After 4 or so years off, I'm struggling to figure some things out

General discussion of the Project Reality: BF2 modification.
Post Reply
Evsoul
Posts: 28
Joined: 2008-07-08 09:12

After 4 or so years off, I'm struggling to figure some things out

Post by Evsoul »

Hey guys, I've been playing PR since I first heard about it back in something like 2008. I took a large break from it when all I could find were empty servers with reasonable pings in the US (Los Angeles). Well, I'm back after hearing this game is still very much alive, and to my surprise it's more alive than I imagined. Well, after 4 years off I'm relearning some things about this game after the bad habits of shit games like COD and BF3/BF4.

One of my biggest issues is having to press Num 0 to talk to my squad, which is the number one comm I use. Is there a way to remap my comm? It doesn't seem to be an option in the controls settings. Maybe I'm blind haha. I'd love to use one of the thumb buttons on my mouse. At least something closer to WASD for ease.

Secondly, I was a medic in a game yesterday and was trying to find a squadmate who got shot to revive him, and he was telling me to use my map to find him. Maybe he meant something else, but I couldn't locate him at all using that. As someone who wants to be a medic most times (always been my favorite class) I want to know how to use it to it's fullest potential.

As an expansion to that second question, does anyone have any tips for being a better medic? Tools, tricks of the trade, things to look out for? etc etc.

Thanks guys, and YES, I've read the manual, but it doesn't seem to cover these types of things.
-Greg
PR is so fake.. what do you mean I can't just hop in an enemy jet and fly off?!?!

PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: After 4 or so years off, I'm struggling to figure some things out

Post by PLODDITHANLEY »

When you are in game alt tab out and look for the PR Mumble icon in hidden icons, there you will find the shortcuts to change from 0

What he meant is that when people call medic from the spawn screen the medic gets the red cross icon to see where the caller is, then when the medic is close use mumble local (default H) to find the body.
SANGUE-RUIM
Posts: 1390
Joined: 2009-04-26 12:37

Re: After 4 or so years off, I'm struggling to figure some things out

Post by SANGUE-RUIM »

You don't have to be in-game....

1- Start the Launcher
2 - Go to Options
3 - Click PR Mumble
4 - There you will find "Local Speech" and "Squad Radio"
5 - Remap to whatever you want!
CTRifle
Retired PR Developer
Posts: 1056
Joined: 2011-01-03 14:57

Post by CTRifle »

As for the map, you'll see people icons change when they die, or call out for s medic. There 2 maps though, one with the team mate icons and one without. Caps lock? IIRC That's if it's far away id use it, for relativity close, just use local talk 'H' key to talk on local.

Tips for medic. Don't run out front, stay protected if you can. And keep track of your squadmates as best you can to make it easier if they go down. Use things like cover, smoke, to get them up and then out of the line of fire.
Image
Image
ConscriptVirus
Posts: 489
Joined: 2006-12-18 04:02

Re: After 4 or so years off, I'm struggling to figure some things out

Post by ConscriptVirus »

Medic tips/tricks:

Drop a field dressing on a corpse before reviving if you are in a unsafe area. It will let your patient sprint to safety.

Have two medics in a squad.

Use smoke if necessary. If you use smoke, you must wait until the smoke fully builds up. Also, a lot of APCs and tanks can see right through the smoke...so keep that in mind.

For bodies that are stuck/can't be revived, you will have a very high chance of reviving if the body is moving/shaking (usually from using CPR). If someone is really stuck, having a second medic do CPR while you revive with epipen (while the body is moving) can increase the chance of successfully reviving someone.

Have a lot of people that need healing? Hop into an APC or vehicle with them and you will heal everyone in the vehicle with you. But you (the medic) cannot be in the gunner or driver seat (I think).

When your squad isn't really doing anything, keep an eye on your map. You are the only one who can basically see who and where people have died recently (within like 5 seconds) with the red revive icon seen in vanilla BF2. If you see a lot of those red icons pop up at a flag, let your SL know that that flag is in trouble.

ALso, you probably figured this out already, but if someone who was recently revived gets killed again, they cant be revived again. So plan your revives carefully. Enemies will camp dead bodies and wait for the medic to show up and revive.
Image
"These things we do that others may live"
paul161616
Posts: 377
Joined: 2008-07-08 17:24

Re: After 4 or so years off, I'm struggling to figure some things out

Post by paul161616 »

if you want to know how to be a good medic for your squad take a lesson from murkey,
https://www.youtube.com/channel/UCbsbyC ... DGwSFWmkSw
he often plays as medic in his videos, you can learn lots from watching him play.
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: After 4 or so years off, I'm struggling to figure some things out

Post by Pvt.LHeureux »

As medic you need to play slowly and stay back. Don't rush things. If you have to use smoke, throw it towards the enemy, make a shield of smoke, don't throw it directly on the body.
Image

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
HunterMed
Posts: 2080
Joined: 2007-04-08 17:28

Re: After 4 or so years off, I'm struggling to figure some things out

Post by HunterMed »

Medic tip:
When you hear someone repeatly shouting MEDIC in a tone and speed of "mine mine mine mine mine" tell them you heard them and you will get them and that they can shut up now.

Dont lose your cool over this. I am very annoyed by these guys yelling... I made it my policy not to revive them after a fair warning to shut up, or revive them last.
Souls Of Mischief
Posts: 2391
Joined: 2008-05-04 00:44

Re: After 4 or so years off, I'm struggling to figure some things out

Post by Souls Of Mischief »

If they do that, I don't even bother reviving them. :(
[img]http://imageshack.us/a/img585/3971/r0mg.jpg[/img]
StevePl4y5
Posts: 385
Joined: 2014-02-02 14:33

Re: After 4 or so years off, I'm struggling to figure some things out

Post by StevePl4y5 »

Medic Tips:

- Stay in cover and don't take risks, a dead medic is a useless medic. Be patient, keep track of your mates and whenever you have to stay behind to help other squad, make sure to tell your SL. Ignore all the guys shouting for a medic, decide who are the high priority pacients, and take care of them first. Conserve your epipens, when a body looks like it's in a dodgy position always use the ressuscitate tool a few times before you attempt a revive, and I would advise to not use anymore than 3 epipens per pacient. Keep an eye on your map, be on the look out for the red cross symbols and make sure to let your SL know where the fighting is going on.
Midnight_o9
Posts: 1572
Joined: 2008-07-26 09:39

Re: After 4 or so years off, I'm struggling to figure some things out

Post by Midnight_o9 »

HunterMed wrote:Medic tip:
When you hear someone repeatly shouting MEDIC in a tone and speed of "mine mine mine mine mine" tell them you heard them and you will get them and that they can shut up now.

Dont lose your cool over this. I am very annoyed by these guys yelling... I made it my policy not to revive them after a fair warning to shut up, or revive them last.
I think if I applied such policy I wouldn't revive many people :p
And I almost exclusively play medic, I found out that the more people are dying around, the more they'll harass you for a revive.
HunterMed
Posts: 2080
Joined: 2007-04-08 17:28

Re: After 4 or so years off, I'm struggling to figure some things out

Post by HunterMed »

Midnight_o9 wrote:I think if I applied such policy I wouldn't revive many people :p
And I almost exclusively play medic, I found out that the more people are dying around, the more they'll harass you for a revive.
Of course.
Because they hear someone yell medic and panic that the other guy will be revived before them. So they think they have to shout more and louder and faster...

Very annoying in my opinion, and lots of vets do it too.
Brainlaag
Posts: 3923
Joined: 2009-09-20 12:36

Re: After 4 or so years off, I'm struggling to figure some things out

Post by Brainlaag »

HunterMed wrote:Of course.
Because they hear someone yell medic and panic that the other guy will be revived before them. So they think they have to shout more and louder and faster...

Very annoying in my opinion, and lots of vets do it too.
I personally enjoy the yelling type a lot more over the never say a word dude. "Call out on local. Hello? HEEELLLLOOOOOO??!?! Where are youuuuuu, hhhheeeeeeeeeyyeeyyeee!?!?!". Pain in the *** to find those guys and in high grass.
Midnight_o9
Posts: 1572
Joined: 2008-07-26 09:39

Re: After 4 or so years off, I'm struggling to figure some things out

Post by Midnight_o9 »

Brainlaag wrote:I personally enjoy the yelling type a lot more over the never say a word dude. "Call out on local. Hello? HEEELLLLOOOOOO??!?! Where are youuuuuu, hhhheeeeeeeeeyyeeyyeee!?!?!". Pain in the *** to find those guys and in high grass.
In these cases I don't even try until the guy gives me his approximate location on squad speech and then the exact location on local. Most of the time it's too dangerous to wander around, looking down to find a random body.

Then sometimes you'll find a body, will think it's the guy, and waste an epipen on a corpse, so, no call, no revive.
Brainlaag
Posts: 3923
Joined: 2009-09-20 12:36

Re: After 4 or so years off, I'm struggling to figure some things out

Post by Brainlaag »

Midnight_o9 wrote:In these cases I don't even try until the guy gives me his approximate location on squad speech and then the exact location on local. Most of the time it's too dangerous to wander around, looking down to find a random body.

Then sometimes you'll find a body, will think it's the guy, and waste an epipen on a corpse, so, no call, no revive.
You swore an oath to help all those suffering when you picked up that kit, is that how lightly you treat your own word? :-P
[508th_PIR] Grey
Posts: 313
Joined: 2011-09-12 02:31

Re: After 4 or so years off, I'm struggling to figure some things out

Post by [508th_PIR] Grey »

ConscriptVirus wrote:
For bodies that are stuck/can't be revived, you will have a very high chance of reviving if the body is moving/shaking (usually from using CPR). If someone is really stuck, having a second medic do CPR while you revive with epipen (while the body is moving) can increase the chance of successfully reviving someone.
Alternately, have someone drop a patch on the body - it has the same effect as a single resuscitation "push", so you need to be quick with the epipen.
Murkey
Posts: 529
Joined: 2010-02-16 19:33

Re: After 4 or so years off, I'm struggling to figure some things out

Post by Murkey »

Welcome back to PR! Lot's of good advice about playing the medic. (I assume that you've got mumble sorted by now).

So I'll just add a little to the question of using the map as a medic (see my tutorials on the medic and on communicating effectively in my sig).

- So, as a medic you should be checking the map all the time, second only to the squad leader. Be sure to tell the SL when lots of friendlies go down near you or on an objective you're going to, the red heartbeat ECG symbol appears for a few seconds when a teammate is killed. So it should be obvious.
- Open the map and click on the green dot which is you, your dot should now stay white, this means you can see exactly where you are relative to the map and your squad/team mates.
-If someone from your squad says when they've been killed/wounded their green dot on the will disappear a couple of seconds later. If you're fast to hit the map button you can see which dot disappear. Then it's just a case of orienting in their direction, using local mumble and the whole smoke/ revive situation.
-If they've been been down a few seconds more, just tell them to call our for a medic (Not on local mumble, but with the default medic noise). This is usually described as "Call out for a medic, on the map". Or something similar. People should know that they can left click anywhere twice or right click the giveup/call medic button when wounded to cry out for a medic. This makes the first aid symbol appear on all friendly medic's maps and at the same time they can see where the medics are with the same symbol. They can also (gently) spam local mumble if you're nearby or talk you towards then, using the compass directions.
-Finally as before, figure out their position, then use local mumble and squad chat to figure out the threat and get everyone up and out of there safely.

Cheers, Murkey.
Midnight_o9
Posts: 1572
Joined: 2008-07-26 09:39

Re: After 4 or so years off, I'm struggling to figure some things out

Post by Midnight_o9 »

I tend to highlight the second medic instead, to make sure we're not too close to each other in case of an attack so we don't lose both medics at the same time, but that's me and I usually know precisely where I am on most maps, otherwise you just have to scroll up and it'll zoom centred on your dot, usually it's enough to know which one you are, unless you are really bunched up but then you'd probably see or hear where the wounded is anyway.
Brainlaag
Posts: 3923
Joined: 2009-09-20 12:36

Re: After 4 or so years off, I'm struggling to figure some things out

Post by Brainlaag »

T.A.Sharps wrote:Personally I think there needs to be a more obvious indicator on who is relivable and who is not, and at the very least an indicator of where the relivable are. Like a directional dot on the compass, or anything.

Mumble is not effective in an area where a lot of people went down in, and there is still action. if you don't have time the only thing you can do now is stick 2 eppiz into everyone on the ground.
Look at he eyes. Closed eyes is wounded, open eyes is dead. Or was it the other way round...
Post Reply

Return to “PR:BF2 General Discussion”