PRTA EU{1,2} - [CLOSED]

Player feedback for all Project Reality: Battlefield 2 servers.
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disnoxxio
Posts: 466
Joined: 2013-08-03 14:04

Re: PRTA (Europe)

Post by disnoxxio »

Gosh that would be a relief!
Nate.
Forum Moderator
Posts: 3018
Joined: 2012-07-09 20:44

Re: PRTA (Europe)

Post by Nate. »

Great games tonight. Very good balance, close games and pretty decent teamplay. No issues and complaints.

Muttrah, Dovre & Kozelsk and Marlin. Keep it up!
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bren
Posts: 735
Joined: 2013-08-01 05:46

Re: PRTA (Europe)

Post by bren »

Nate(GER) wrote:Great games tonight. Very good balance, close games and pretty decent teamplay. No issues and complaints.

Muttrah, Dovre & Kozelsk and Marlin. Keep it up!
Thanks, Nate. :D
cribbaaa
Posts: 107
Joined: 2013-08-08 08:43

Re: PRTA (Europe)

Post by cribbaaa »

Please ban TheCosmicBaba in to oblivion:

http://www.mediafire.com/watch/8big1l6b ... TA%29.webm
CTRifle
Retired PR Developer
Posts: 1056
Joined: 2011-01-03 14:57

Re: PRTA (Europe)

Post by CTRifle »

cribbaaa wrote:Please ban TheCosmicBaba in to oblivion:

2014-08-15 TheCosmicBaba TK (PRTA)
Thanks, its been reported
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HunterMed
Posts: 2080
Joined: 2007-04-08 17:28

Re: PRTA (Europe)

Post by HunterMed »

I am just wondering: what is the cause of the server crashes? Not that PRTA has noteably more crashes than any other server...
bren
Posts: 735
Joined: 2013-08-01 05:46

Re: PRTA (Europe)

Post by bren »

HunterMed wrote:I am just wondering: what is the cause of the server crashes? Not that PRTA has noteably more crashes than any other server...
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Are you using like a template or something? lol.

The cause of server crashes isn't zeroed in but ideally the factors that contradict with server stability typically involve custom modifications/add-ons, engine hitting its boiling point, networking issues, etc.
HunterMed
Posts: 2080
Joined: 2007-04-08 17:28

Re: PRTA (Europe)

Post by HunterMed »

why type twice :D

hm ok... thanks
bren
Posts: 735
Joined: 2013-08-01 05:46

Re: PRTA (Europe)

Post by bren »

HunterMed wrote:why type twice :D

hm ok... thanks
Also, there's people doing this, I'm unsure about you, but, don't look for people to blame here for crashes, that is all. There is more reason to believe it is an engine/networking issue than a mad-man behind a hacking terminal, that only causes necessary drama.

Have a good one.
disnoxxio
Posts: 466
Joined: 2013-08-03 14:04

Re: PRTA (Europe)

Post by disnoxxio »

He's not blaming anyone Bren is he? He is simply asking why its crashing a lot and thats basically it.
Seems that 1.2.1 is just fairly unstable (even more then 1.0) 1.6 seemed very stable. We have to deal with it, and hopefully the DEVS will find something that makes it better, for now usual PR life :) .
bren
Posts: 735
Joined: 2013-08-01 05:46

Re: PRTA (Europe)

Post by bren »

disnoxxio wrote:He's not blaming anyone Bren is he? He is simply asking why its crashing a lot and thats basically it.
Seems that 1.2.1 is just fairly unstable (even more then 1.0) 1.6 seemed very stable. We have to deal with it, and hopefully the DEVS will find something that makes it better, for now usual PR life :) .
It's just a trend I've noticed. - insert the whale joke -.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: PRTA (Europe)

Post by Wicca »

Mumble was causing issues on our server. We fixed it. Thank you brenn4n!
Xact Wicca is The Joker. That is all.
baltimore
Posts: 623
Joined: 2012-08-27 09:30

Re: PRTA (Europe)

Post by baltimore »

The issue is still on.Like 90% of folks don't turn their mumble in, except a "mumble fix " squad there is no teamwork at all.Asking active admins about this and no answers yet. :/
bren
Posts: 735
Joined: 2013-08-01 05:46

Re: PRTA (Europe)

Post by bren »

baltimore wrote:The issue is still on.Like 90% of folks don't turn their mumble in, except a "mumble fix " squad there is no teamwork at all.Asking active admins about this and no answers yet. :/
Is the bug still concurring?
disnoxxio
Posts: 466
Joined: 2013-08-03 14:04

Re: PRTA (Europe)

Post by disnoxxio »

baltimore wrote:The issue is still on.Like 90% of folks don't turn their mumble in, except a "mumble fix " squad there is no teamwork at all.Asking active admins about this and no answers yet. :/

In future to contact our admins if they are not or not responding by reports (should be rarity) join our ts.prta.co and poke them! They have a small red badge and they will be able to help you asap.
baltimore
Posts: 623
Joined: 2012-08-27 09:30

Re: PRTA (Europe)

Post by baltimore »

OK, thanks for support.

The issue was still on, you could not speak just hear the mumble and had to go to taskbar where rejoin server mumble.Like very few actually did it.
They just rebooted the server, do'nt know if it is or not now.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: PRTA (Europe)

Post by Wicca »

No there was a serious bug with mumble, someone had to fix it. And they did.
Xact Wicca is The Joker. That is all.
disnoxxio
Posts: 466
Joined: 2013-08-03 14:04

Re: PRTA (Europe)

Post by disnoxxio »

Vehicle and Assets Rule change PRTA EU1 | PRTA - Project Reality Teamwork Alliance

We made some clarifications/changes on asset and vehicle rules.
Please read them carefully!
disnoxxio
Posts: 466
Joined: 2013-08-03 14:04

Re: PRTA (Europe)

Post by disnoxxio »

Shoutout to all the people who played tonight! Had some crazy good rounds on Burning/Shija/beirut, good balanced teams and squadleaders making the game by communicating and cooperating as a true team on both sides (close games).
Nightingale
Posts: 352
Joined: 2013-11-19 21:08

Re: PRTA (Europe)

Post by Nightingale »

Last night the admins went on a streak of INF layouts of various maps (Kozelsk, Dovre, Muttrah). Asset people weren't very happy about it, but I thought it was really nice to get to try the different layouts available in this game and it was fun to have the longer drawn-out infantry-on-infantry engagements. :grin:
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