It has been a funny thing for me since I first played the PR mod a few years ago.
Why would aiming through my unscoped weapon increase my moving speed while crouched and decrease it while standing upright? Makes no sense to me.
The scoped thing is more logical, since moving speed decreases is both cases (upright and crouched). But the introduction of the backup sights in v1.0 messes things up even more in this regard because now we have very slow movement in backup unscoped mode compared to funny sprint movement in unscoped weapon that has no backup sights.
If you are having hard time understanding what I mean,
1. Grab a backup sights rifle (e.g. Canadian forces, Russia, Germany scoped rifles), put the unscoped mode on (letter B lower right corner should be on), crouch and try to move. Painful, isn't it? Pretty useless for close/medium quarter engagements since you are virtually pinned to one place while aimed.
2. Now take an unscoped rifle, aim, crouch and move. Your moving speed actually increases while aimed compared to unaimed mode. There's no logic in these things.
A question to whoever concerned. Is it some hard coded stuff or just an overlook?
Aimed-unaimed walk-crouch speed
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Kloppies
- Posts: 29
- Joined: 2009-11-08 21:02
Re: Aimed-unaimed walk-crouch speed
I've also been wondering this for years! I haven't noticed the problem with the backup sights yet, weird.
I can't imagine that it just has been overlooked for all this time, but I have never seen someone mentioning it before.
I can't imagine that it just has been overlooked for all this time, but I have never seen someone mentioning it before.
In game: JarryHead
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camo
- PR:BF2 Developer
- Posts: 3165
- Joined: 2013-01-26 09:00
Re: Aimed-unaimed walk-crouch speed
You move at the same speed whether scoped in or not, its just the bobbing animation that makes you feel like you are.
- Mats391
- PR:BF2 Lead Developer
- Posts: 7643
- Joined: 2010-08-06 18:06
Re: Aimed-unaimed walk-crouch speed
Nopecamo_jnr_jnr wrote:You move at the same speed whether scoped in or not, its just the bobbing animation that makes you feel like you are.
Code: Select all
Value Disc
0.8000000119 Prone
2 Crouch (scoped or unscoped)
1.5 Scoped in Walk
3.900000095 Unscoped run
7 Sprinting
2.099999905 Swimming
3.644999981 Sprint-swimming
Mineral: TIL that Wire-guided missiles actually use wire
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camo
- PR:BF2 Developer
- Posts: 3165
- Joined: 2013-01-26 09:00
Re: Aimed-unaimed walk-crouch speed
I was talking about the crouch speed (scoped or unscoped), as shown by you they move at the same speed.Mats391 wrote:NopeThese get a global speed modifier applied. Currently this is 0.85. Also when walking with magnifying scopes you get slowed down more than with ironsights, even when crouching. Backup sights count as magnifying scope that just never reaches its magnification (huge zoom in time) thats why you move slower than with ironsights. Im afraid the backupsight problem is hardcoded, changing the individual speeds not so much thanks to prlauncherCode: Select all
Value Disc 0.8000000119 Prone 2 Crouch (scoped or unscoped) 1.5 Scoped in Walk 3.900000095 Unscoped run 7 Sprinting 2.099999905 Swimming 3.644999981 Sprint-swimming![]()
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Wheres_my_chili
- Posts: 240
- Joined: 2011-07-31 23:35
Re: Aimed-unaimed walk-crouch speed
Its also strange that when crouching and moving while aiming through a scope you move at your normal pace but when you switch to a back up iron sight it slows you pretty much to a crawl. Shouldnt it be the other way around?
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saamohod
- Posts: 300
- Joined: 2011-01-12 16:15
Re: Aimed-unaimed walk-crouch speed
I actually pointed out this problem in my original post. Backup sights behave weird in certain situations.Wheres_my_chili wrote:Its also strange that when crouching and moving while aiming through a scope you move at your normal pace but when you switch to a back up iron sight it slows you pretty much to a crawl. Shouldnt it be the other way around?
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Wheres_my_chili
- Posts: 240
- Joined: 2011-07-31 23:35
Re: Aimed-unaimed walk-crouch speed
Yeah you did, but it IS strange though.

