NEW & PRTA - PR:WW2 Alpha Release 26th of December

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Aijt
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Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

Post by Aijt »

Guys, You did a fantastic job, I really, really enjoyed playing WW2... Can't wait for more maps and possible airdrops in the future(?!). :)

10/10 would play again!
Ranzpirat
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Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

Post by Ranzpirat »

Awesome Alpha! Looking forward to more tests/beta/release!
By_Zaca wrote:And the PR community in South America (especially Argentina), would like VERY VERY VERY an alpha of the Falklands
I think a lot of people (me included) would wave argentinian flags to celebrate this! ;)
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Daniel
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Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

Post by Daniel »

You misunderstand me, I just wonder why there is no public changelog about what the apparently hundreds of changes have been done since last Omaha. I enjoyed it a lot till it suddenly surprisingly got removed from PR for not obvious reasons.
Spook
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Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

Post by Spook »

You did read the post and you did notice ingame that you are playing a completely different map than the previous Overlord right?
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Cossack
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Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

Post by Cossack »

Spook wrote:You did read the post and you did notice ingame that you are playing a completely different map than the previous Overlord right?
He did not read the thread.
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Arc_Shielder
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Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

Post by Arc_Shielder »

Daniel wrote:You misunderstand me, I just wonder why there is no public changelog about what the apparently hundreds of changes have been done since last Omaha. I enjoyed it a lot till it suddenly surprisingly got removed from PR for not obvious reasons.
I'm not sure if you have the eloquence of a baboon or you're dumb as you sound. But I advise you to stick to the other forum where you have an incredibly amount of time, motivation and experience as a modder. Here you are a troll. Don't push it.
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Brainlaag
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Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

Post by Brainlaag »

[R-COM]Arc_Shielder wrote:I'm not sure if you have the eloquence of a baboon or you're dumb as you sound. But I advise you to stick to the other forum where you have an incredibly amount of time, motivation and experience as a modder. Here you are a troll. Don't push it.
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LiamBai
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Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

Post by LiamBai »

Wow Daniel!!! You got a lot of hate LOL XDXDXDXD

GJ on that lol its so funy to see!?!?! :D :D :DXDXD
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Liam: $ mkdir .ssh && chmod 700 .ssh
Vista: $: command not found
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Daniel
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Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

Post by Daniel »

No hate, Liam, only love, and curiosity! :)
DoRn
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Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

Post by DoRn »

LiamBai wrote:Wow Daniel!!! You got a lot of hate LOL XDXDXDXD

GJ on that lol its so funy to see!?!?! :D :D :DXDXD
oh no, its spreading
L4gi
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Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

Post by L4gi »

Daniel wrote:and curiosity! :)
What kind of curiosity? Im afraid to read your answer.
Nate.
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Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

Post by Nate. »

L4gi wrote:What kind of curiosity? Im afraid to read your answer.
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baltimore
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Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

Post by baltimore »

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I think after 2000+ year of civilization on Earth we can really be upset that we don't have colony on Mars?
Think about the 7+ billion people on Earth, what did they do all the time?
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Daniel
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Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

Post by Daniel »

I just meant the curiosity for the reasons that PR Normandy was literally "removed" from PR game few years ago without obvious reasons for a complete REMOVAL of PR:N instead of just keep and keeping it patched... So neither MSL Curiosity nor Mars One (which is dutch btw, not american! Huurah!)
CTRifle
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Post by CTRifle »

Daniel wrote:I just meant the curiosity for the reasons that PR Normandy was literally "removed" from PR game few years ago without obvious reasons for a complete REMOVAL of PR:N instead of just keep and keeping it patched... So neither MSL Curiosity nor Mars One (which is dutch btw, not american! Huurah!)
If it were that easy to continuously patch the game, that could've been a possibility. But not worth it to do that.

But we mainly removed it because it needed a lot of work with all the aspects involved, animations, gameplay, levels ect.

Same for PR:Falklands, Rhino has a lot of new things to add but it takes time.
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AfterDune
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Post by AfterDune »

PN was never part of PR, nor Falklands. But back then we were doing tests for both PN and Falklands, so to keep it somewhat tidy, it was put into an installer and voila, everyone could play it.

It was never part of PR, hence it was gone when the next version of PR arrived (v1.0).
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