dslyecxi's videos... It was fun to watch and because of his efforts (I may be the only one) I'm working in coop right now to learn the game.'[R-DEV wrote:Rhino;1929251']I personally very much enjoyed his video and thought it was good publicity for PR, even thou it was a very, very slow round and the MEC team where rubbish (with the USMC team, that Harrier Pilot was totally rubbish too, if the enemy had any AA then it would have gone down in two seconds and while I'm at it in response to the text chat etc ingame, I would also like to point out the "Harrier's VTOL" isn't "fucked", the Harrier is a STOVL aircraft, not a VTOL aircraft under combat conditions, which is why we made it very difficult to take off vertically ingame, if we could not make the vertical engine engage until you had dropped bombs, and lost fuel if there was such a thing on the BF2 engine, we would have made it like that but we couldn't) but it still showed good teamwork, tactics and fun thought the game which are the main things of PR, even if they didn't get into much combat
I also enjoyed Dyslecxi's other short video he's made so far, "Downtime"
So ye cheers Dyslecxi for your publicity and hope you stick around for some more PR action, as well as welcome to Fighting and anyone else who is inspired to play PR though these videos![]()
-
titsmcgee852
- Posts: 316
- Joined: 2012-10-06 00:37
Re: Dyslecxi did it...
Ah I wouldn't take what people have said to heart, a lot of it seems like a knee jerk reaction.Dslyecxi wrote:Text
-
Spush
- Retired PR Developer
- Posts: 4359
- Joined: 2007-02-19 02:08
Re: Dyslecxi did it...
Haven't really read through the thread, but I thoroughly enjoy Dyslexic's videos, watch them pretty regularly. Most of his subs usually come for the ARMA gameplay which is fine, since that's his go to game. It is nice to see him play PR, even though it's very different than ARMA. Also gives some of his subs a chance to see how 1.0 is. Don't get why people here have to be so critical about everything.



