1) So there's this guy running around with an AK shooting at me. He's clearly a combatant according to my RoE. I shoot back and wound him without immediately killing him.ComradeHX wrote:1) No. If you are wounded and you don't have weapon on you when you died; who is going to say you are combatant? Anyone who do not hold a weapon is a civilian(or at least considered one for ROE purposes).
2) How terrible. If you shot a guy once and he starts to bleed out; it's up to you to finish him off.
It's usually not LOLBF2NETCODE; it's LOLCODNOOBCANTAIM.
He manages to break line of sight and get away. I can't pursue him because my orders are to .... (whatever) or because my squad needs to focus on a certain objective.
Now if he drops his weapon, it doesn't change the fact that I only engaged a combatant and not a civilian. This is not a question of proof after he died, but a way to stop an exploit in the insurgency game mode that would cost bluefor 10 intel points despite them doing nothing wrong. If you had read my post you would have realized I don't want bluefor to become even stronger in INS (the opposite is the case), but this is a fairplay issue to me and therefore rightly fixed.
2) This also isn't about personal skill. Sometimes it's simply not possible to kill an enemy immediately, and if I wanted to chase and finish off every single guy I have hit I'd be playing BF3 or something like that.



