I've in mind a creation of a small app capable of giving all stats about the game, meaning all recoil values, damage charts and everything associated.
When reading the tweak files I can basically understand the ammo, recoil, deviation and zoom component but the damage component it's still to uncertain for me, meaning, I can't really understand how can the same projectile damage differently to certain parts of Objects (vehicle or person).
To be more precise I would like to know:
- How does the link between Weapon.tweak -> Projectile.tweak works?
- How can we know the damage made by each projectile for each body part?
- All vehicles have different armor values (sides, front, back) how can we find out these values?
- With explosions, how can we calculate the explosion Radius Vs Damage?
Thanks in advance,
U_Turista





