[Question] Crash when Opening Certain Maps

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Nightingale
Posts: 352
Joined: 2013-11-19 21:08

[Question] Crash when Opening Certain Maps

Post by Nightingale »

Why does the editor crash when it opens certain maps, but not others?
IGN: 1993 TOYOTA_PREVIA
CTRifle
Retired PR Developer
Posts: 1056
Joined: 2011-01-03 14:57

Re: [Question] Crash when Opening Certain Maps

Post by CTRifle »

Did you try to open maps that are already ready ingame? You need to unpack those. Compare the files in your map folder compared to say, Muttrah City. Youll see a difference
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Nightingale
Posts: 352
Joined: 2013-11-19 21:08

Re: [Question] Crash when Opening Certain Maps

Post by Nightingale »

Yeah, sorry, I didn't wrote the OP very well.

I have several in-game maps in my .../pr_edit/levels/ folder. I have already unzipped the clients/servers/etc. zips into their appropriate folders. I can open some levels (eg. Iron Ridge) without any problems. But if I open, say, Kokan, upon finishing the loading process a dialogue will appear saying "BF2 editor has stopped working and the application will now close. Would you like to view the dump file? (Y/N)". It's always the same levels that crash in the editor and always the same ones that don't.

Is this a problem other users have seen before?
IGN: 1993 TOYOTA_PREVIA
Psyrus
Retired PR Developer
Posts: 3841
Joined: 2006-06-19 17:10

Re: [Question] Crash when Opening Certain Maps

Post by Psyrus »

I think there was a customized BF2 editor.exe that allows for more RAM usage... that might help if you haven't already got it?
Nightingale
Posts: 352
Joined: 2013-11-19 21:08

Re: [Question] Crash when Opening Certain Maps

Post by Nightingale »

Oh, you mean the Large Address Aware version? Yeah that's the one that I use. The LAA doesn't seem to help the crashing.
IGN: 1993 TOYOTA_PREVIA
Nightingale
Posts: 352
Joined: 2013-11-19 21:08

Re: [Question] Crash when Opening Certain Maps

Post by Nightingale »

Today I tried to open Shijia Valley to find out the name of the apartment static used in Zhouying City.

The map didn't immediately crash upon loading, but if I navigate the camera too far, then I start to get endless chains of missing shader errors.

This makes me think I might not have set up by BF2editor properly.

Can someone let me know if their version of the BF2editor can open these maps without crashing?:

+ Lashkar Valley
+ Hill 488
+ Kokan
+ Tad Sae
IGN: 1993 TOYOTA_PREVIA
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