How to !setnext Tad Sae?

General discussion of the Project Reality: BF2 modification.
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arm-off-please-help
Posts: 46
Joined: 2010-07-27 19:24

How to !setnext Tad Sae?

Post by arm-off-please-help »

Hey I am not sure if this is the appropriate place to ask this question. But it has bothering me a while now...

How can I set Tad Sae as nextmap?
!setnext tad cq lrg
!setnext tad cq std
...etc...
all don't work.


This may sound like a minor problem to you but its $☠?#* as fuck!


kindest regards,
Arm
arm-off-please-help
Posts: 46
Joined: 2010-07-27 19:24

Re: How to !setnext Tad Sae?

Post by arm-off-please-help »

censored the wrong word.
I meant it's quite annoying..
Darman1138
Posts: 569
Joined: 2013-02-01 03:50

Re: How to !setnext Tad Sae?

Post by Darman1138 »

I was wondering what you could have said that was so bad it needed to be censored when fuck didn't :P

I have no idea as to how to do that. Sorry :\
camo
PR:BF2 Developer
Posts: 3165
Joined: 2013-01-26 09:00

Re: How to !setnext Tad Sae?

Post by camo »

I think (don't quote me on this) that its !setnext tad cq inf.
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LiamBai
Posts: 898
Joined: 2013-03-19 19:09

Re: How to !setnext Tad Sae?

Post by LiamBai »

Did you try !setnext sae cq alt/inf?

It's been a long time since I've adminned, but I think Tad Sae only has inf and alt layers, alt being VN.
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bren
Posts: 735
Joined: 2013-08-01 05:46

Post by bren »

As far as I know 'alt' & 'inf' are the only ones that worked. Keep in mind 'inf' is modern USMC vs. PLA.
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