The aim of this community event is to try an entice as many players who may have given away the game back as issues which may have been contributing factors (such as deviation) have been fixed - but the teamwork and immersion that they may find missing in other games hasn't
Open to map suggestions, tactics on getting more people involved etc. etc.
* Image taken from screenshot uploaded by 007.SirBond
Times are in AESST
Last edited by IINoddyII on 2014-01-18 06:22, edited 2 times in total.
PR Gameplay needs to be fixed! I warned before the changes, while the changes and after the changes, since 1 year. Dont fasten the game!
0.98 was even a bit to fast, but now deep tactic, teamwork and formations are not possible any more.
But no one hears no one cares, or will see it. Egoism and action will prevail like in the other 99% of games out there!
Great job you sold your core feature! To fix this: centering(higher)/deviation(lower),running duration/reload (lower), spawn availability (lower), respawntime (higher), asset ticket cost and respawn (higher)
Its nice to see that some communitys try to manage this situation, i appreciate that, but you will not prevail against the human nature. The gameplay needs to force the player, not the community. My personal point of view.
Last edited by ChallengerCC on 2014-01-16 10:38, edited 5 times in total.
It goes Halle Berry or Hallelujah | Pick your poison tell me what you do | Every body gon' respect the shooter | But the one in front of the gun lives forever