v 1.2 T-72 smoke launcher sound 8 times instead of 1x
- Daniel
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v 1.2 T-72 smoke launcher sound 8 times instead of 1x
Exactly as title says. Any questions, feel free to ask.
- Mats391
- PR:BF2 Lead Developer
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Re: v 1.2 T-72 smoke launcher sound 8 times instead of 1x
Which smoke launcher? The one from driver or the gunner one?Daniel wrote:Exactly as title says. Any questions, feel free to ask.
Where you the one firing or someone else?
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Roque_THE_GAMER
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Re: v 1.2 T-72 smoke launcher sound 8 times instead of 1x
in my case happens as a gunner.[R-CON]Mats391 wrote:Which smoke launcher? The one from driver or the gunner one?
Where you the one firing or someone else?
[align=center]Sorry i cant into English...
[/align]- Mats391
- PR:BF2 Lead Developer
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Re: v 1.2 T-72 smoke launcher sound 8 times instead of 1x
So when you are the gunner and use his smoke? Just need to know as first person and third person sounds are different.Roque_THE_GAMER wrote:in my case happens as a gunner.
Edit: Nvm, found the issue and its fixed
Last edited by Mats391 on 2014-05-26 09:18, edited 1 time in total.
- Daniel
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Re: v 1.2 T-72 smoke launcher sound 8 times instead of 1x
AWESOME, THX FOR EPICALLY quick fix, MATS!!
My hero. xD
Btw. just fyi, I did not know T-72 also driver has smoke!
(which seems to be the case, as Mats asked!
)
I was gunner, AND I was the one popping it!!
NOW let's just hope that you, Mats, can convince AncientMan to deliver the micro-fix already today via the PR launcher!!
I BEG YOU! xD 
Btw. just fyi, I did not know T-72 also driver has smoke!
I was gunner, AND I was the one popping it!!
NOW let's just hope that you, Mats, can convince AncientMan to deliver the micro-fix already today via the PR launcher!!
- Mineral
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Re: v 1.2 T-72 smoke launcher sound 8 times instead of 1x
We don't produce hotfixes for something as small and none-game breaking as thatDaniel wrote:NOW let's just hope that you, Mats, can convince AncientMan to deliver the micro-fix already today via the PR launcher!!I BEG YOU! xD
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- Daniel
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Re: v 1.2 T-72 smoke launcher sound 8 times instead of 1x
Sorry, did not know that, and cannot imagine why. :/[R-DEV]Mineral wrote:... it requires hours of work to get a new build released. ...
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Rudd
- Retired PR Developer
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Re: v 1.2 T-72 smoke launcher sound 8 times instead of 1x
don't worry Daniel, most people don't understand the sheer number of hours modding takes up even for small things. But Ancientman has to build the build, compilling it takes a great deal of time and I expect most of his computer resources too. If the build has a signfiicant bug, it gets fixed...and he has to start all over again.Daniel wrote:Sorry, did not know that, and cannot imagine why. :/
For a guy who's already busy IRL...it's a real *******, the lad is a trooper imo.
So for a minor sound bug, no hotfix, but for more significant issues it'll be done.
- Daniel
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Re: v 1.2 T-72 smoke launcher sound 8 times instead of 1x
So, Rudd, what is your wild guess on about how high the possibility APPROXIMATELY is that PR launcher receives a new patch/small-hotfix BEFORE start of july?
(Just a rough percentage number if you want)
Since, guess since when this sound-bug is already in PR... 0.98 ? :/
Or should I ask AncientMan directly?
(since he is the one who has to look for free-time to make the compleeeete so aaaawesomely big "build" as it seems)
Since, guess since when this sound-bug is already in PR... 0.98 ? :/
Or should I ask AncientMan directly?
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Rudd
- Retired PR Developer
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Re: v 1.2 T-72 smoke launcher sound 8 times instead of 1x
You can just sit there and wait like everyone else, it'll be done when it's done.
- Daniel
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Re: v 1.2 T-72 smoke launcher sound 8 times instead of 1x
Alright, aaaaalriiiiiight, that boring standard-answer as always... -.- xD thx anyway. -.-



