Hi Gents
There is a bug that if you lock the server,password it to run say events. The server will not allow more than 30 players on the server. Then if they disconnect they cannot rejoin the server so the numbers of players on the server start to dwindle.
Apparently if you remove the reserve slots it could fix the issue, but its quite hard to get the server full using a password unless its a event. Then if it fails your events pretty screwed.
Also it defeats the object of people paying for res slots then cant get onto your server because they were removed.
Think this is one to look into fellas
Regards and thankyou
bluff
Locked server bug
- Mineral
- Retired PR Developer
- Posts: 8534
- Joined: 2012-01-02 12:37
- Location: Belgium
Re: Locked server bug
If recall correctly this bug has been in PR since the beginning, isn't it a problem with BF2?
-
=MeRk= BluFFeR
- Posts: 508
- Joined: 2010-03-21 09:48
Re: Locked server bug
TBH never had a problem passwording the server pre 1.0 holding events,and getting the full amount of players on the server to play.
It must be in the 1.0 release
P.S I have also tried 2 different servers/setups both with the same problem.
It must be in the 1.0 release
P.S I have also tried 2 different servers/setups both with the same problem.
- Mats391
- PR:BF2 Lead Developer
- Posts: 7643
- Joined: 2010-08-06 18:06
Re: Locked server bug
This bug is around for a long time now and i think it is not PR but bf2 related. Not every sever seems to get it when they use password+reserved slots, but some do. Best way to circumvent the problem is to not use default reserved slot system and do your own with an admin script (like TG had it).=MeRk= BluFFeR wrote:TBH never had a problem passwording the server pre 1.0 holding events,and getting the full amount of players on the server to play.
It must be in the 1.0 release
P.S I have also tried 2 different servers/setups both with the same problem.

Mineral: TIL that Wire-guided missiles actually use wire

