Creating a server with more vehicles in

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plutoabc
Posts: 1
Joined: 2013-09-23 08:58

Creating a server with more vehicles in

Post by plutoabc »

Hello,

I have player on some servers where there was more vehicles spawned. Like the spawn points where dubled.


How do i make a server like that? I would like to have it on Wake Island


the server is: 5.179.95.78
Gracler
Posts: 947
Joined: 2009-03-22 05:16

Re: Creating a server with more vehicles in

Post by Gracler »

You can only create a local server, if you want to create a public server you need to apply for server files etc which I don't think you want to do.

If you just want to try a lot of different vehicles and weapons you could download this test map https://www.realitymod.com/forum/f354-c ... eased.html

If you want to try all the Jets and helicopters you should go for this test map https://www.realitymod.com/forum/f354-c ... eased.html

If the vehicles are not already in the map you need to spawn them manually with Rcon commands.
https://www.realitymod.com/forum/f189-m ... mands.html
If your trying to spawn something that is not in the map files the game will crash, but those maps should have almost everything in them.

You can enable rcon commands from the Pr 1.0 launcher in the options.

Another option that I use myself is just to start a "large" layout map with a faction I want to test and then I spawn the vehicles on that map.
Last edited by Gracler on 2013-09-23 11:03, edited 1 time in total.
SShadowFox
Posts: 1123
Joined: 2012-01-25 21:35

Re: Creating a server with more vehicles in

Post by SShadowFox »

You can add the vehicles you want in the Editor, if you want to replace a vehicle or modify the spawn time, you can do it editing the "gameplayobjects.con" in the map layer you want.

e.g. albasrah/server.zip/gamemodes/gpm_insurgency/32/gameplayobjects.con

Gonna replace this Landrover with a Warrior IFV.

Code: Select all

rem [ObjectSpawnerTemplate: cpname_albasrah_insurgency32_landrover_nvcp]
ObjectTemplate.create ObjectSpawner cpname_albasrah_insurgency32_landrover_nvcp
ObjectTemplate.activeSafe ObjectSpawner cpname_albasrah_insurgency32_landrover_nvcp
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 [color=Red]gb_jep_landrover[/color]
ObjectTemplate.minSpawnDelay [color=green]99999[/color]
ObjectTemplate.maxSpawnDelay [color=green]99999[/color]
ObjectTemplate.TimeToLive 99999
ObjectTemplate.Distance 100
ObjectTemplate.team 2
ObjectTemplate.teamOnVehicle 1

Code: Select all

rem [ObjectSpawnerTemplate: cpname_albasrah_insurgency32_landrover_nvcp]
ObjectTemplate.create ObjectSpawner cpname_albasrah_insurgency32_landrover_nvcp
ObjectTemplate.activeSafe ObjectSpawner cpname_albasrah_insurgency32_landrover_nvcp
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 [color=Blue]gb_apc_warrior[/color]
ObjectTemplate.minSpawnDelay [color=Green]99999[/color]
ObjectTemplate.maxSpawnDelay [color=Green]99999[/color]
ObjectTemplate.TimeToLive 99999
ObjectTemplate.Distance 100
ObjectTemplate.team 2
ObjectTemplate.teamOnVehicle 1
If you wanna change the spawn time, edit the things marked in Green.

However, if it's an internet server it should have a password and PunkBuster must be off. Also remember to make a backup, or even better, do this in a "pr_edit" folder, in order to prevent you getting kicked.
Last edited by Rhino on 2023-03-18 14:10, edited 1 time in total.
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K4on
Retired PR Developer
Posts: 5055
Joined: 2009-05-08 19:48

Re: Creating a server with more vehicles in

Post by K4on »

Had no time this afternoon, going to switch this thread to the right place now.

And yeah, basically what the guys above said is the way to go mate.
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: Creating a server with more vehicles in

Post by Rabbit »

[R-DEV]K4on wrote:Had no time this afternoon, going to switch this thread to the right place now.

And yeah, basically what the guys above said is the way to go mate.
To comfacs and not community modding?
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Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

Re: Creating a server with more vehicles in

Post by Amok@ndy »

moved
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