To prevent mine teamkills

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Nybble
Posts: 18
Joined: 2013-08-16 11:09

Re: To prevent mine teamkills

Post by Nybble »

waldov wrote:If this is implemented and people still walk or drive over mines should they now be punished instead of the placer? I mean if the Warning on your HUD and the marker on the screen aint enough isnt it there fault not the placer?
Makes a good point. Even in it's current state if a mine is marked then the placer shouldn't be able to be punished.
matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Post by matty1053 »

46% of my insurgency kills are tks from mines. I am done with the insurgency mode. People are stupid when they play it. NOT EVERYONE. some do.
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waldov
Posts: 753
Joined: 2012-06-26 04:01

Re: To prevent mine teamkills

Post by waldov »

matty1053 wrote:46% of my insurgency kills are tks from mines. I am done with the insurgency mode. People are stupid when they play it. NOT EVERYONE. some do.
Yeah when you look at it 90% of mine teamkillls are:
1.The drivers fault
2.A waste of a Vehicle
3.Get the placer punished

Really I believe the drivers should get punished or at the least not be able to punish the placers. More often then not its a case of careless drivers wasting assets and punishing team players.
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Arab
PR:BF2 Developer
Posts: 2898
Joined: 2012-05-18 03:37

Re: To prevent mine teamkills

Post by Arab »

Best solution: No punish system.
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