Getting Sick of Server Map Voting

General discussion of the Project Reality: BF2 modification.
Gracler
Posts: 947
Joined: 2009-03-22 05:16

Re: Getting Sick of Server Map Voting

Post by Gracler »

Ever since map-vote was invented I have been annoyed that I couldn't plan ahead by knowing a servers map rotation.

The way PR games work it is often much more enjoyable to be in a round from the very beginning.
Looking at a server-list like PR-spy you can predict when a server will switch map and when it does the server will lose a few players so you can join in exactly when the new map loads.

The other Reason is that it is very annoying that you have to read up on the map-votes while your still playing the game. It's an unnecessary distraction.

Last reason is the way that the map votes are put out. It is quite easy to rig a vote by putting a overplayed map up against a rare map. 9 out 10 times the overplayed map will get voted because the few people who vote can associate something to a map they have already played.
The solution is to have a series of votes, but that only enhances the annoyance mentioned above.

I would like to see map-votes disappear in favor of a map rotation that is changed every week or so. Knowing what is next map saves me a lot of time and I don't have to be idle on a server like many others are these days.

Those who keep claiming that servers will die if a on demand map isn't chosen id say that it would be unlikely that the server would have such a similar minded player-base, and if it dies out it is more likely the poor game-play/player-base, poor admins or time of day that is causing it... not the map itself.
SIDEKILL3R
Posts: 394
Joined: 2013-02-28 06:45

Re: Getting Sick of Server Map Voting

Post by SIDEKILL3R »

Gracler wrote:Ever since map-vote was invented I have been annoyed that I couldn't plan ahead by knowing a servers map rotation.

The way PR games work it is often much more enjoyable to be in a round from the very beginning.
Looking at a server-list like PR-spy you can predict when a server will switch map and when it does the server will lose a few players so you can join in exactly when the new map loads.

The other Reason is that it is very annoying that you have to read up on the map-votes while your still playing the game. It's an unnecessary distraction.

Last reason is the way that the map votes are put out. It is quite easy to rig a vote by putting a overplayed map up against a rare map. 9 out 10 times the overplayed map will get voted because the few people who vote can associate something to a map they have already played.
The solution is to have a series of votes, but that only enhances the annoyance mentioned above.

I would like to see map-votes disappear in favor of a map rotation that is changed every week or so. Knowing what is next map saves me a lot of time and I don't have to be idle on a server like many others are these days.

Those who keep claiming that servers will die if a on demand map isn't chosen id say that it would be unlikely that the server would have such a similar minded player-base, and if it dies out it is more likely the poor game-play/player-base, poor admins or time of day that is causing it... not the map itself.
i agree Gracler
DDS
Posts: 820
Joined: 2008-03-27 22:52

Post by DDS »

Voting for layer and or insurgency makes sense to gauge players interest.. but map votes usually are endless annoying spam-fest, whining, complaining. That's SPAM on the screen. Sometimes maps get decided with less than 30% participation..?! Some admins in my opinion are too interested in playing than proper admining. Its part of the job. If your paying attention you can figure out which map works best or not. Its not rocket science and there are plenty of maps to chose from. I used to play along and vote but not anymore.

- sent using Tapatalk HD
Last edited by DDS on 2013-08-04 21:35, edited 3 times in total.

Tactical Gamer was an Excellent Server. Yeah that's right, I said that, go a head and BAN ME from your server now!
iowajohn
Posts: 10
Joined: 2009-12-03 03:03

Re: Getting Sick of Server Map Voting

Post by iowajohn »

Agree soooo much with op!
SIDEKILL3R
Posts: 394
Joined: 2013-02-28 06:45

Re: Getting Sick of Server Map Voting

Post by SIDEKILL3R »

One server i was on hey voted on OP Marlin and Fallujah back to back lol
40mmrain
Posts: 1271
Joined: 2011-08-17 05:23

Re: Getting Sick of Server Map Voting

Post by 40mmrain »

The issue with map voting is that PR rounds last about 1 hour and 20 minutes on average. In a session a player will probably not play more than 3 rounds. Therefore the players in the server are renewed within just a few games, meaning that the same maps can come up and be voted for within a few rounds of each other. Thus, less popular maps fall to the wayside.
Hurricane
Posts: 167
Joined: 2008-04-27 11:31

Re: Getting Sick of Server Map Voting

Post by Hurricane »

Map votes are great. I'd hate it if admins just decide to run a map only based on their personal preference.
If you want to keep the server populated, let the players decide.

The trick is to choose some nice voting options that are not Muttrah/Kokan/Fallujah.
Brainlaag
Posts: 3923
Joined: 2009-09-20 12:36

Re: Getting Sick of Server Map Voting

Post by Brainlaag »

Hurricane wrote:Map votes are great. I'd hate it if admins just decide to run a map only based on their personal preference.
If you want to keep the server populated, let the players decide.

The trick is to choose some nice voting options that are not Muttrah/Kokan/Fallujah.
The players decided and we got Muttrah and Kokan 24/7 server (no offense to HOG and CIA, just had to throw that out), ....don't let the big mindless flock decide, they don't know what's best, or what's even good for them. I'm really interested if some of the newer players have ever played, or even heard of certain maps.
carmikaze
Posts: 1038
Joined: 2013-01-25 15:36

Re: Getting Sick of Server Map Voting

Post by carmikaze »

Brainlaag wrote: ....don't let the big mindless flock decide, they don't know what's best, or what's even good for them.
So you want to tell us, that most of the 40 Maps ingame are...bad for us? And how can they even decide what's best or "good for them" (:roll :) , when they don't have the oppurtunity to play them?
Brainlaag wrote: I'm really interested if some of the newer players have ever played, or even heard of certain maps.
Certainly not, because they never got the chance to play them due to 24/7 Kokan/Muttrah/Fallujah servers, lol.




I'd like to see more VN-maps in the rotation, but please not that hill488 nightlayer.
Brainlaag
Posts: 3923
Joined: 2009-09-20 12:36

Re: Getting Sick of Server Map Voting

Post by Brainlaag »

GJ carmikaze you get the award for missing the meaning of my post by 110%. You managed to turn what I've said by 180 degrees into the wrong direction. Although I have to agree that I did not express myself clearly enough apparently.

To rephrase it: YES, maps votes are bad, baaaaaaadd, reeeaaaallllllyyyy bad because you'll get the same shitty maps over and over and over again, simply because people are not used to anything else.
carmikaze
Posts: 1038
Joined: 2013-01-25 15:36

Re: Getting Sick of Server Map Voting

Post by carmikaze »

Brainlaag wrote:GJ carmikaze you get the award for missing the meaning of my post by 110%. You managed to turn what I've said by 180 degrees into the wrong direction. Although I have to agree that I did not express myself clearly enough apparently.
Well yeah, your post can be understood on 2 ways :)
Brainlaag
Posts: 3923
Joined: 2009-09-20 12:36

Re: Getting Sick of Server Map Voting

Post by Brainlaag »

carmikaze wrote:Well yeah, your post can be understood on 2 ways :)
Not sure how "....don't let the big mindless flock decide, they don't know what's best, or what's even good for them." can be interpreted as "yeh let the majority decide through a vote, since they know the best maps" but okay :grin: .
carmikaze
Posts: 1038
Joined: 2013-01-25 15:36

Re: Getting Sick of Server Map Voting

Post by carmikaze »

Brainlaag wrote:Not sure how "....don't let the big mindless flock decide, they don't know what's best, or what's even good for them." can be interpreted as "yeh let the majority decide through a vote, since they know the best maps" but okay :grin: .
Well, i can tell you, i thought by "mindless flock" you mean those typical Kokan/Muttrah/Fallujah voters.

But okay :D
Hurricane
Posts: 167
Joined: 2008-04-27 11:31

Re: Getting Sick of Server Map Voting

Post by Hurricane »

Brainlaag wrote: YES, maps votes are bad, baaaaaaadd, reeeaaaallllllyyyy bad because you'll get the same shitty maps over and over and over again, simply because people are not used to anything else.
Any my point is still valid: admins just need to do votes without Muttrah etc. as an option so people will vote for something else. There's so much to choose from with a map pool like this and even without the most popular maps included there will almost always be an option that people will like more than the others.
fabioxxxx
Posts: 180
Joined: 2009-07-02 01:12

Re: Getting Sick of Server Map Voting

Post by fabioxxxx »

Some admins need a map reeducation and very frequently they make tendentious map votes ...

I think the map vote could be an automatic program that would load at the start or in the middle of the match, and random maps would be displayed for the players to vote , with at least 4 maps to choose from , plus the map layer(something ignored by most players and admins ;P )

no game mode choices ... just all maps minus the ones already played.

and if it is an admin online, he could take over with the current mapvote system if needed, but the automatic mode would always be there as a safe guard and to mix things up, since bf2 mapvote system sucks.
Last edited by fabioxxxx on 2013-08-09 13:55, edited 2 times in total.
Not_able_to_kill
Posts: 202
Joined: 2008-03-05 11:37

Re: Getting Sick of Server Map Voting

Post by Not_able_to_kill »

I've stopped going to CIA mainly because of the mapvotes and how the maps are always the same ones.

AAS? It's gotta have attack choppers in it!
INS? It's gotta be Kokan that's for sure, why not alt layer too?
[R-DEV]Hitperson: my body is a temple with the fountains flowing fresh with cider and the holy water being scotch.

[R-CON]Rudd: remember, your penis size is proportional
to your post count
Brainlaag
Posts: 3923
Joined: 2009-09-20 12:36

Re: Getting Sick of Server Map Voting

Post by Brainlaag »

Hurricane wrote:Any my point is still valid: admins just need to do votes without Muttrah etc. as an option so people will vote for something else. There's so much to choose from with a map pool like this and even without the most popular maps included there will almost always be an option that people will like more than the others.
I have seen countless times a full server die out because the vote option turned out like this:

1. Siege at Ochamchira
2. Iron Eagle
3. Korengal

I understand admins being very careful with what they choose and this won't change unless ALL server start randomizing their maplist for the sake of variety. Otherwise you'll have people leaving just to join another server with their favorite faction/asset/etc.

On another note, currently with the ongoing crashes having a maplist running without votes is not that easy since you get the same loop of maps after every crash.
carmikaze wrote:Well, i can tell you, i thought by "mindless flock" you mean those typical Kokan/Muttrah/Fallujah voters.

But okay :D
Fair enough :D .
matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Post by matty1053 »

Brainlaag wrote:I have seen countless times a full server die out because the vote option turned out like this:

1. Siege at Ochamchira
2. Iron Eagle
3. Korengal

I understand admins being very careful with what they choose and this won't change unless ALL server start randomizing their maplist for the sake of variety. Otherwise you'll have people leaving just to join another server with their favorite faction/asset/etc.

On another note, currently with the ongoing crashes having a maplist running without votes is not that easy since you get the same loop of maps after every crash.



Fair enough :D .
It's cause some players are OMGGGGGG I HATE THIS MAP ZOMG

I don't care what I play. If I can play 1 round of not lagging out the. I am fine

But I think that fallujah is op
DETROIT TIGERS
Image
SIDEKILL3R
Posts: 394
Joined: 2013-02-28 06:45

Re: Getting Sick of Server Map Voting

Post by SIDEKILL3R »

matty1053 wrote:It's cause some players are OMGGGGGG I HATE THIS MAP ZOMG

I don't care what I play. If I can play 1 round of not lagging out the. I am fine

But I think that fallujah is op
i agree
matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Post by matty1053 »

SIDEKILL3R wrote:i agree
How bout this map vote
Bijar canyons
Iron ridge aas
Kashan alt

My god. I never saw kashan win that many votes
Kashan : 88 votes
Bijar: 9
Ridge : 0
DETROIT TIGERS
Image
Locked

Return to “PR:BF2 General Discussion”