Lack of SLs
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JohnnyPissoff
- Posts: 1358
- Joined: 2006-07-26 14:06
Re: Lack of SLs
I don't know but it used to be a lot easier when the game was less complicated. Not that I'm not digging the way it's evolved, but now you need to be a quasi-professional in order to properly lead. But this is a great thing if you're really immersed in the game. So really it is truly a wonder when you do find that pro in game.
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Pvt.LHeureux
- Posts: 4796
- Joined: 2009-04-03 15:45
Re: Lack of SLs
I have to try splitting my squad in 2 fireteams.
Also, tell your squadmates to FUCKING KEEP RIFLEMEN KITS, they have ammo AND grenades. A only "special" kits squad is bound to fail when runnning out of LATs/Epipen/Grenadier, etc.
Also, tell your squadmates to FUCKING KEEP RIFLEMEN KITS, they have ammo AND grenades. A only "special" kits squad is bound to fail when runnning out of LATs/Epipen/Grenadier, etc.

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Finrar
- Posts: 174
- Joined: 2010-11-24 16:03
Re: Lack of SLs
MiamiHeat87 wrote:I think a solution is to create two squads under one squad leader. Therefore more players have access to a quality squad leader. It would require the squad leader to have a friend he can count on to control the second squad.
Basically you ignore the squad limit and squad radio limitation. You keep everyone together and do a majority of talking locally.
I'm going to have to test this out with my unit.
On 2:46-->4:23 You can see that kind of thing happening. We basicly destroyed everything that came infront of us

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Insanitypays
- PR:BF2 Developer
- Posts: 753
- Joined: 2009-06-13 09:23
Re: Lack of SLs
With the influx of new players I've found that simplifying my tactics is better than trying to spell things out for people.
1) I make sure to pound some situational awareness into my squad. I tell guys to look in directions that the other squadmembers aren't looking. I make sure that they aren't afraid that we leave them behind by keeping sprinting to a minimum.
2) You want your squadmembers to have a bit of pride in your group- Have them run to an objective every once in a while. Make a point of doing something different, don't always take the path of least resistance, and most importantly, keep your squad/fireteams together. If you have one green dot alone on the map, you've done something wrong.
3) When going in to urban areas, I tell my people to stay on either side of the road- if one side is less populated, go to that side. It's a mouthful, but its helped a lot because it adds to the whole situational awareness thing. Same goes for any tactic you have whether its crossing streets or moving through a forest.
4) Instead to just travelling places and falling into the drone of holding down shift+w, each member has a consistent role of looking around and observing their environment. They're looking around and benefiting you by being more alert. THEY WILL FORGET THOUGH- as a sl, you have to constantly remind them to keep looking around and to pay attention.
-The amount of times I've been solo and gone completely undetected by enemy squads has proven that one of the best attributes your own squad can have is the ability to take in as much information as you can from your surroundings at any given time.
Being too serious can make the game feel more like work than entertainment though. Have conversations, let that one guy play some music, and make a point of hearing people out on how they want to accomplish their given objective.
5) Don't ever whine about having a bad team or other squads. Use that as an opportunity to step up and take the wheel- chances are your team needs someone to add direction.
6) Coordinate with the other squads and your commander
1) I make sure to pound some situational awareness into my squad. I tell guys to look in directions that the other squadmembers aren't looking. I make sure that they aren't afraid that we leave them behind by keeping sprinting to a minimum.
2) You want your squadmembers to have a bit of pride in your group- Have them run to an objective every once in a while. Make a point of doing something different, don't always take the path of least resistance, and most importantly, keep your squad/fireteams together. If you have one green dot alone on the map, you've done something wrong.
3) When going in to urban areas, I tell my people to stay on either side of the road- if one side is less populated, go to that side. It's a mouthful, but its helped a lot because it adds to the whole situational awareness thing. Same goes for any tactic you have whether its crossing streets or moving through a forest.
4) Instead to just travelling places and falling into the drone of holding down shift+w, each member has a consistent role of looking around and observing their environment. They're looking around and benefiting you by being more alert. THEY WILL FORGET THOUGH- as a sl, you have to constantly remind them to keep looking around and to pay attention.
-The amount of times I've been solo and gone completely undetected by enemy squads has proven that one of the best attributes your own squad can have is the ability to take in as much information as you can from your surroundings at any given time.
Being too serious can make the game feel more like work than entertainment though. Have conversations, let that one guy play some music, and make a point of hearing people out on how they want to accomplish their given objective.
5) Don't ever whine about having a bad team or other squads. Use that as an opportunity to step up and take the wheel- chances are your team needs someone to add direction.
6) Coordinate with the other squads and your commander
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matty1053
- Posts: 2007
- Joined: 2013-07-03 00:17
Re: Lack of SLs
After squad leading a few times on various maps...
Seems like half of the squad mates were either brain-dead or deaf.
I am 90% sure everyone understands what MOVE TO THE APARTMENT building on the mark!!!
Then I was in a tank squad, and my squad mates in the tank were idiots and drove nearly right into enemy main.
It's pretty simple. Squad must contain 1 Officer (you), at least 6x rifleman, and a medic & spec kit.
The rifleman can easily rearm and kill almost everything. (except armor!
) The medic, of course to revive the fallen. And the special kit. Depends. (On asset slut maps.... definently the HAT kit and or breacher)
But 1 rond on Khami recently. We had a recon squad (one sniper one spotter as sql) they really did well. I think i will cut their grass for 20 years of well they did. They really communicated. But that round was fun. Had tons of dedicated squad leaders.
Seems like half of the squad mates were either brain-dead or deaf.
I am 90% sure everyone understands what MOVE TO THE APARTMENT building on the mark!!!
Then I was in a tank squad, and my squad mates in the tank were idiots and drove nearly right into enemy main.
It's pretty simple. Squad must contain 1 Officer (you), at least 6x rifleman, and a medic & spec kit.
The rifleman can easily rearm and kill almost everything. (except armor!
But 1 rond on Khami recently. We had a recon squad (one sniper one spotter as sql) they really did well. I think i will cut their grass for 20 years of well they did. They really communicated. But that round was fun. Had tons of dedicated squad leaders.
DETROIT TIGERS


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Ron-Schultz
- Posts: 118
- Joined: 2009-05-18 17:18
Re: Lack of SLs
welcome to squadleading.matty1053 wrote:After squad leading a few times on various maps...
Seems like half of the squad mates were either brain-dead or deaf.
I am 90% sure everyone understands what MOVE TO THE APARTMENT building on the mark!!!
if you want your squad to do a certain action you have to repeat yourself very often. You also need to get sure to anounce important moves at least 20sec before you perform them.
The more effective and better your squadmembers are , the faster they respond to your commands.
a good squadmember is not someone who is experienced in the game, it is someone who is listening to you and responing to your commands without any delay.
and for a basic squad:
Officer
Medic
Medic
Automatic Rifleman
Breacher
Rifleman<------------|use these
Rifleman<------------|kits to specialize
Rifleman<------------|your squad
Last edited by Ron-Schultz on 2014-05-26 08:23, edited 1 time in total.
Playing PR since .756
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Brainlaag
- Posts: 3923
- Joined: 2009-09-20 12:36
Re: Lack of SLs
Ah I remember less than a year ago Matty calling me out for saying I quote: "The average pubber is a brain dead monkey" and look where we are now. Things tend to take a funny turn in lifematty1053 wrote:After squad leading a few times on various maps...
Seems like half of the squad mates were either brain-dead or deaf.
I am 90% sure everyone understands what MOVE TO THE APARTMENT building on the mark!!!
Then I was in a tank squad, and my squad mates in the tank were idiots and drove nearly right into enemy main.
It's pretty simple. Squad must contain 1 Officer (you), at least 6x rifleman, and a medic & spec kit.
The rifleman can easily rearm and kill almost everything. (except armor!) The medic, of course to revive the fallen. And the special kit. Depends. (On asset slut maps.... definently the HAT kit and or breacher)
But 1 rond on Khami recently. We had a recon squad (one sniper one spotter as sql) they really did well. I think i will cut their grass for 20 years of well they did. They really communicated. But that round was fun. Had tons of dedicated squad leaders.
I'll second Ron on this one, welcome, welcome to SLing.
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Bogatyr
- Posts: 91
- Joined: 2011-05-06 13:53
Re: Lack of SLs
I think, main problem is that the squads are so big, atleast for me. Leading 7 men isn't easy, especially when they're seperated or simply refuse to co-operate.
Being SL is honestly, stressfull, you have to keep an eye on everyone, everything, everywhere. It's a mental challenge at best, and it's difficult to maintain your cool when you're being contacted by 3 fucking squads, squadmates talking, squadmates yelling for medic, commander talking to you, trying to come up with a plan. ETc etc
Being SL is honestly, stressfull, you have to keep an eye on everyone, everything, everywhere. It's a mental challenge at best, and it's difficult to maintain your cool when you're being contacted by 3 fucking squads, squadmates talking, squadmates yelling for medic, commander talking to you, trying to come up with a plan. ETc etc
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Ratface
- Retired PR Developer
- Posts: 962
- Joined: 2011-04-21 18:57
Re: Lack of SLs
I've found that having a friend you can trust act as your second in command, who follows your orders and carries them out over local chat, works best in those cases.
For instance, I'll tell my second in command our objective and the route and I follow acting sort of as radio man, contacting other squads and command. When it's time for me to make an order I relay it to my second in command and he/she carries it out with the rest of the squad.
I don't always do this, and when I do it's only with people I trust to make right decisions, but when I do it works out pretty well.
For instance, I'll tell my second in command our objective and the route and I follow acting sort of as radio man, contacting other squads and command. When it's time for me to make an order I relay it to my second in command and he/she carries it out with the rest of the squad.
I don't always do this, and when I do it's only with people I trust to make right decisions, but when I do it works out pretty well.
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doop-de-doo
- Posts: 827
- Joined: 2009-02-27 12:50
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Mikemonster
- Posts: 1384
- Joined: 2011-03-21 17:43
Re: Lack of SLs
I used to enjoy squad leading a lot, but I stopped because it got less and less fun. I only enjoy SL'ing on certain maps, and these are generally maps that are fun to play as a lonewolf anyway.
If we're in a round of Muttrah, Beirut, Ramiel, Karbala, Qwai, Kokan you may see me SL'ing - This is because they are the right size, the right terrain, and have the right mix of urban and country fighting. You can adapt your play to your squad's skill. This can be great fun even if you have a fairly poor squad (squads of inexperienced/bad players can still feel part of a 'unit' if you lead well and don't beat them up about it - Inexperienced players generally don't know when they are doing badly or well, it's all just one big cool experience).
Mostly PR is just asset maps and tree maps though, which turns even a good squad into sitting ducks most of the time, or makes you tell the other 7 guys to wait around for 30mins, hoping something interesting happens. Or you tell them to spawn in on a rally and then you blunder about in some trees for 20mins before everyone gets wiped out, ad infinitum.
With the popularity of these maps I just find PR less and less rewarding, leading to me not bothering to play.
If we're in a round of Muttrah, Beirut, Ramiel, Karbala, Qwai, Kokan you may see me SL'ing - This is because they are the right size, the right terrain, and have the right mix of urban and country fighting. You can adapt your play to your squad's skill. This can be great fun even if you have a fairly poor squad (squads of inexperienced/bad players can still feel part of a 'unit' if you lead well and don't beat them up about it - Inexperienced players generally don't know when they are doing badly or well, it's all just one big cool experience).
Mostly PR is just asset maps and tree maps though, which turns even a good squad into sitting ducks most of the time, or makes you tell the other 7 guys to wait around for 30mins, hoping something interesting happens. Or you tell them to spawn in on a rally and then you blunder about in some trees for 20mins before everyone gets wiped out, ad infinitum.
With the popularity of these maps I just find PR less and less rewarding, leading to me not bothering to play.
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Cassius
- Posts: 3958
- Joined: 2008-04-14 17:37
Re: Lack of SLs
Open maps allow you to see at a distance, direct mortars and other assets, before you even get in rifle range. Maybe thats what the enemy is doing to you?Mikemonster wrote:I used to enjoy squad leading a lot, but I stopped because it got less and less fun. I only enjoy SL'ing on certain maps, and these are generally maps that are fun to play as a lonewolf anyway.
If we're in a round of Muttrah, Beirut, Ramiel, Karbala, Qwai, Kokan you may see me SL'ing - This is because they are the right size, the right terrain, and have the right mix of urban and country fighting. You can adapt your play to your squad's skill. This can be great fun even if you have a fairly poor squad (squads of inexperienced/bad players can still feel part of a 'unit' if you lead well and don't beat them up about it - Inexperienced players generally don't know when they are doing badly or well, it's all just one big cool experience).
Mostly PR is just asset maps and tree maps though, which turns even a good squad into sitting ducks most of the time, or makes you tell the other 7 guys to wait around for 30mins, hoping something interesting happens. Or you tell them to spawn in on a rally and then you blunder about in some trees for 20mins before everyone gets wiped out, ad infinitum.
With the popularity of these maps I just find PR less and less rewarding, leading to me not bothering to play.
