looks like we might have to waite

General discussion of the Project Reality: BF2 modification.
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Beckwith
Posts: 1341
Joined: 2005-03-25 17:00

looks like we might have to waite

Post by Beckwith »

Community Update - 6/22/05

Mod Tool Update
As stated late last week, EA and DICE hoped to be able to release the first Beta version of the Battlefield 2 Editor today to all end users. Due to some unresolved issues, this will not happen. Our goal is now to make sure that the Open Beta Editor is ready for release by the end of June. Like the Battlefield 2 player community, we cannot wait to witness the burst of creativity that Mod teams unleash with these tools once we set them loose.

Stay tuned to this space for more news as we get closer to our Release Candidate
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Dre
Retired PR Developer
Posts: 399
Joined: 2005-04-10 12:00

Post by Dre »

Yep. Our team is aware of this and I don't think it will impact the schedule in a drastic way. Only a week until the end of June :)
Bleak
Posts: 41
Joined: 2005-06-08 10:40

Post by Bleak »

damm..

i wanted to get my hands on the map tools so bad!! oh well i guess playing isent so bad either :D
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Beckwith
Posts: 1341
Joined: 2005-03-25 17:00

Post by Beckwith »

yea i didnt think it would be a huge deal i figured itd just give you guys more time to make more models and stuff
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keef_haggerd
Posts: 447
Joined: 2005-04-09 08:10

Post by keef_haggerd »

speaking of models, im just curious what you guys use? 3D Max or maya?
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-Full Metal Jacket
waffenbaum
Posts: 478
Joined: 2005-06-22 04:32

Post by waffenbaum »

hah, I have only the slightest idea how maya works, but hopefully that's one of the things I'll learn within the next couple of years. :P
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