Edited map crash

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SShadowFox
Posts: 1123
Joined: 2012-01-25 21:35

Edited map crash

Post by SShadowFox »

So, I edited Operation Snow Storm for a closed event and added the CNC Game Mode to it, while on a Local server everything went quite fine, when I tried to test it on a dedicated server, this is what I get:

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I assume that it have something to do with the fact that I edited and sent to the host the client version of the "server.zip", which I assume that can cause problems if there's any difference between the client version and the host version.

If I'm right, then I already told the host to send me the server files, so I'll edit them, and this thread can be locked. If I'm not, please someone tell what caused this.

Cheers.
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[R-DEV]Spec:The suggestion is not accepted, I merely wanted to comment.

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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Edited map crash

Post by Rhino »

That errors means there files of the client connecting to the server are not the same as the files on the server. While some files can be changed a little on the server without having this problem, there is only small things you can change like spawn times of existing vehicle spawns on a map etc. Adding new vehicle spawns and what not are not possible without having the client also update their files.
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SShadowFox
Posts: 1123
Joined: 2012-01-25 21:35

Re: Edited map crash

Post by SShadowFox »

Yeah, I realized that I would need the same files as the server, I tried to connect to it earlier with the original files, but the game crashed when I connected to the server. But then I changed the files to the same ones that I sent to the server host, and the above error happened.
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[R-DEV]Spec:The suggestion is not accepted, I merely wanted to comment.

Shame doesn't work on me, Nor on men of my caliber.
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