Cache Bug: two unknowns and one known

If you find a bug within PR:BF2 (including PRSP), please report it here.
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SANGUE-RUIM
Posts: 1390
Joined: 2009-04-26 12:37

Cache Bug: two unknowns and one known

Post by SANGUE-RUIM »

I will try to explain to the best I can... since it did not happen to me...

There was a Known Cache (blue) and an Unknown one (purple)

Some guy took the Gary and blew it up next to the unknown cache, to destroy a Stryker...
After that, we got the message: "Player was shot as a traitor!", and we lost that cache which was still invisible... he got the PR punishment for that...

It happens that the cache mark was still showing up on the name, and a new Unknown was also given us:

Image

Thank you guys
Rissien
Posts: 2661
Joined: 2008-11-07 22:40

Ramiel Cache Bug

Post by Rissien »

Description:
Cache in J3 Kp9 was 'unkown' for ARF and known for US Army. They killed the cache then resulting in three unkowns on the map, while still only two in existance.

Steps to Reproduce:
N/A

Screenshots / Video:
Location of cache after destruction according to clanmates on other team
Image

On map
Image

Three 'unknowns'
Image

Will try and get BR image after match ends.

Tested On:
Insurgency Standard v1.0
=]H[= Hardcore server
Image
MA3-USN Former

クラナド ァフターストーリー
SANGUE-RUIM
Posts: 1390
Joined: 2009-04-26 12:37

re: Cache Bug: two unknowns and one known

Post by SANGUE-RUIM »

happed to me... also reported this a couple of days ago... but the cache was TKed by a gary and we had 3 caches on map... they guy who destroyed it was "shot as a traitor"

edit: https://www.realitymod.com/forum/f26-pr ... known.html
Last edited by SANGUE-RUIM on 2013-08-09 11:26, edited 1 time in total.
Reason: link added
AFsoccer
Retired PR Developer
Posts: 4289
Joined: 2007-09-04 07:32

re: Cache Bug: two unknowns and one known

Post by AFsoccer »

Has anyone noticed this happening on other insurgency maps?
SANGUE-RUIM
Posts: 1390
Joined: 2009-04-26 12:37

re: Cache Bug: two unknowns and one known

Post by SANGUE-RUIM »

[R-DEV]AFsoccer wrote:Has anyone noticed this happening on other insurgency maps?
yes, just happened to me 5 minutes ago...

I am uploading a video and some screenshots

will add here later...

pics:

Image

Image

video:



Before this bug happened, one cache was TKed (IED or something)... but we were fine (2 caches only on map...)
Then I recorded this incident... It wasn't destroyed by BLUFOR nor was it TKed...
Dunno what happened... :(
Last edited by SANGUE-RUIM on 2013-08-26 03:20, edited 1 time in total.
Reason: adding video and pics
Dogbox
Posts: 67
Joined: 2008-10-08 06:50

Re: Cache Bug: two unknowns and one known

Post by Dogbox »

After watching that video it leads me to think that the enemy team knew by either guessing or ghosting where the Unknown at the mansion was and blew it up with C4 resulting in the three caches bug.

So to sum it up: If either team blows up an unknown there will be three caches on the map.
How to fix: Make the Unknowns Invincible to all damage until it's known.
Head IS modeler and animations.
ghostfool84
Posts: 503
Joined: 2009-10-17 11:38

Re: Cache Bug: two unknowns and one known

Post by ghostfool84 »

We had this Bug on Black Gold ins. There was an unknown in a compound (G6), we checked it out because enemy Infantry was there. The cache was unknown, but it was visible and the Chinese destroyed it with C4.
After that, a new unknown marker (H12) appeared, but the old one still stayed at the position where the cache got destroyed. So there were 2 unknows and one known on the map.

Image
Last edited by ghostfool84 on 2013-08-28 23:10, edited 1 time in total.
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