Where's the changelog for v1.0.33.0?

General discussion of the Project Reality: BF2 modification.
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HazyChestNutz
Posts: 21
Joined: 2013-07-07 18:49

Where's the changelog for v1.0.33.0?

Post by HazyChestNutz »

The site isn't working
Kerryburgerking
Posts: 407
Joined: 2011-11-01 10:42

Re: Where's the changelog for v1.0.33.0?

Post by Kerryburgerking »

I can't even update.
Stealth Clobber
Posts: 344
Joined: 2007-02-14 23:48

Re: Where's the changelog for v1.0.33.0?

Post by Stealth Clobber »

33 only addressed a C++ Visual Redistributable or whatever problem that 32 introduced. Nothing big.
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Megagoth1702
Posts: 510
Joined: 2009-01-31 20:19

Re: Where's the changelog for v1.0.33.0?

Post by Megagoth1702 »

Stealth Clobber wrote:33 only addressed a C++ Visual Redistributable or whatever problem that 32 introduced. Nothing big.
So no news on mumble not putting people in right channels?
Nate.
Forum Moderator
Posts: 3018
Joined: 2012-07-09 20:44

Re: Where's the changelog for v1.0.33.0?

Post by Nate. »

Megagoth1702 wrote:So no news on mumble not putting people in right channels?
That was 1.0.32.0 ;)

1.0.33.0 (2013/08/06)
---------------------
- Fixed error with PRLauncher checking for Visual C++ Redist 2012 Update 3 instead of Update 1. Those who updated to v1.0.32.0 will need to install Update 3 from the link provided.

1.0.32.0 (2013/08/06)
---------------------
- Updated PRLauncher to stop issues with PRMumble closing and not restarting properly.
- Updated PRMumble to solve issues with players not being in the right channel.
- Updated PRMumble with various additional fixes to prevent minor issues.
- Fixed PRMumble transmit icon not displaying after joining another server.
- Fixed PRLauncher and proxy support.
- Adjusted check for Visual C++ Redist 2012.

- Decreased the local game start delay from 4 minutes to 30 seconds.

- Updated Undployed LMG's to be more effective at ranges up to 65m when using controlled fire, and reduced recoil.
- Updated GPMG firing accuracy, should be more effective at range.
- Increased Undeployed Marksman settle time to 4 seconds, it will take longer to be accurate when shooting.
- Slightly increased UGL firing accuracy in the crouch position.

- Updated RPK and TT33 fire sounds.
- Updated draw distance on the MEC UAZ with MG to 1km (was 150m before, making it invisible at range).
- Updated materials for Hellfire missiles to show the correct explosions.
- Updated Mk19 reload sound.
- Increased AAVP7A1's Mk19 overheat time to 5 seconds from 2 seconds of sustained fire at 300 rpm, and full cool down time to 15 seconds from 10 seconds.
- Increased Mk19 overheat time to 5 seconds from 2 seconds of sustained fire at 300 rpm, and full cool down time to 15 seconds from 10 seconds.
- Fixed issue with mouse becoming super sensitive after saving controls after using BUIS.

- Updated Bijar Canyons
- Fixed crash when loading the Co-Operative Infantry layer.
Last edited by Rhino on 2013-08-06 22:33, edited 1 time in total.
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Superv1sor
Posts: 14
Joined: 2007-02-08 17:50

Re: Where's the changelog for v1.0.33.0?

Post by Superv1sor »

Nice! Thanks!
Divide et impera
Raklodder
Posts: 940
Joined: 2013-04-22 08:36

Re: Where's the changelog for v1.0.33.0?

Post by Raklodder »

You may also try this URL for future (changelogs) updates and hotfixes, sir!
http://www.ancientdev.com/changelog
Megagoth1702
Posts: 510
Joined: 2009-01-31 20:19

Re: Where's the changelog for v1.0.33.0?

Post by Megagoth1702 »

Nate(GER) wrote:That was 1.0.32.0 ;)
Oh, I missed 1 update then. I instantly updated to 33.

Thank you!
saXoni
Posts: 4180
Joined: 2010-10-17 21:20

Re: Where's the changelog for v1.0.33.0?

Post by saXoni »

Am I supposed to get the C++ error when I launch the game or when I join a server? I just launched the game without any errors.
Kevokpo
Posts: 286
Joined: 2011-09-25 14:40

Re: Where's the changelog for v1.0.33.0?

Post by Kevokpo »

it shows when you open the launcher, if it doesn't show, then there is no problem at all
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saXoni
Posts: 4180
Joined: 2010-10-17 21:20

Re: Where's the changelog for v1.0.33.0?

Post by saXoni »

Okay thanks.
Stealth Clobber
Posts: 344
Joined: 2007-02-14 23:48

Re: Where's the changelog for v1.0.33.0?

Post by Stealth Clobber »

It only happened for people that updated to .32. Most people would have updated straight to .33 and don't have to worry about it.
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saXoni
Posts: 4180
Joined: 2010-10-17 21:20

Re: Where's the changelog for v1.0.33.0?

Post by saXoni »

I thought the update I got was .32 and not .33, I guess I was wrong.
ShockUnitBlack
Posts: 2100
Joined: 2010-01-27 20:59

Re: Where's the changelog for v1.0.33.0?

Post by ShockUnitBlack »

I just want to say it's really awesome that we get automatic updates like this now. It used go be you'd get a couple of hotfixes band-aiding the most egregious issues and everything else would be fixed when the next patch came out, which more often than not took a year or more to come out.

This is way better than before.
"I Want To Spend The Rest Of My Life With You Tonight."
matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Post by matty1053 »

An update for a update
DETROIT TIGERS
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>para<
Posts: 765
Joined: 2008-07-04 18:15

Re: Where's the changelog for v1.0.33.0?

Post by >para< »

"- Fixed error with PRLauncher checking for Visual C++ Redist 2012 Update 3 instead of Update 1. Those who updated to v1.0.32.0 will need to install Update 3 from the link provided."
where is hte provided link? i downloaded redist from microsoft website so i have to install the redist first before 33, or 33 then redist ?
KneeHiGh
Posts: 72
Joined: 2009-07-20 07:07

Re: Where's the changelog for v1.0.33.0?

Post by KneeHiGh »

I had more mumble issues last night than in the previous update...

1) Mumble wouldn't swap servers/squads when I changed servers
2) I kept on having to restart mumble to connect to the correct squad/server
3) sometimes when I closed mumble it would not restart automatically or at all. Is there a way to restart mumble without having to restart PR??
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