[CPC] Childs Play Corner
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ToejaM
- Posts: 55
- Joined: 2013-07-31 13:42
[CPC] Childs Play Corner
About Us:
We originally started out with a DayZ Epoch server but as the community has progressed there are several games that people like so with enough interest we decided to accommodate with servers and we will continue to do so as long as there is sufficient interest to keep them busy.
Between the owners and the admins we have a vast array of server hosting and managing experience from Counter-Strike 1.6(and prior) to Battlefield 3, with probably everything worth hosting in-between. From all walks of online gaming play from high level competitive to.. well.. Witcher, you'll understand if you meet him.
We have active forums and we encourage banter and rivalry, keep it away from personal insults, don't be racist or discriminate in any way and we'll let it continue. By all means have a laugh and a joke, try and troll people to make those kills and victories in the future all the more sweeter but there is a line.
Our main attribute is that we just don't pander to people who find things too hard, we always set our servers up to be as 'hardcore' as possible without severely breaking the game or running on a low population.
We don't install mods if we think they will ruin the expierence, self blood bagging on DayZ for example or crosshairs.
We thoroughly think through all suggestions made on our forum for their benefits and their consequences.
So if we can push the level of difficulty without turning too many people away then we will, after all there's no point running a dead server.
We only ask that if you have an issue that you are patient and give us the respect that you'd expect yourself, as with all admins we do this as a hobby and don't expect to be treated like less than minimum wage server monkeys.
Please read on for the tech-specs of our server, many features are being looked into for the best solutions so if its the norm on a server, expect it to be changed soon. If you have a suggestion on what you think is best, by all means post away. We're not shy to accepting help.
Server Spec:
3.8Ghz Intel Xeon (8Core)
32GB Ram
Solid State Drive
100/100 Link
Server Name:
[CPC] Childs Play Corner UK
Server Size:
100
Server Location:
France (Paris)
Map Rotation:
We're always open to suggestions and improvements, make a suggestion on our forum.
kokan gpm_insurgency 128
operation_marlin gpm_cq 64
fallujah_west gpm_insurgency 64
khamisiyah gpm_cq 128
albasrah gpm_insurgency 64
xiangshan gpm_cq 64
ramiel gpm_insurgency 128
burning_sands gpm_cq 128
lashkar_valley gpm_insurgency 64
muttrah_city_2 gpm_cq 128
burning_sands gpm_insurgency 64
gaza gpm_insurgency 64
iron_ridge gpm_insurgency 64
karbala gpm_insurgency 128
operation_archer gpm_insurgency 128
operation_marlin gpm_insurgency 64
dragon_fly gpm_insurgency 64
black_gold gpm_insurgency 64
Server Admin(s):
ToejaM, Witcher
Smart Balance:
enabled(2)
Battlerecorder:
disabled(enabling soon)
BF2 VOIP:
enabled
Ban list:
None at present, looking into the best lists. Not a fan of community lists as it often gets populated with malicious bans.
Log streaming:
No
Team Kill Auto Kick/Ban:
3
Squadless Kick:
enabled
Reserved Slots:
5 - Subject to change.
High Ping Kick:
enabled: 300
Ban Appeals Forum Link:
http://www.cpc-gaming.eu/forum/m/126700 ... um/2637974
TeamSpeak/Ventrillo/Mumble Server:
Automatic.
Server Website:
http://www.CPC-Gaming.eu
Server Rules:
http://www.cpc-gaming.eu/forum/m/126700 ... rver-rules
We originally started out with a DayZ Epoch server but as the community has progressed there are several games that people like so with enough interest we decided to accommodate with servers and we will continue to do so as long as there is sufficient interest to keep them busy.
Between the owners and the admins we have a vast array of server hosting and managing experience from Counter-Strike 1.6(and prior) to Battlefield 3, with probably everything worth hosting in-between. From all walks of online gaming play from high level competitive to.. well.. Witcher, you'll understand if you meet him.
We have active forums and we encourage banter and rivalry, keep it away from personal insults, don't be racist or discriminate in any way and we'll let it continue. By all means have a laugh and a joke, try and troll people to make those kills and victories in the future all the more sweeter but there is a line.
Our main attribute is that we just don't pander to people who find things too hard, we always set our servers up to be as 'hardcore' as possible without severely breaking the game or running on a low population.
We don't install mods if we think they will ruin the expierence, self blood bagging on DayZ for example or crosshairs.
We thoroughly think through all suggestions made on our forum for their benefits and their consequences.
So if we can push the level of difficulty without turning too many people away then we will, after all there's no point running a dead server.
We only ask that if you have an issue that you are patient and give us the respect that you'd expect yourself, as with all admins we do this as a hobby and don't expect to be treated like less than minimum wage server monkeys.
Please read on for the tech-specs of our server, many features are being looked into for the best solutions so if its the norm on a server, expect it to be changed soon. If you have a suggestion on what you think is best, by all means post away. We're not shy to accepting help.
Server Spec:
3.8Ghz Intel Xeon (8Core)
32GB Ram
Solid State Drive
100/100 Link
Server Name:
[CPC] Childs Play Corner UK
Server Size:
100
Server Location:
France (Paris)
Map Rotation:
We're always open to suggestions and improvements, make a suggestion on our forum.
kokan gpm_insurgency 128
operation_marlin gpm_cq 64
fallujah_west gpm_insurgency 64
khamisiyah gpm_cq 128
albasrah gpm_insurgency 64
xiangshan gpm_cq 64
ramiel gpm_insurgency 128
burning_sands gpm_cq 128
lashkar_valley gpm_insurgency 64
muttrah_city_2 gpm_cq 128
burning_sands gpm_insurgency 64
gaza gpm_insurgency 64
iron_ridge gpm_insurgency 64
karbala gpm_insurgency 128
operation_archer gpm_insurgency 128
operation_marlin gpm_insurgency 64
dragon_fly gpm_insurgency 64
black_gold gpm_insurgency 64
Server Admin(s):
ToejaM, Witcher
Smart Balance:
enabled(2)
Battlerecorder:
disabled(enabling soon)
BF2 VOIP:
enabled
Ban list:
None at present, looking into the best lists. Not a fan of community lists as it often gets populated with malicious bans.
Log streaming:
No
Team Kill Auto Kick/Ban:
3
Squadless Kick:
enabled
Reserved Slots:
5 - Subject to change.
High Ping Kick:
enabled: 300
Ban Appeals Forum Link:
http://www.cpc-gaming.eu/forum/m/126700 ... um/2637974
TeamSpeak/Ventrillo/Mumble Server:
Automatic.
Server Website:
http://www.CPC-Gaming.eu
Server Rules:
http://www.cpc-gaming.eu/forum/m/126700 ... rver-rules
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[508th_PIR] Grey
- Posts: 313
- Joined: 2011-09-12 02:31
Re: [CPC] Childs Play Corner
We've enjoyed several great rounds on this server, with quality teamwork and some good new players. IIRC, the few asshats I did see here were kicked/banned pretty quickly.
Would recommend.
Would recommend.
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andy1195
- Posts: 10
- Joined: 2008-08-29 22:45
Re: [CPC] Childs Play Corner
Agreed.
I'm always up for helping the new guys out on this server. As long as they listen and do as the squad leader says!
I'm always up for helping the new guys out on this server. As long as they listen and do as the squad leader says!
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ToejaM
- Posts: 55
- Joined: 2013-07-31 13:42
Re: [CPC] Childs Play Corner
Thanks for the feed back 
Just a quickie:
Apologies if we miss the player reports, it can be a bit hectic and often the reports scroll across a bit too quick. If its posted on our shoutbox or forum (forum is probably best as the shoutbox can scroll by quickly sometimes) then we can always deal with the offenders that plague the server.
If anyone has a better solution for seeing the reports in game let me know, thanks!
Just a quickie:
Apologies if we miss the player reports, it can be a bit hectic and often the reports scroll across a bit too quick. If its posted on our shoutbox or forum (forum is probably best as the shoutbox can scroll by quickly sometimes) then we can always deal with the offenders that plague the server.
If anyone has a better solution for seeing the reports in game let me know, thanks!
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witcher1979
- Posts: 3
- Joined: 2013-08-08 14:43
Re: [CPC] Childs Play Corner
I had a proper chance to play last night. Damn this game can be mega fun, finally got in a decent squad and we did some real damage, even me.... Guess that shows that a good squad leader is a must (was not me)
I did die though and when I spawned one of the guys on our side tried to bash my skull in by throwing rocks at me...
Thanks for the game last night if you guys in the same squad are on this forum.
I did die though and when I spawned one of the guys on our side tried to bash my skull in by throwing rocks at me...
Thanks for the game last night if you guys in the same squad are on this forum.
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WhiteRhino
- Posts: 140
- Joined: 2011-07-09 13:26
Re: [CPC] Childs Play Corner
You guys need a lot more admin available, be cause it can become really annoying sometime when people are doing sh*t. Like yesterday on al bashra, where almost half of the INS team was at main base, and the british team was shooting people in the INS main base... And of course intentional teamkill (we got some people auto banned on this round).
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witcher1979
- Posts: 3
- Joined: 2013-08-08 14:43
Re: [CPC] Childs Play Corner
If an admin is not present, quick post on our forum shoutbox and it will be dealt with asap. Reason is we have friends etc looking at it all the time including us, so soon as a shoutbox msg goes up we will know pretty quick to come and sort an issue. I think TJ added website details to his post, but yeah it is checked a lot so we can act pretty fast on any issues. I think it may also be spammed in game as well.
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ToejaM
- Posts: 55
- Joined: 2013-07-31 13:42
Re: [CPC] Childs Play Corner
We dont just appoint admins, we have to know them ourselves before we can trust them. Its bad drills otherwise and we have very high admin standards. If this means that we have to have our regulars call on us repeatedly until we have enough trusted admins then so be it but the reason some servers are so poorly adminned, even with a lot of admins is due to a poor or lack of vetting process.
As Witcher said, use the shoutbox or forum as we are often around but not always on the server due to real life and other commitments.
Its three team kills and you're gone so that admins its self. Report them on the site as well. Repeat offenders will be perma-banned.
As Witcher said, use the shoutbox or forum as we are often around but not always on the server due to real life and other commitments.
Its three team kills and you're gone so that admins its self. Report them on the site as well. Repeat offenders will be perma-banned.
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Orford
- Posts: 856
- Joined: 2009-06-17 15:41
Re: [CPC] Childs Play Corner
Welcome to PR, stand out but blend in!
Last edited by Orford on 2013-08-09 14:09, edited 2 times in total.
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ToejaM
- Posts: 55
- Joined: 2013-07-31 13:42
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ToejaM
- Posts: 55
- Joined: 2013-07-31 13:42
Re: [CPC] Childs Play Corner
You asked, we listened. We now have 4 new moderators for our server! Hopefully this will keep it running smoothly.
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witcher1979
- Posts: 3
- Joined: 2013-08-08 14:43
Re: [CPC] Childs Play Corner
Yeah should always be at least one person on all the time now if not more.
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Meerkat
- Posts: 38
- Joined: 2013-07-10 16:44
Re: [CPC] Childs Play Corner
Tried the server couple times now and I don't find atmosphere friendly.
When briefing is going on, I join in an INF squad and say 'hello everyone' aaaand I get kicked out.
Happened me three times now and I have attempted to play three times.
Briefing just moment ago I got kicked out twice from two different squads.
When briefing is going on, I join in an INF squad and say 'hello everyone' aaaand I get kicked out.
Happened me three times now and I have attempted to play three times.
Briefing just moment ago I got kicked out twice from two different squads.
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ToejaM
- Posts: 55
- Joined: 2013-07-31 13:42
Re: [CPC] Childs Play Corner
Server rules have been updated to try and prevent this Meerkat, if it happens again report the players do it on our site.
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Orford
- Posts: 856
- Joined: 2009-06-17 15:41
Re: [CPC] Childs Play Corner
Had a round on Marlin this afternoon and would like to say it was difficult but overall fun.
It's a new thing for a PR server to allow main camping and for a long time it took 2 squads to deal with the guy laying mines and his SPG/RPG friends killing every thing conning out of the blufor main. 16 players to deal with 3. Leaving the cache not being attacked.
I politely asked is main camping allowed on this server, to be met by the other 12 year old appealing rule, the Trolling is allowed rule.
Once I got used to the rules the squad I was in carried on only to lose with 2 cached left to kill.
The server allows swearing as the players are already playing a mature game, but also allows trolling as it's banter and main camping as it's Upto the team to defend there main. So make sure both teams camp each other's main base an troll the fuck out of each other and you will enjoy playing on CPC.
Like I said towards the end it was fun as unfortunately that's what I did, wasn't PR but was fun!
Good luck with the server and hoping the rules mature along with the playerbase.
I'm no longer a member of NwA and my forum name will change soon. So I speak ad a pubber who is used to playing on other servers.
It's a new thing for a PR server to allow main camping and for a long time it took 2 squads to deal with the guy laying mines and his SPG/RPG friends killing every thing conning out of the blufor main. 16 players to deal with 3. Leaving the cache not being attacked.
I politely asked is main camping allowed on this server, to be met by the other 12 year old appealing rule, the Trolling is allowed rule.
Once I got used to the rules the squad I was in carried on only to lose with 2 cached left to kill.
The server allows swearing as the players are already playing a mature game, but also allows trolling as it's banter and main camping as it's Upto the team to defend there main. So make sure both teams camp each other's main base an troll the fuck out of each other and you will enjoy playing on CPC.
Like I said towards the end it was fun as unfortunately that's what I did, wasn't PR but was fun!
Good luck with the server and hoping the rules mature along with the playerbase.
I'm no longer a member of NwA and my forum name will change soon. So I speak ad a pubber who is used to playing on other servers.
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ToejaM
- Posts: 55
- Joined: 2013-07-31 13:42
Re: [CPC] Childs Play Corner
The trolling rule applies to verbal trolling, if trolling is used to exploit, glitch or cheat then it is then not trolling but as mentioned, glitching, exploiting and cheating. The trolling rule mostly applies to games such as DayZ where you can set someone up, pretend to be friendly and have your group destroy them. Theres no point trying to police verbal trolling, it wastes admins time when it can just be easily ignored and if people can't help themselves but to get sucked into it then its not up to us to break that cycle, we're not baby sitters. Perhaps when the internet it was new it was easy to do but 9/10 people now are trolling and by saying its OK, it doesn't force trolls to try and troll to break the rules when the mods and admins already have enough to do as it is. Reverse psychology is a wonderful thing.
Get involved in the trolling, we're strict on personal insults, homophobia, racism and other unacceptable discrimination however if you want to berate someone for being terrible at the game then carry on.. then settle your differences with your rifles.. and youtube.
Laying mines outside of the main base is fine, as long as its not inside the DOD otherwise thats considered base rape. If you're not being provoked from the main base otherwise you're allowed to retaliate.
PR is about organisation and team work, in this case the team getting dominated was the ones who all have access to optics and higher grade equipment versus a team using spud guns and rocks.. if it gets to the point where you're that pinned in then the map deserves to end sooner rather than later and hope for a better start next match otherwise it'll just end up being more of the same when a FOB goes up regardless so location is irrelevant. What would you expect the other team to do? Allow you to push out and set up FOBs to try again?
While the game is about tactics and "how its meant to be played", it doesn't mean that if one team is being severely beat that the other team should stop trying to defend their objective and give them a chance. If you're in your DOD and getting spawn killed then sure thats not fair as you can't do anything but as soon as you leave that base you should expect incoming fire and be prepared for any situation that comes up or die trying.
There will always be one team that has better organisation than the other, the only difference is the variance in this level of organisation which is much more apparent in PR than in other CTF/CTI/CTO game types.
Get involved in the trolling, we're strict on personal insults, homophobia, racism and other unacceptable discrimination however if you want to berate someone for being terrible at the game then carry on.. then settle your differences with your rifles.. and youtube.
Laying mines outside of the main base is fine, as long as its not inside the DOD otherwise thats considered base rape. If you're not being provoked from the main base otherwise you're allowed to retaliate.
PR is about organisation and team work, in this case the team getting dominated was the ones who all have access to optics and higher grade equipment versus a team using spud guns and rocks.. if it gets to the point where you're that pinned in then the map deserves to end sooner rather than later and hope for a better start next match otherwise it'll just end up being more of the same when a FOB goes up regardless so location is irrelevant. What would you expect the other team to do? Allow you to push out and set up FOBs to try again?
While the game is about tactics and "how its meant to be played", it doesn't mean that if one team is being severely beat that the other team should stop trying to defend their objective and give them a chance. If you're in your DOD and getting spawn killed then sure thats not fair as you can't do anything but as soon as you leave that base you should expect incoming fire and be prepared for any situation that comes up or die trying.
There will always be one team that has better organisation than the other, the only difference is the variance in this level of organisation which is much more apparent in PR than in other CTF/CTI/CTO game types.
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Orford
- Posts: 856
- Joined: 2009-06-17 15:41
Re: [CPC] Childs Play Corner
If it works out for your server then fine, but once each side start building fobs and raining down TOWs and 50 cal MGs on any thing leaving main bases not to mention 3 tanks defending 3 AA truck blocking any air trans or CAS leaving main you will soon change your mind. When rounds last 30 mins and no one is intrested in playing any part of the main game, as they are defending routes out of main or camped out side enemy main.
What you are suggesting is get rid of the flags in AAS get rid of the caches on INS mode and just play attack defend main base. until one team runs out of tickets.
I would suggest waiting until you get a clan like OD-S on your server who are well trained organised and can close down an enemy main without breaking a sweat. They dont do that type of thing any more as they like to play the game these days. For old times sake and to prove my point invite them to play by the rules and see what happens. Unless the other team is organised its going to suck bad.
Thats what used to happen and that was before your time with PR so I respect your idealisum and forgive you for not heading my advice.
The word is out that CPC allowes main camping, let the fun begin.
As I said before,
Welcome to PR, Stand out but blend in.
What you are suggesting is get rid of the flags in AAS get rid of the caches on INS mode and just play attack defend main base. until one team runs out of tickets.
I would suggest waiting until you get a clan like OD-S on your server who are well trained organised and can close down an enemy main without breaking a sweat. They dont do that type of thing any more as they like to play the game these days. For old times sake and to prove my point invite them to play by the rules and see what happens. Unless the other team is organised its going to suck bad.
Thats what used to happen and that was before your time with PR so I respect your idealisum and forgive you for not heading my advice.
The word is out that CPC allowes main camping, let the fun begin.
As I said before,
Welcome to PR, Stand out but blend in.
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ToejaM
- Posts: 55
- Joined: 2013-07-31 13:42
Re: [CPC] Childs Play Corner
You're reading too much into it, thats not what happens at all. People go for the objective and get beaten back. I've never played a round on the server where its been that one sided yet, there again I'm always going for the objective and play in a well organised squad. I've played plenty of CTF/CTO games and sides get steam rolled right back to their base regardless, it happens. PR is no different, this illusion of fair play you have is just that.. an illusion. If the team legitly does this then thats their victory for playing better than the other team.
Most bases have more than one way out, most bases have heavy assets, most teams have players in. If one team shuts the other team down thats how it works, if the heavy asset drives out and gets instantly fragged, why werent the infantry teams providing smoke and suppressive fire to get their heavy assets up and running?
On insurgency if the insurgents are keeping them well out of the town away from their caches then they're doing it right, instead of fighting on top of their caches and being completely known where they'll be.
On AAS maps you'll get the teams pushing through and not defending from static points but thinking outside the box, flanking. There is a reason the maps are always open and not locked down by progressive DODs. There is a game mode for this in other BF series called "Rush".
Its not always going to be a case of go for the known cache or the nearest flag. Thats why there are options to take other flags and search for other caches so if the situation is bad at one location it can be pulled back and a new stratergy attempted. If that means stopping reinforcements from getting out then so be it, thats a working stratergy as long as its not base rape.
What you're describing is a case of not liking another team being better than you and wanting some silly artificial rule put in place that means you don't get smashed at your base when you get pushed that far back but rather can get out an set up FOBs. You have that chance at the start, if your team gets pushed back that badly right from the start then they did something severely wrong and this is the punishment for it, there is a lot of no-mans land between each sides bases and it takes more than one good push to secure that. Its done in leaps, its how the maps are won.
I'm not quite sure why you're being so awkward about this, are you trolling? or is it because you're leaving NwA, are you trying to start your own server up and trying to make other servers look bad? Sure looks that way.
I can't believe you're complaining about "camping" in a game like this, I dont think you've quite got how PR works.
Most bases have more than one way out, most bases have heavy assets, most teams have players in. If one team shuts the other team down thats how it works, if the heavy asset drives out and gets instantly fragged, why werent the infantry teams providing smoke and suppressive fire to get their heavy assets up and running?
On insurgency if the insurgents are keeping them well out of the town away from their caches then they're doing it right, instead of fighting on top of their caches and being completely known where they'll be.
On AAS maps you'll get the teams pushing through and not defending from static points but thinking outside the box, flanking. There is a reason the maps are always open and not locked down by progressive DODs. There is a game mode for this in other BF series called "Rush".
Its not always going to be a case of go for the known cache or the nearest flag. Thats why there are options to take other flags and search for other caches so if the situation is bad at one location it can be pulled back and a new stratergy attempted. If that means stopping reinforcements from getting out then so be it, thats a working stratergy as long as its not base rape.
What you're describing is a case of not liking another team being better than you and wanting some silly artificial rule put in place that means you don't get smashed at your base when you get pushed that far back but rather can get out an set up FOBs. You have that chance at the start, if your team gets pushed back that badly right from the start then they did something severely wrong and this is the punishment for it, there is a lot of no-mans land between each sides bases and it takes more than one good push to secure that. Its done in leaps, its how the maps are won.
I'm not quite sure why you're being so awkward about this, are you trolling? or is it because you're leaving NwA, are you trying to start your own server up and trying to make other servers look bad? Sure looks that way.
I can't believe you're complaining about "camping" in a game like this, I dont think you've quite got how PR works.
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Orford
- Posts: 856
- Joined: 2009-06-17 15:41
Re: [CPC] Childs Play Corner
1, good luck with that.
2, ideal world, good luck with that.
3, I'm trying to help, you don't listen, good luck with that.
4, Peole who need to no know why I left NwA and I can assure you you're way way way off the mark and would feel like a bigger pray than you already are if you knew.
Again your lack of PR back ground has you saying things like you know every thing and no one can tell you different or help. See 1. With statments questioning whether I know how PR works, now you are trolling.
I'm trying to help as I see you have passion for the game. Many have come and many have gone, even fewer are still here. Which one will you be. I'm not bitter I had fun playing by your rules but they won't keep quality players come back time again.
Lets see who right, my money is on you changing the rules in less than a month. Save time do it now.
2, ideal world, good luck with that.
3, I'm trying to help, you don't listen, good luck with that.
4, Peole who need to no know why I left NwA and I can assure you you're way way way off the mark and would feel like a bigger pray than you already are if you knew.
Again your lack of PR back ground has you saying things like you know every thing and no one can tell you different or help. See 1. With statments questioning whether I know how PR works, now you are trolling.
I'm trying to help as I see you have passion for the game. Many have come and many have gone, even fewer are still here. Which one will you be. I'm not bitter I had fun playing by your rules but they won't keep quality players come back time again.
Lets see who right, my money is on you changing the rules in less than a month. Save time do it now.
Last edited by Orford on 2013-08-20 18:51, edited 2 times in total.
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Jevski
- Posts: 397
- Joined: 2007-03-16 02:39
Re: [CPC] Childs Play Corner
I must agree with Orford. The rules as they are now, are unclear and vague. On several maps the boundary of main bases are unclear, and when exactly has a vehicle left main? When the barrel clears the hesco's ?
If Orford sits in main and trolling me in all chat, calling me names and provoking me, am I then allowed to shot into main?
As to soloing vehicles. Does that include them all? Hummers, tech, or only for heavy assets and SPG etc.
Kit sniping(stealing) is mentioned in Q&A as something that will be dealt with. But is it against server rules? It is not mentioned.
As you say you dont want to babysit players, and trolling is allowed. But when camping is allowed a whole can of worms is opened. When is it baserape - when is it camping main exits. Who is telling the truth and where is this common sense that always is so elusive depending on who is the observer.
Camping main and baserape is often not allowed because of the limitations of the game. Normally Fobs like Camp Bastion have a bit more soldiers around than an PR server. And who wants to spend the game playing hide and seek in the forrest with an engineer, or sit 4 hours in main guarding the exits?
But since its allowed I will gladly take advantage of it
Btw, on Op. Marlin where does bluefor's main end? I have a great position for a SPG. Ive tried it once on NwA when it was allowed, and boy did it piss them off. Just west of blue main there is a ship, you can bld an SPG on the helopad and shoot into their main. If I sit in this spg, and only return fire, is that allowed, am I being "provoked" when taking fire, and as such allowed to return fire?
If Orford sits in main and trolling me in all chat, calling me names and provoking me, am I then allowed to shot into main?
As to soloing vehicles. Does that include them all? Hummers, tech, or only for heavy assets and SPG etc.
Kit sniping(stealing) is mentioned in Q&A as something that will be dealt with. But is it against server rules? It is not mentioned.
As you say you dont want to babysit players, and trolling is allowed. But when camping is allowed a whole can of worms is opened. When is it baserape - when is it camping main exits. Who is telling the truth and where is this common sense that always is so elusive depending on who is the observer.
Camping main and baserape is often not allowed because of the limitations of the game. Normally Fobs like Camp Bastion have a bit more soldiers around than an PR server. And who wants to spend the game playing hide and seek in the forrest with an engineer, or sit 4 hours in main guarding the exits?
But since its allowed I will gladly take advantage of it
Btw, on Op. Marlin where does bluefor's main end? I have a great position for a SPG. Ive tried it once on NwA when it was allowed, and boy did it piss them off. Just west of blue main there is a ship, you can bld an SPG on the helopad and shoot into their main. If I sit in this spg, and only return fire, is that allowed, am I being "provoked" when taking fire, and as such allowed to return fire?

