Change Default Keybind for Vehicle Secondary Fire

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Nightingale
Posts: 352
Joined: 2013-11-19 21:08

Change Default Keybind for Vehicle Secondary Fire

Post by Nightingale »

Every. Single. Game.

"who blew up all the vehicles in main?!"

"wtf why did the crates deploy here?!"

By default, Numpad 0 is mapped to vehicle secondary fire (meaning that if you use squad chat in a bombcar, you will detonate the bombcar). It's not the responsibility of a player who just installed the game to see that using squad chat will destroy every single thing in the Taliban main base. So many games are ruined everyday by this exact phenomenon, and everytime it happens it deprives the OpFor of all its vehicles and assets and causes a shitstorm where some admin bans a guy who didn't know.

Is it at all possible to change the default keybinds of PR to something more reasonable?
Last edited by Nightingale on 2014-09-27 19:12, edited 1 time in total.
IGN: 1993 TOYOTA_PREVIA
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: Change Default Keybind for Vehicle Secondary Fire

Post by Spec »

Sounds like a good point to me.
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Roque_THE_GAMER
Posts: 520
Joined: 2012-12-10 18:10

Re: Change Default Keybind for Vehicle Secondary Fire

Post by Roque_THE_GAMER »

what about the right control? is good for air vehicles for who fly with the arrows keys.
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Brisk187
Posts: 103
Joined: 2013-09-15 23:07

Re: Change Default Keybind for Vehicle Secondary Fire

Post by Brisk187 »

BOTH numpad 0 and right-click are bound to vehicle secondary fire.
Just disable numpad 0, don't bind it to any BF2 command by default.
Last edited by Brisk187 on 2014-10-01 17:53, edited 1 time in total.
Nightingale
Posts: 352
Joined: 2013-11-19 21:08

Re: Change Default Keybind for Vehicle Secondary Fire

Post by Nightingale »

Brisk187 wrote:BOTH numpad 0 and right-click are bound to vehicle secondary fire.
Just disable numpad 0, don't bind it to any BF2 command by default.
Simple and easy fix. Pilots and crewmen can assign it however they feel like; it's just important for the majority of PRBF2 players to be unable to accidentally detonate the entire mainbase.
IGN: 1993 TOYOTA_PREVIA
Darman1138
Posts: 569
Joined: 2013-02-01 03:50

Re: Change Default Keybind for Vehicle Secondary Fire

Post by Darman1138 »

Oh...this is why whenever I got up to the frontlines my logi had no crates in it. I was wondering what was going on.
titsmcgee852
Posts: 316
Joined: 2012-10-06 00:37

Re: Change Default Keybind for Vehicle Secondary Fire

Post by titsmcgee852 »

Why not just make the driver of the bombcar have to switch to the bombcar 'weapon' by pressing '2', just like how you would select what you want to deploy in a logi
matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Re: Change Default Keybind for Vehicle Secondary Fire

Post by matty1053 »

Right when 1.0 was released I found that out the hard way! XD

But a lot of people keybinded their mumble chat already. (I have mine at the "." on the numpad. I was too lazy to make 0 on numpad nothing for ingame controlls)
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