so i click the further details and it bring me here
Code: Select all
Project Reality Log File
PRLauncher.exe started at: 2014-11-30T15:04:33
Critical Error: An unhandled exception has occured. Details are as follows:
Provide value on 'System.Windows.Baml2006.TypeConverterMarkupExtension' threw an exception.
Further details can be found in the following file:
[url]C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.Windows.Markup.XamlParseException: Provide value on 'System.Windows.Baml2006.TypeConverterMarkupExtension' threw an exception. ---> System.BadImageFormatException: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)
at MS.Win32.PresentationCore.UnsafeNativeMethods.WICCodec.CreateColorTransform(BitmapSourceSafeMILHandle& ppWICColorTransform)
at System.Windows.Media.Imaging.ColorConvertedBitmap.FinalizeCreation()
at System.Windows.Media.Imaging.ColorConvertedBitmap..ctor(BitmapSource source, ColorContext sourceColorContext, ColorContext destinationColorContext, PixelFormat format)
at System.Windows.Media.Imaging.BitmapSource.CreateCachedBitmap(BitmapFrame frame, BitmapSourceSafeMILHandle wicSource, BitmapCreateOptions createOptions, BitmapCacheOption cacheOption, BitmapPalette palette)
at System.Windows.Media.Imaging.BitmapFrameDecode.FinalizeCreation()
at System.Windows.Media.Imaging.BitmapDecoder.SetupFrames(BitmapDecoder decoder, ReadOnlyCollection`1 frames)
at System.Windows.Media.Imaging.BitmapDecoder.get_Frames()
at System.Windows.Media.Imaging.BitmapFrame.CreateFromUriOrStream(Uri baseUri, Uri uri, Stream stream, BitmapCreateOptions createOptions, BitmapCacheOption cacheOption, RequestCachePolicy uriCachePolicy)
at System.Windows.Media.ImageSourceConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value)
at MS.Internal.Xaml.Runtime.ClrObjectRuntime.CallProvideValue(MarkupExtension me, IServiceProvider serviceProvider)
--- End of inner exception stack trace ---
at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri)
at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream)
at System.Windows.Application.LoadComponent(Object component, Uri resourceLocator)
at PRLauncher.WPF.View.MainWindow..ctor()
at PRLauncher.App.()
at PRLauncher.App.OnStartup(StartupEventArgs )
at System.Windows.Application.<.ctor>b__1(Object unused)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
i really have no idea what to do any help would be awesome! i did a little re arranging and i can use the PRBF2.EXE to actually get into the game but then it says no interaction from PR launcher and that i have to use the launcher and the launcher doesnt let me even get into the game
