too many assets

General discussion of the Project Reality: BF2 modification.
matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Re: too many assets

Post by matty1053 »

=MeRk= Morbo5131 wrote:Maybe if you read the rest of the thread you'd find out
yes, I did read the thread. In fact, I was drank 2 cups of water while reading it.

I still think there is a fine amount of assets. The devs can add some more if they would like! :P

Just picture this: 5 AAV's and 5 LAV's on Muttrah. 2 Cobras. 4 Cas hueys on muttrah.

Gosh, that would be pure hell.
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=MeRk= Morbo5131
Posts: 87
Joined: 2012-11-04 23:55

Re: too many assets

Post by =MeRk= Morbo5131 »

matty1053 wrote:yes, I did read the thread. In fact, I was drank 2 cups of water while reading it.

I still think there is a fine amount of assets. The devs can add some more if they would like! :P

Just picture this: 5 AAV's and 5 LAV's on Muttrah. 2 Cobras. 4 Cas hueys on muttrah.

Gosh, that would be pure hell.
That's the worst idea I've ever heard.
matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Re: too many assets

Post by matty1053 »

=MeRk= Morbo5131 wrote:That's the worst idea I've ever heard.
It's not an idea....

I was using it as an example.
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Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: too many assets

Post by Rabbit »

I think the asset balance is fine currently, only a few maps imo have to many assets, like wanda shan. Personally I think AAS should Infantry as primary, and assets as well, assets. VW was Vehicles as Primary and infantry as secondary, so something like Wanda shan AAS64 would be VW 64.
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=MeRk= Morbo5131
Posts: 87
Joined: 2012-11-04 23:55

Re: too many assets

Post by =MeRk= Morbo5131 »

[R-DEV]Rabbit wrote:I think the asset balance is fine currently, only a few maps imo have to many assets, like wanda shan.
What's the general consensus among the devs?
matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Re: too many assets

Post by matty1053 »

[R-DEV]Rabbit wrote:I think the asset balance is fine currently, only a few maps imo have to many assets, like wanda shan. Personally I think AAS should Infantry as primary, and assets as well, assets. VW was Vehicles as Primary and infantry as secondary, so something like Wanda shan AAS64 would be VW 64.
Wanda Shan is rarely played though. When it is, there is always less then 80 players it seems like.


But isn't that what both AAS and INS is supposed to be? INF and Assets as the Primary?

What would be the secondary for AAS?
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