ArmA-Style free look around in PR!

Share your in-game experiences playing PR:BF2.
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Nate.
Forum Moderator
Posts: 3018
Joined: 2012-07-09 20:44

ArmA-Style free look around in PR!

Post by Nate. »



It works, make it happen 8)
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Careless
Posts: 390
Joined: 2013-07-02 19:01

Re: ArmA-Style free look around in PR!

Post by Careless »

i don't see shit
Nate.
Forum Moderator
Posts: 3018
Joined: 2012-07-09 20:44

Re: ArmA-Style free look around in PR!

Post by Nate. »

fullscreen helps. I can try and light it up a bit.

/edit: try again now.
Last edited by Nate. on 2014-01-29 16:45, edited 1 time in total.
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AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: ArmA-Style free look around in PR!

Post by AfterDune »

What's that floating thingy, when you look around?
Is this done with memory hacks or...?
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Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: ArmA-Style free look around in PR!

Post by Mats391 »

[R-DEV]AfterDune wrote:What's that floating thingy, when you look around?
Is this done with memory hacks or...?
Looks like part of the magazine, maybe some issue since its a seperate part from the main weapon.
Would also know how you did it. Nice job :)
ChallengerCC
Posts: 401
Joined: 2010-08-21 10:35

Re: ArmA-Style free look around in PR!

Post by ChallengerCC »

+looking around corners would be awesome!
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Spook
Posts: 2458
Joined: 2011-07-12 14:08

Re: ArmA-Style free look around in PR!

Post by Spook »

Its just a bug, nothing he did on purpose :D
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Nate.
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Re: ArmA-Style free look around in PR!

Post by Nate. »

Spook wrote:Its just a bug, nothing he did on purpose :D
psst!!

Mats, AD:
I just crawled into that tunnel to test some things for a battle, the tunnel itself is very glitchy (Kozelsk flag) and I think it was because of that. Would be a nice-to-have if you could reproduce it so that it works with the actual game :P
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