Only medics need apply.

General discussion of the Project Reality: BF2 modification.

How do you feel when you can't save a buddy?

A. Remorseful
9
13%
B. Helpless
19
28%
C. Angry
4
6%
D. Annoyed
15
22%
E. All of the above
12
17%
F. None of the above
6
9%
G. Other
4
6%
 
Total votes: 69

Wolfmaster
Retired PR Developer
Posts: 4927
Joined: 2004-09-05 16:00

Post by Wolfmaster »

yeah, there is way too less time to do it properly.
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waffenbaum
Posts: 478
Joined: 2005-06-22 04:32

Post by waffenbaum »

I think on average, depending on the wound, a dying patient has approx 26 seconds to live on untreated if the wound is head or neck based. In the chest, 30 to 47 seconds would be realistic. fatal shots in the arms, groin and legs would be dependant on blood loss and circulation, but a ripped aortha can quickly turn nasty, and the patient would loose too much blood to be saved after just 15 seconds.

Also, most fatal chest shots aren't treatable with the shock pads, and you might as well give up in advance if the person has been struck with anything bigger than a 50.cal, not to mention a rocket or a tank shell.
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Wolfmaster
Retired PR Developer
Posts: 4927
Joined: 2004-09-05 16:00

Post by Wolfmaster »

yeah, i know. you'd have to glue the pieces together if he was directly hit by a tank shell. :lol:
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GABBA
Posts: 633
Joined: 2005-05-16 16:00

Post by GABBA »

I fell useless :( ......i would save a buddies even if that meant i would be in the line of fire.........i always apolagize if i can't save him in time.
"Incoming fire has the rigth of way"...........

"never share a foxhole with anyone braver than you are"
Outlaw289
Posts: 32
Joined: 2005-06-25 05:27

Post by Outlaw289 »

I ALWAYS sprint right towards the wounded ith my shock paddles out, because the enemy is usually shooting at other people, and they dont expect me to run right out like that. I must look like a madman when Im running out in the middle of the street n Karkand to revive two buddies amidst all the flying nades and rifle fire :P
Wolfmaster
Retired PR Developer
Posts: 4927
Joined: 2004-09-05 16:00

Post by Wolfmaster »

yeah, it's what i do as well. there's no use in being careful cus you'll never be there in time and you only have to wait 15 sec for respawn.
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OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Re: Only medics need apply.

Post by OkitaMakoto »

Annoyed, because I'm either under heavy fire and can't risk it without risking more damage to my squad, which is a good annoyed I guess. This is probably pretty close to real life in not being able to get to someone in a street or something... Its good in this regard

However, most times I am also annoyed because I shock paddle them when they claim to be critically wounded and it misses, hitting thin air, so in a great attempt to save them I throw down bandage after bandage in order to get the body to bounce up... then it fails and I am annoyed.

Like I said, I think the first annoyed is just a great part about PR... sometimes things dont work out and you cant get to them.. but the other times im annoyed are just because of BF2 hating me :P

Hope this poll takes us to good places
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Re: Only medics need apply.

Post by bosco_ »

Necro!
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Eddiereyes909
Posts: 3961
Joined: 2007-06-18 07:17

Re: Only medics need apply.

Post by Eddiereyes909 »

dead thread is no longer dead.


I voted in it after i found it in a search, does that revive them?
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Re: Only medics need apply.

Post by bosco_ »

I think it does.
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com_kieffer
Posts: 180
Joined: 2007-04-02 15:51

Re: Only medics need apply.

Post by com_kieffer »

I don't give a damn, he'll spawn back in 30 seconds if the area he's in is hot i prefer to live and help rather than try and die
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Only medics need apply.

Post by Outlawz7 »

Holy thread resurrection :o
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Brummy
Posts: 7479
Joined: 2007-06-03 18:54

Re: Only medics need apply.

Post by Brummy »

Annoyed/Helpless if it's a squad member/guy I know. Blue mob can die. :p
Cyrax-Sektor
Posts: 1030
Joined: 2007-10-15 21:12

Re: Only medics need apply.

Post by Cyrax-Sektor »

I'll feel bad, especially if it's a squad mate. If only I could've gotten there sooner. :( Sometimes, if they're engulfed in flames, they'll respawn back in at least one minute. It's great getting one out of the fire tho.
GR34
Posts: 471
Joined: 2007-04-07 03:08

Re: Only medics need apply.

Post by GR34 »

Pissed, mainly when the defib take 3 tries to work
In game name Joshey
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Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Re: Only medics need apply.

Post by Masaq »

What the hell? This is like having zombie sex with a body three years old... Okita, what were you smoking when you revived this one?!

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: Only medics need apply.

Post by Scot »

I feel halpless. Cos i can't speel god adn can;t rite bakc saing sroy.
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Wolfe
Posts: 1057
Joined: 2007-03-06 03:15

Re: Only medics need apply.

Post by Wolfe »

All of the above.

There isn't enough time to save a fallen squadmate, and even less time if more than one squadmate is down. It's basically a race against the clock to clear the area of hostiles, locate fallen soldiers, then revive (which often may not revive on the first try). More often than not, that race is lost, and thus loses the effectiveness of medics.

I would love to see double the revive time, but less healing power from medic bags, making it take longer to heal someone up full. From a critical state, it should take more than 10 seconds to fix'm up to max.
Last edited by Wolfe on 2008-05-18 20:07, edited 1 time in total.
OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Re: Only medics need apply.

Post by OkitaMakoto »

[R-MOD]Masaq wrote:What the hell? This is like having zombie sex with a body three years old... Okita, what were you smoking when you revived this one?!
Couldnt help myself, youve been out of my life for so long :P

But seriously, it showed up on my 'new posts' listing... I blame Rhino
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