YesWestr7 wrote:The questions are: does it work in 1.0?
Does punkbuster go nuts?
Do admins allow it?
Thanks.
No
Yes, atleast i never encountered anyone that cared
YesWestr7 wrote:The questions are: does it work in 1.0?
Does punkbuster go nuts?
Do admins allow it?
Thanks.

smgunsftw wrote:After hours of searching, I've finally found a working crouch-toggle key for Project Reality and BF2. This should help others who suffer fatigue in their fingers due to holding down the crouch key for an extended period of time. Note that this script also works for all other games and applications.
It's hacky and not particularly customizable.Ushiri wrote:This is something I really gets into next version of PR, I wanted this for so looong. it?s so sweird that it hasnt been implented allready so I made a suggestion for next version of PR about it before I saw this thread. It seems that it must have been a design choose not to implement it...but I dont know.
Thanks Mats. I'm going to redo my keys first and try that and if that doesn't work, I'll try the autoscript. Thanks.Mats391 wrote:Yes
No
Yes, atleast i never encountered anyone that cared![]()
It's annoying to hold down buttons for extended periods of time, I tend to toggle all my keys if possible.Cassius wrote:Fatigue in their fingers?
Is any one of you able to use Autohotkey in PR?[R-COM]LITOralis.nMd wrote:So, this script now only works outside of PR.
IF I alt tab to desktop and press control, it works.
IF I alt tab back into PR, it doesn't work.
WTF?
The AHK scripts i use only work in PR and nowhere else and it is intended to be that wayCid wrote:Up of the topic
Is any one of you able to use Autohotkey in PR?
My scripts work everywhere, but in PR
Code: Select all
u::
Send {LButton}
returnShould I set the PR specific parts to the PR process?The AHK scripts i use only work in PR and nowhere else and it is intended to be that way
Overwriting keys does not work from what i remember. You could experiment with different input modes. For mapping joystick buttons overwriting shouldnt be needed either.Cid wrote:I was doing tests to map macros and duplicate keys on joystick, and, seeing that it didn't worked at all, I tried something simple, to check if I could use AHK in PR, like remapping left click on the key u :
-yes, I've reloaded the script to test itCode: Select all
u:: Send {LButton} return
-no, it's not the first time I use AHK
I got click inputs on windows, but I got 'u' inputs in PR (tested in console)
EDIT :
Should I set the PR specific parts to the PR process?
2 reasons for me. First to duplicate the mumble key for squad leaders channel on joystick (can't set an alt key for it in pr mumble setting) and second, to create a "spot" key on the joystick, for ennemy aircrafts (q down - click - q up)For mapping joystick buttons overwriting shouldnt be needed either.