Major Performance Issues
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iwingi
- Posts: 99
- Joined: 2013-08-02 20:19
Re: Major Performance Issues
Hopefully someone with good performance can post theirs.
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tankninja1
- Posts: 962
- Joined: 2011-05-31 22:22
Re: Major Performance Issues
I've noticed that the maps being played makes a huge difference. On 4k maps I get twice the fps as 2k maps (40 on 4k maps 20 on 2k maps). On 1k maps I get 1/2 the fps as 2k maps (10 on 1k maps, 20 on 2k maps).
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Stonewolf
- Posts: 9
- Joined: 2013-08-25 14:02
Re: Major Performance Issues
Java Version 7 update 25 (build 1.7.0_25-b17). PR runs worse than ARMA III.
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Skitrel
- Posts: 81
- Joined: 2013-07-31 12:12
Re: Major Performance Issues
Version 7 Update 25 build 17
No unusual issues anymore with the recent updates barring normal optimisation problems with a couple of maps (Dovre).
Recommend everyone make sure they're up to date.
Check your version here: http://www.java.com/verify/
No unusual issues anymore with the recent updates barring normal optimisation problems with a couple of maps (Dovre).
Recommend everyone make sure they're up to date.
Check your version here: http://www.java.com/verify/
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Kothra
- Posts: 513
- Joined: 2009-12-31 13:52
Re: Major Performance Issues
iwingi, how is your game running? I don't think you mentioned it, at least not recently with this Java talk.
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iwingi
- Posts: 99
- Joined: 2013-08-02 20:19
Re: Major Performance Issues
My game is still running shit, although I had been talking to several people ingame which had been having rubber-banding issues and other CTD issues. Most of them pointed to using a certain Java version which solved all the issues. I'm also wondering wtf it could have to do with anything. Some said that Python was related to Java or something like that. Point still stands that Java updates and such fix certain issues for people. Thus why I wanted to see if there would be a pattern that would arise with everyone posting their Java versions. Sadly, I have yet to see one. Anymore Ideas?
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AFsoccer
- Retired PR Developer
- Posts: 4289
- Joined: 2007-09-04 07:32
Re: Major Performance Issues
My Java is Version 7 Update 25 (build 1.7.0_25-b17)
I have little to no lag.
I have little to no lag.
Code: Select all
System Information
------------------
Operating System: Microsoft Windows 7 Home Premium (6.1.7601)
Architecture: 64-bit
Language: English (United States)
Motherboard: ASUSTeK Computer INC. P7P55D-E PRO
Processor: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz (Physical: 4, Logical: 8)
Memory: 16.00 GB
DIMM Modules: DIMM0: 4.00 GB @ 1333 MHz
DIMM1: 4.00 GB @ 1333 MHz
DIMM2: 4.00 GB @ 1333 MHz
DIMM3: 4.00 GB @ 1333 MHz
Page File: 15.99 GB
.NET Framework: 4.0
Display Information
-------------------
Display Device(s): Generic PnP Monitor on NVIDIA GeForce GTX 285
Display Mode(s): 1920 x 1200 (32 bit) @ 59 Hz
Driver Version: 9.18.13.2049 (320.49)
Display Memory: 1024.00 MB
Multisampling: 2, 4, 8
DPI: 96 (100%)
Audio Information
-----------------
Primary Playback: Speakers (2- Creative SB X-Fi)
Primary Recording: Microphone (2- Creative SB X-Fi
EAX: True
EAX 1.0: True
EAX 2.0: True
EAX 3.0: True
EAX 4.0: True
EAX 5.0: True
X-RAM: False
Disk Information
----------------
Install Path: C:\Program Files (x86)\EA GAMES\Battlefield 2
Free: 17.38 GB, Total: 111.69 GB, NTFS
Mod Path: C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr
Free: 17.38 GB, Total: 111.69 GB, NTFS
Profiles Path: F:\Documents\ProjectReality\Profiles
Free: 372.59 GB, Total: 931.51 GB, NTFS
Update DL Path: C:\Users\Tim\AppData\Local\Project Reality\Project Reality BF2\Downloads
Free: 17.38 GB, Total: 111.69 GB, NTFS
Update Log Path: C:\Users\Tim\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 17.38 GB, Total: 111.69 GB, NTFS
Game Information
----------------
CD Key Valid: True
Installed Mods: bf2, pr, pr_repo, pr_test, xpack
Current Mod: pr
BF2 Version: BF2 1.5
PR Version: 1.0.36.0
Language: english
Debug Available: False
Large Address: True
Supported Hardware: None
Profile Information
-------------------
Profile 0001: |TG-6th|AFsoccer
Type: Online
View Intro: False
Fullscreen: True
Display Mode: 1920x1200@60Hz
Display Mode Valid: True
Graphics Scheme: High
Multisampling: 8x
VSync: False
Terrain Quality: High
Effects Quality: High
Geometry Quality: High
Texture Quality: High
Lighting Quality: High
Dynamic Shadows: High
Dynamic Lights: High
Texture Filtering: High
Audio Provider: Software
Provider Valid: True
Audio Quality: High
EAX: True
Profile 0002: |R-DEV|AFsoccer
Type: Online
Last Used Profile: True
View Intro: False
Fullscreen: False
Display Mode: 1600x1024@60Hz
Display Mode Valid: True
Graphics Scheme: High
Multisampling: 8x
VSync: False
Terrain Quality: High
Effects Quality: High
Geometry Quality: High
Texture Quality: High
Lighting Quality: High
Dynamic Shadows: High
Dynamic Lights: High
Texture Filtering: High
Audio Provider: Hardware
Provider Valid: True
Audio Quality: High
EAX: True
Last edited by AFsoccer on 2013-09-02 19:02, edited 1 time in total.
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Pyrohair
- Posts: 34
- Joined: 2008-10-11 15:18
Re: Major Performance Issues
I updated my Java to the newest version and I'm still having terrible performance. Doesn't seem to be the problem here.
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rodrigoma
- Posts: 1537
- Joined: 2012-03-22 21:21
Re: Major Performance Issues
checked my old computer , it is running PR very well I would say better than before.
java 7 update 25 7.0.250
my current computer is also running PR well:
java 7 update 11 7.0.110
java 7 update 25 7.0.250
my current computer is also running PR well:
java 7 update 11 7.0.110
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Souls Of Mischief
- Posts: 2391
- Joined: 2008-05-04 00:44
Re: Major Performance Issues
How about some of you could post your PC specs? Old computer, current computer doesn't cut it.
Last edited by Souls Of Mischief on 2013-09-02 20:46, edited 1 time in total.
[img]http://imageshack.us/a/img585/3971/r0mg.jpg[/img]
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Kothra
- Posts: 513
- Joined: 2009-12-31 13:52
Re: Major Performance Issues
Most of us have posted our specs before.
I suppose they could be posted again.
But we certainly shouldn't have to deal with the attitude you're giving us.
I suppose they could be posted again.
But we certainly shouldn't have to deal with the attitude you're giving us.
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Boris
- Posts: 223
- Joined: 2006-11-11 22:18
Re: Major Performance Issues
What's Java got to do with anything? Isn't the game/mod written entirely in Python/C/C++?
Having played some more here on an upgraded CPU/Mobo/Memory, I don't seem to have problems anymore, just some FPS issues with a few maps that seem a bit GPU heavy (but my graphics card is ancient, so...).
I have to wonder why the devs are so silent here though. Is it because they just don't know what the issue might be, or could it be that they do know but are just not prepared to make the necessary changes as the culprit/s is/are considered too important a part of the v1.0 release. I'd still be interested to hear why it is load times increased so much between the versions (0.981 vs 1.0*). FWIW, I suspect the latter.
Having played some more here on an upgraded CPU/Mobo/Memory, I don't seem to have problems anymore, just some FPS issues with a few maps that seem a bit GPU heavy (but my graphics card is ancient, so...).
I have to wonder why the devs are so silent here though. Is it because they just don't know what the issue might be, or could it be that they do know but are just not prepared to make the necessary changes as the culprit/s is/are considered too important a part of the v1.0 release. I'd still be interested to hear why it is load times increased so much between the versions (0.981 vs 1.0*). FWIW, I suspect the latter.
Last edited by Boris on 2013-09-02 19:31, edited 8 times in total.
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Psyrus
- Retired PR Developer
- Posts: 3841
- Joined: 2006-06-19 17:10
Re: Major Performance Issues
I'm not a dev, but I can assure you that if/when the culprit(s) are found, the devs will rectify the game and optimize the performance as much as possible... They're nice like that ^_^ There's no need for conspiracy theories about them withholding/ignoring the issues...
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Souls Of Mischief
- Posts: 2391
- Joined: 2008-05-04 00:44
Re: Major Performance Issues
I was referring to the last two guys whose comments stated that they don't have any problems.Kothra wrote:Most of us have posted our specs before.
I suppose they could be posted again.
But we certainly shouldn't have to deal with the attitude you're giving us.
[img]http://imageshack.us/a/img585/3971/r0mg.jpg[/img]
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Souls Of Mischief
- Posts: 2391
- Joined: 2008-05-04 00:44
Re: Major Performance Issues
Bump.
Any news in regards to performance issues?
Any news in regards to performance issues?
[img]http://imageshack.us/a/img585/3971/r0mg.jpg[/img]
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gn0sis
- Posts: 12
- Joined: 2012-11-09 03:52
Re: Major Performance Issues
Also waiting to hear more responses from the devs in regards to this. I know you guys worked to the bone on 1.0 and it is much appreciated. Seriously, I don't remember the last time I was so involved with a mod that delivers so much. I am just very hopeful to be updated on possible changes that will allow for performances that were close to pre 1.0 versions. I know that everyone is not fortunate to be able to upgrade, but I want to be able to make plans for possible upgrades to my system if need be. Looking forward to positive feedback on the situation. Thanks devs!
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[FSA]IrRahman
- Posts: 205
- Joined: 2013-03-23 23:08
Re: Major Performance Issues
Quad core, 2GB GPU, 6GB RAM PC:
0.98 - 40-60FPS, all maxed out with SSAO and ENB.
1.0 - 20-30FPS, maxed out without SSAO and ENB.
MacBook Pro 13' 2011
0.98 - 24-40FPS, all maxed out
1.0 - 15-20FPS, all maxed out and 18-25FPS on medium settings.
Maps like Fallujah are unplayable for me on laptop. I could run final stages of beta with tiny or no performance drop compared to 0.98. It would be nice if devs could fix that.
0.98 - 40-60FPS, all maxed out with SSAO and ENB.
1.0 - 20-30FPS, maxed out without SSAO and ENB.
MacBook Pro 13' 2011
0.98 - 24-40FPS, all maxed out
1.0 - 15-20FPS, all maxed out and 18-25FPS on medium settings.
Maps like Fallujah are unplayable for me on laptop. I could run final stages of beta with tiny or no performance drop compared to 0.98. It would be nice if devs could fix that.

"This is a great game to play if you want to masturbate and still accomplish something" - viirusiiseli
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Arab
- PR:BF2 Developer
- Posts: 2898
- Joined: 2012-05-18 03:37
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AFsoccer
- Retired PR Developer
- Posts: 4289
- Joined: 2007-09-04 07:32
Re: Major Performance Issues
v1.0.37 has some performance improvements on Dovre. Once it's out, let us know if it's any better.
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tankninja1
- Posts: 962
- Joined: 2011-05-31 22:22
Re: Major Performance Issues
Really hate not being able to play with anti-aliasing and good res. With AA of sights on some rifles dissappear. With bad res iron sights at any range is impossible.
Wonder if BUIS system may be related do notice lag spikes when I switch between modes.
Wonder if BUIS system may be related do notice lag spikes when I switch between modes.
Last edited by tankninja1 on 2013-09-07 02:06, edited 1 time in total.

