"Read your fieldbook/manual"

Post your feedback on the current Project Reality release (including SinglePlayer).
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INVIS
Posts: 78
Joined: 2011-11-27 18:13

"Read your fieldbook/manual"

Post by INVIS »

This message and delay of being able to interact with structures is really annoying.

Example:

To remove a mortar i have to click "destruct" twice, after the first time it gets "un-digged" and after the second time it gets removed completely.
Though after the first time if I directly go for the second time it shows me the "try it again" message twice just before giving me the "read your manual" message.

Please fix this, I didn't have these problems a few versions ago.
[FSA]IrRahman
Posts: 205
Joined: 2013-03-23 23:08

Re: "Read your fieldbook/manual"

Post by [FSA]IrRahman »

It is the same for kit selection. When I checking if kits are available, after 3x 'kit taken' messages I get 'RTFM' message and can't use crate for 1 minute.
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"This is a great game to play if you want to masturbate and still accomplish something" - viirusiiseli
ghostfool84
Posts: 503
Joined: 2009-10-17 11:38

Re: "Read your fieldbook/manual"

Post by ghostfool84 »

It can be really annoying sometimes, it would be a nice change if you would change the threshold before this message appears. It would still prevent spamming requests but not that hard...

What also annoys me is the time it takes before you get killed in a driver/pilot seat with the wrong kit. Slighty more time before you get killed would be much less annoying.
[KSK]
camo
PR:BF2 Developer
Posts: 3165
Joined: 2013-01-26 09:00

Re: "Read your fieldbook/manual"

Post by camo »

The worst of these messages is when you can't drop a kit, i see absolutely no reason for this as it can be quite deadly.
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ghostfool84
Posts: 503
Joined: 2009-10-17 11:38

Re: "Read your fieldbook/manual"

Post by ghostfool84 »

I think its to prevent spam of invisble kits on the ground.
[KSK]
Wheres_my_chili
Posts: 240
Joined: 2011-07-31 23:35

Re: "Read your fieldbook/manual"

Post by Wheres_my_chili »

Its true, when you do the whole kit drop thing it actually spawns an invisible unarmed kit on the ground that you can pick up. If the drop kit limiter wasnt in place there would be nothing to stop asshats from running around creating an endless number of unarmed kits and potentially crashing the server.

Its a good thing.
sirfstar
Posts: 255
Joined: 2011-09-01 07:18

Re: "Read your fieldbook/manual"

Post by sirfstar »

Wheres_my_chili wrote:Its true, when you do the whole kit drop thing it actually spawns an invisible unarmed kit on the ground that you can pick up. If the drop kit limiter wasnt in place there would be nothing to stop asshats from running around creating an endless number of unarmed kits and potentially crashing the server.

Its a good thing.
Maybe just lower the lifetime of unarmed kits? Dunno if it's possible but as we have INS kits laying forever and general kits disappearing after a while maybe it is.
Roque_THE_GAMER
Posts: 520
Joined: 2012-12-10 18:10

Re: "Read your fieldbook/manual"

Post by Roque_THE_GAMER »

this is really useless, should never be in the game this delay should be removed if you actually really need a kit in a emergency when i see "read you field manual and try again" i read "screw you and wait 60 seconds cause we can".
Psyrus
Retired PR Developer
Posts: 3841
Joined: 2006-06-19 17:10

Re: "Read your fieldbook/manual"

Post by Psyrus »

Roque_THE_GAMER wrote:this is really useless, should never be in the game this delay should be removed if you actually really need a kit in a emergency when i see "read you field manual and try again" i read "screw you and wait 60 seconds cause we can".
If you understood how code works, you'd recognize that the amount of functions being called when the kits are dropped, requested or assets placed would place strain on the server if people were able to grief it by not being blocked.

It's there for a good reason, and while I'm not in charge of any of the codebase, I'm reasonably confident that the spam-block will remain :)

Hint of advice from someone who has played this game for 8 years: Just count 1-2-3-4-5 in your head between comm-rose requests... it solves all your headaches.
brunoff
Posts: 30
Joined: 2013-08-27 18:17

Re: "Read your fieldbook/manual"

Post by brunoff »

This can be specially annoying when your "almighty" gaming mice starts double clicking and you get blocked cuz of it.
So if it's not too much of a hassle, an small increase on how many requests you can do would be great.
saXoni
Posts: 4180
Joined: 2010-10-17 21:20

Re: "Read your fieldbook/manual"

Post by saXoni »

ghostfool84 wrote:I think its to prevent spam of invisble kits on the ground.
Nah, if you try to spawn an invisible kit after you've just done it you'll get the "try again later" message.
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