The link for PR's version (Made by M42 Zwilling) https://www.realitymod.com/forum/f388-p ... 1-0-a.html
Well, I got this idea in my head. If I made a thread dedicated to post error messages on levels tested it could be good.
Code: Select all
[font=Arial Black][size=150]LIST OF MAP DONES (UPDATING AS USERS POST)[/size][/font]
-Ramiel
-Sbeneh Outskirts1. Run PR Debugger. Create an offline profile, convert it.
Go to options, and change it to a small resolution and turn off Fullscreen. Take note that you can only use the debugger offline, based on my experience.
2. Go to Co-op or local, add a map, and run it.
3. Open MsPaint or a graphical editing program of choice, drag the white space to make room for the images, alt tab back to BF2 Error, and press alt + printscreen. Go back to paint, press Control + V . Go back to BF2 Error and press Continue. Repeat until it loads.
Finally, upload it to an image site and post.
I'll start now:
Ramiel

Sbeneh Outskirts

Update

The console says to change materials in maya and re-import the fixed mesh in Bf2Editor.
And link to texture coordinates error in Bf2 Editor:
http://www.bfeditor.org/forums/index.php?showtopic=772

