Another two epic RPG shots

Share your in-game experiences playing PR:BF2.
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Careless
Posts: 390
Joined: 2013-07-02 19:01

Another two epic RPG shots

Post by Careless »

Let me share with you; one cool RPG shot, and one BF4-tier RPG shot :D

Watch till the end!

Enjoy!

James2464
Posts: 1035
Joined: 2011-07-18 02:26

Re: Another two epic RPG shots

Post by James2464 »

Very nice!


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camo
PR:BF2 Developer
Posts: 3165
Joined: 2013-01-26 09:00

Re: Another two epic RPG shots

Post by camo »

haha nice shot, can you tell us how on earth you use those optics on the rpg? I've only got a vague idea.
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Careless
Posts: 390
Joined: 2013-07-02 19:01

Re: Another two epic RPG shots

Post by Careless »

It's as simple as it gets.

You just need to learn how to measure the distance by eye.

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Christie.Front.Drive
Posts: 26
Joined: 2013-08-05 03:07

Re: Another two epic RPG shots

Post by Christie.Front.Drive »

I've always used the top no matter which warhead, why should you use the bottom? Wouldn't that send the shots way overhead?
_Fizzco_
Posts: 266
Joined: 2009-06-17 12:51

Re: Another two epic RPG shots

Post by _Fizzco_ »

You only use the bottom if using the HAT kit as it is set to fire with those bottom settings. Only use the top ones when using LAT kits.
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Jacksonez__
Posts: 1090
Joined: 2013-07-28 13:19

Re: Another two epic RPG shots

Post by Jacksonez__ »

Christie.Front.Drive wrote:I've always used the top no matter which warhead, why should you use the bottom? Wouldn't that send the shots way overhead?
HAT RPG has bigger drop compared to LAT RPG.
paul161616
Posts: 377
Joined: 2008-07-08 17:24

Re: Another two epic RPG shots

Post by paul161616 »

very nice shots, the first one looked like a movie :P
Christie.Front.Drive
Posts: 26
Joined: 2013-08-05 03:07

Re: Another two epic RPG shots

Post by Christie.Front.Drive »

This explains my tendency to blow myself up with the Ruskie HAT kit. Thanks for the tips.
Careless
Posts: 390
Joined: 2013-07-02 19:01

Re: Another two epic RPG shots

Post by Careless »

I noticed in the latest patch (not sure?) that it has the tendency to be incorrect on some maps (?)

Sometimes when you aim for the 1.5 it'll land at 300 meters, so it's x2 for some reason.

I think it might be a bug, I'll upload a video of it.
Kerryburgerking
Posts: 407
Joined: 2011-11-01 10:42

Re: Another two epic RPG shots

Post by Kerryburgerking »

Careless wrote:I noticed in the latest patch (not sure?) that it has the tendency to be incorrect on some maps (?)

Sometimes when you aim for the 1.5 it'll land at 300 meters, so it's x2 for some reason.

I think it might be a bug, I'll upload a video of it.
Ironically enough, the iron sights are better for range and the scope for closer targets.
Mean, green and unseen!
Mongolian_dude
Retired PR Developer
Posts: 6088
Joined: 2006-10-22 22:24

Re: Another two epic RPG shots

Post by Mongolian_dude »

Careless wrote:I noticed in the latest patch (not sure?) that it has the tendency to be incorrect on some maps (?)

Sometimes when you aim for the 1.5 it'll land at 300 meters, so it's x2 for some reason.

I think it might be a bug, I'll upload a video of it.
The only thing that you will find changes on different sized maps is the distance of the grid squares on your map.

Some maps, a grid square will be 150m. On 4km its 300m. On very small ones, you'll see 75m. Open your map and check the bottom-right, and you will see it says the size of the grids.

The RPG still shoots the same distance and the scope is accurate, but the range you've calculated to the target is wrong.


...mongol...
Military lawyers engaged in fierce legal action.

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Careless
Posts: 390
Joined: 2013-07-02 19:01

Re: Another two epic RPG shots

Post by Careless »

[R-MOD]Mongolian_dude wrote:The only thing that you will find changes on different sized maps is the distance of the grid squares on your map.

Some maps, a grid square will be 150m. On 4km its 300m. On very small ones, you'll see 75m. Open your map and check the bottom-right, and you will see it says the size of the grids.

The RPG still shoots the same distance and the scope is accurate, but the range you've calculated to the target is wrong.


...mongol...
Upon pressing cap locks it showed me 300 meters. That would be "3" on the scoped. I compensated a bit and I aimed with the part between "2.5" and "3" on the target, shot the RPG, and it flew aprox. double the distance.

At that moment I had no idea what I did wrong.

I'll try it again and I'll show you what I mean.
Careless
Posts: 390
Joined: 2013-07-02 19:01

Re: Another two epic RPG shots

Post by Careless »

Now, upon recording :p I noticed that I was using the "wrong" sight myself.

On the LAT-version you have the left numbers, and the right numbers. For the rocket used in-game you have to use the left one, I always used the right numbers for some reason, hence the inaccuracy I experienced.

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