Hit box lag

If you find a bug within PR:BF2 (including PRSP), please report it here.
Locked
Buttercup
Posts: 5
Joined: 2014-03-15 21:56

Hit box lag

Post by Buttercup »

Have this prob since 1.0...it seems like the hitboxes (or collision meshes) move slower than the player model, means you clearly miss but the nme goes down works vice versa too, enemy stops you shoot him, see blood but he survives. Happened the most with the sniper rifle but maybe you recognize it better with the zoom. PR never had this problem until 1.0 but it already annoyed the **** out of me in FH2.
Spook
Posts: 2458
Joined: 2011-07-12 14:08

Re: Hit box lag

Post by Spook »

It always had that problem and will always have.
Image
Buttercup
Posts: 5
Joined: 2014-03-15 21:56

Re: Hit box lag

Post by Buttercup »

The more I?m looking forward to PR2 :roll:
Locked

Return to “PR:BF2 Bugs”