Tested on CO-OP, Kashan Desert Standard.
How to reproduce the behavior:
I destroyed 3 Su-25a's, and then went to the SU-39, requested a pilot kit and entered it.
SU-39's vehicle description says killed
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Arab
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- Mats391
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Re: SU-39's vehicle description says killed
You mean in the bottom left it says "Killed" instead of the vehicle name?
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Arab
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Re: SU-39's vehicle description says killed
Yeah. I'll try again to see if it's still there.
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Re: SU-39's vehicle description says killed
I probably will be. This is set in the tweak file of the vehicle under vehicleHud.hudName. We just forgot to change it from "killed" (old) to the vehicle name (new). Will be fixedArab wrote:Yeah. I'll try again to see if it's still there.
Edit: The Su39 was fine, but the mec su25a_sp had killed as hud name. Are you sure it was the SU39?
Last edited by Mats391 on 2014-06-25 17:38, edited 1 time in total.
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Arab
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Re: SU-39's vehicle description says killed
Definitely the su-39. the su-25a works fine for me, says Su-25a Frogfoot.
Its the jet that spawns beside the run way at the mec base, barrier side.
Its the jet that spawns beside the run way at the mec base, barrier side.
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Re: SU-39's vehicle description says killed
I think that is the su-25a as well, just the coop version for bots. Kashan coop std and MEC in general dont even have a su-39Arab wrote:Definitely the su-39. the su-25a works fine for me, says Su-25a Frogfoot.
Its the jet that spawns beside the run way at the mec base, barrier side.
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Arab
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Re: SU-39's vehicle description says killed
Yeah, I just noticed as well ^.^' Typo. Applies to the Su-25a SP version.[R-CON]Mats391 wrote:I think that is the su-25a as well, just the coop version for bots. Kashan coop std and MEC in general dont even have a su-39??:
There's two other bugs I found:
Bug 1: Cannot operate this vehicle position bug SU-25A SP Version
Description: Next to the runaway, entering it with a pilot kit displays the warning, and after 10 seconds, you die.
Bug 2: Wings of the plane makes the plane bounce up and down
Description: When I go to the sky with the plane, jump out, parachute and wait for the plane to land, and when it explodes,
the wings propel it and it does flips and rolls everytime it lands.
I had the objecttemplate.armor.timetostayafterdestroyed 100 on, which enables wreckage to stay at the specified time. I tested the same for Vanilla Battlefield 2, and it doesn't have this bug. It's probably incorrect settings.
Affects the SU-25a, and probably the SP version.
Also, objecttemplate.armor.timetostayafterdestroyed has a side-effect. It leaves behind the grey icon, which is the unpiloted color of a vehicle behind instead of disappearing. Probably hard-coded.
Last edited by Arab on 2014-06-26 13:22, edited 10 times in total.
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Re: SU-39's vehicle description says killed
Yea i fexed the vehiclename on the SP version. It could be that you cant use the SP version of jets at all. Been a long time since i played coop, but i think SP air assets are for bots only
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Re: SU-39's vehicle description says killed
The SP ones are bots only, hence why they spawn outside the runway.[R-CON]Mats391 wrote:Yea i fexed the vehiclename on the SP version. It could be that you cant use the SP version of jets at all. Been a long time since i played coop, but i think SP air assets are for bots only
