Mi-24v Hind-E Full feed back

Roque_THE_GAMER
Posts: 520
Joined: 2012-12-10 18:10

Re: Mi-24v Hind-E Full feed back

Post by Roque_THE_GAMER »

[R-DEV]Rhino wrote:Code changes are repetitively simple but you would need to talk to Jafar and Nosferatu about that as they iirc where the ones who setup the Hinds originally with Nos providing MA afaik.
do you have contacts to they or could you call they to check this topic?
Roque_THE_GAMER
Posts: 520
Joined: 2012-12-10 18:10

Re: Mi-24v Hind-E Full feed back

Post by Roque_THE_GAMER »

here are the tests



did happen some actualization to hind in some patch? he is quite different front the first test, soon i will re make a speed test to.
[align=center]Sorry i cant into English...
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PlaynCool
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Re: Mi-24v Hind-E Full feed back

Post by PlaynCool »

Actually hind's armor IRL is supposed to withstand .50 cal bullets, and i know for a fact(read on wiki lol ) that in Aganistan when Russia was there, hinds survived multiple direct rpg hits. So Hind's armor agains .50 is good i think.
Forgive my bad English... :?
Rabbit
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Re: Mi-24v Hind-E Full feed back

Post by Rabbit »

Roque_THE_GAMER wrote:here are the tests



did happen some actualization to hind in some patch? he is quite different front the first test, soon i will re make a speed test to.
If you want to voice concerns over air vehicles its best to have them off heli pads/ air strips as it the two of those could have undergone chances in healing times/ re supply times.
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Roque_THE_GAMER
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Re: Mi-24v Hind-E Full feed back

Post by Roque_THE_GAMER »

[R-CON]Rabbit wrote:If you want to voice concerns over air vehicles its best to have them off heli pads/ air strips as it the two of those could have undergone chances in healing times/ re supply times.
i make sure they aren't repairing if you want you can do that test at same map and put a air vehicle that's why i repeat all damages test to make sure they aren't repairing, if they are repairing they does not explode.
Last edited by Roque_THE_GAMER on 2014-03-29 04:20, edited 2 times in total.
[align=center]Sorry i cant into English...
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K4on
Retired PR Developer
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Re: Mi-24v Hind-E Full feed back

Post by K4on »

so. you made some test videos rogue. but what is your feedback now?

also, have you taken into account that the engine/controls are screwed after the tank hit?
maybe wanna check with a second guy who is actually flying it while you shoot him?
make sure to test this on a dedicated server though, as on a local server this behaves differently.
Prevtzer
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Joined: 2012-06-13 12:19

Re: Mi-24v Hind-E Full feed back

Post by Prevtzer »

The Hind should be faster, it's faster than other CAS choppers IRL but much slower than some in PR. Is this hard to change?
Ghostwolf
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Joined: 2012-02-16 23:20

Re: Mi-24v Hind-E Full feed back

Post by Ghostwolf »

Some issues I experienced with the Hind

- Too slow
- Too armored (perhaps 1 AP round from third generation tanks as damage input to burn?)

Agility behaviour, weaponary, design seem to be fine though :)
Roque_THE_GAMER
Posts: 520
Joined: 2012-12-10 18:10

Re: Mi-24v Hind-E Full feed back

Post by Roque_THE_GAMER »

[R-DEV]K4on wrote:so. you made some test videos rogue. but what is your feedback now?

also, have you taken into account that the engine/controls are screwed after the tank hit?
maybe wanna check with a second guy who is actually flying it while you shoot him?
make sure to test this on a dedicated server though, as on a local server this behaves differently.
this feed back is the damage test to show the armor glitch is dificult to do a test in a dedicated server because i dont meet any admin how can liberated one server to test, i try that but most of they are busy or don't care.

also we don't have to care to much about engine/controls get screwed, because i believe in real life Hind cant resist a 120mm canon shoot right? if that so the Hind is a flying tank lol.
[align=center]Sorry i cant into English...
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X-Alt
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Re: Mi-24v Hind-E Full feed back

Post by X-Alt »

The Hind should be able to take two HE round(s) (but 1 AP=Kaboom) and have an engine fire, perhaps kill the crew in the back or something.. It also should be about 9 Billion times faster than what it is now, like UH-60 sort of fast....
K4on
Retired PR Developer
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Re: Mi-24v Hind-E Full feed back

Post by K4on »

Prevtzer wrote:The Hind should be faster, it's faster than other CAS choppers IRL but much slower than some in PR. Is this hard to change?


what about:

https://www.realitymod.com/forum/f254-v ... ost1990490

https://www.realitymod.com/forum/f254-v ... ost1990160
Murphy
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Re: Mi-24v Hind-E Full feed back

Post by Murphy »

Wait a sec, so hitting a Hind with an HEAT round wouldn't either A)Send shrapnel through out the cabin most probably injurying and probably killing some of the crew. B)Disorient the crew from the shock of the round hitting the vehicle, even if the crew are largely unscathed the airframe has taken a considerably knock and it's likely to be falling to pieces. If somehow said piece of soviet love survives the energy transferred from the HEAT round to the Hind would send it all over the place, and the only way for an airborne vehicle to go is down.

2 rounds from a tank to destroy a Hind regardless of ammo type is grossly exaggerated and anyone with a half decent grasp of cause and effect, and a very slight understanding of physics and gravity could understand why.
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mangeface
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Re: Mi-24v Hind-E Full feed back

Post by mangeface »

Honestly, a HEAT round should be far more effective against an aircraft than an AP round should be. HEAT will fragment, sending shrapnel throughout the fuselage, hitting hydraulic lines, flight control cables and wiring harnesses. Where as a AP would cause a pretty good deal of destruction, but less likely to do the same due to the way it works.
ElshanF
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Joined: 2008-07-22 12:34

Post by ElshanF »

Ofc heat will do more damage but can you implement such a thing in PR
Death!
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Re: Mi-24v Hind-E Full feed back

Post by Death! »

Roque_THE_GAMER wrote:this feed back is the damage test to show the armor glitch is dificult to do a test in a dedicated server because i dont meet any admin how can liberated one server to test, i try that but most of they are busy or don't care.

also we don't have to care to much about engine/controls get screwed, because i believe in real life Hind cant resist a 120mm canon shoot right? if that so the Hind is a flying tank lol.
Just PM me if you want CIA's Test Airport server password.
Beee8190
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Joined: 2011-08-26 13:40

Re: Mi-24v Hind-E Full feed back

Post by Beee8190 »

I recall CAS were doing quite good job on Khamisiah the toher day till they got shot by lucky tank due to the Hind being mind bogglingly slow, not agile enough and having serious issues to gain altitude

I watched the whole scene right under my UAV as an commander and simply thought that wasn't right. Hind needs to go on diet or something
Pronck
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Re: Mi-24v Hind-E Full feed back

Post by Pronck »

Which lay-out?
X-Alt
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Re: Mi-24v Hind-E Full feed back

Post by X-Alt »

Pronck wrote:Which lay-out?
He probably confused it for Black Gold. Still, the Hind needs to be faster than the cow, period.
Beee8190
Posts: 473
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Re: Mi-24v Hind-E Full feed back

Post by Beee8190 »

Pronck wrote:Which lay-out?
X-Alt wrote:He probably confused it for Black Gold. Still, the Hind needs to be faster than the cow, period.
Actually I haven't I don't think? Black Gold gets Havoc / Gazelle but we played ( probably alt ) Khamisiah with one jet and Hind - The Russians vs Chinese clash
X-Alt
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Joined: 2013-07-02 22:35

Re: Mi-24v Hind-E Full feed back

Post by X-Alt »

Beee8190 wrote:Actually I haven't I don't think? Black Gold gets Havoc / Gazelle but we played ( probably alt ) Khamisiah with one jet and Hind - The Russians vs Chinese clash
Thats Black Gold, Khamisiyah is MEC vs US.
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