Antol.PL wrote:
Edit. Have some questions and suggestions here before today launch:
1. How much time we need to wait from end of the beta to PRZ integrated with PR?
2. Are you making some new features, like maps or something before the first release?
Or we need to wait only 1-2 weeks to get it again?
3. How it will be working in the future, because from what i know you are controlling weapons spawn etc. Any chance to get it automatically?
4. I would like to have Local Speech like it was before ( so enemy can hear you). Is this possible? Especially in PRZ where you need to be more quiet than regular PR. Maybe there should be only Local Speech (dont know if real survivors have intercom=Squad Radio

).
What do you think?
1. PR:Z will not be integrated into PR. It is a unofficial minimod and will continue to work as an addon.
2. We will be making new features, game-modes and maps AFTER the first release. Until then, our only concern is fixing bugs and tweaking settings.
3. The random spawner for the kits only needs to be activated by the admin once in the beginning of the round, after that it runs automatically until the round ends or server crashes. Since we want to have an admin present to guaranty the quality of the game-play and to analyze it in order to improve it, the admin will be present to activate the loot. It will continue to be like this for now.
4. We are looking into it but with local mumble being available/shared by both teams, it would disable the squad mumble if we simply remove the channels. In other to keep both, we need to mess about with the code which might take some time.
@ Beer, server will not run 24h, we have no admin to manage it.