Harrier.noob issue

General discussion of the Project Reality: BF2 modification.
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Devastator gr
Posts: 19
Joined: 2013-10-18 04:21

Harrier.noob issue

Post by Devastator gr »

Hi :) ! i practise flying and im doing good progress but i have a new challenge .the harrier type vertical take off. when i get it on the air vertical (hovering), i cant get it to fly forward. i press acceleration but im losing altitude instead of flying forward like i do in ospreys. and 2nd, during flying how do i make it to hover again. :? ??:
This is where we hold them..this is where we fight..this is where they DIE
Heavy Death
Posts: 1303
Joined: 2012-10-21 10:51

Re: Harrier.noob issue

Post by Heavy Death »

Use the runway for takeof, its faster and it even has the jump at the end. For landing, start holding S or throttle negative sometime before the carrier, it should slowly go into a hover. Be high enough though.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Harrier.noob issue

Post by Rhino »

As Heavy Death said, take off normally. The Harrier in real life dose not take off vertically under combat conditions, its too heavy with a full tank of fuel and bombs, which is why its classed as a STOVL aircraft, Short Take off, Vertical Landing. This is why its "so hard" to take off vertically with the harrier as your not meant to. If we could stop the Harrier from hovering before you had dropped all your bombs and burnt up most of your fuel we would but not possible in the BF2 engine. Only time you should hover is when landing on a carrier, if there is a runway to land on, best to land on that normally too as its safer :)
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Devastator gr
Posts: 19
Joined: 2013-10-18 04:21

Re: Harrier.noob issue

Post by Devastator gr »

I see. thank you for the quick responses!
This is where we hold them..this is where we fight..this is where they DIE
saXoni
Posts: 4180
Joined: 2010-10-17 21:20

Re: Harrier.noob issue

Post by saXoni »

You should be fine if you gain altitude to around 250. At least that's how it used to be, haven't flown it in 1.0 yet.
yellodeath
Posts: 30
Joined: 2013-04-23 00:59

Re: Harrier.noob issue

Post by yellodeath »

you can actually take off at around 150-180 if you angle the nose right on take off, i'd say 180 because thats pretty safe, I think you could even do it at 120 on certain maps but it's super risky

just go to 180-200 if you aren't confident, then as soon as you let go of S, hold W, angle the nose as far up as possible, without flipping over, and you should take off almost like an osprey

It's always quicker to just take off normally though, unless it's a carrier and it's congested/blocked, which only happens in falklands anymore - which isnt ingame right now

landing is a different story in speed wise though, lot quicker to land hovering than it is to do normally, unless you get the speeds down on the harrier correctly, by the time you are slow enough to land safely and quickly, you could be hovering towards the re-arm already
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