No delay on cache reveal (Al Basrah Std)

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Truism
Posts: 1189
Joined: 2008-07-27 13:52

No delay on cache reveal (Al Basrah Std)

Post by Truism »

I was playing Al Basrah earlier tonight on Hog and caches several caches were revealed a few seconds after the old one died. Unless it was only the way it looked for the Insurgent team, informing us the IP limit had been hit and there was a 5 min delay after that.

Also, it was a really crummy round. The BAF don't have to work very hard at all to simply ruin the game for the Ins team on this map. The Ins team don't have any offensive options against BAF armour - this means they can simply park and spawn camp for IP, as they did.
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matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Re: No delay on cache reveal (Al Basrah Std)

Post by matty1053 »

I wouldn't say it's a bug... but what do I know.

And that has happened before to the INS. A few days ago, the armor constantly camped our main (INS). The Specialists were outside every exit of our main.... we couldn't leave.

But it doesn't help we had a Civi squad being derps and going RIGHT up to SPECIALISTS and throwing flippen rocks at them..
piepieonline
Retired PR Developer
Posts: 433
Joined: 2009-07-22 00:41

Re: No delay on cache reveal (Al Basrah Std)

Post by piepieonline »

If they enemy team has enough intel, the cache will show as revealed to the INS team instantly, however the 5 minute warning should still apply - I haven't heard anyone say that it didn't.
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