What do you want to see in a Realism Mod?

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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GABBA
Posts: 633
Joined: 2005-05-16 16:00

Post by GABBA »

^^^^^ Now THAT'S what i'm talking about ^^^^^.......keep it up tom.
"Incoming fire has the rigth of way"...........

"never share a foxhole with anyone braver than you are"
Gizmo
Posts: 13
Joined: 2005-06-25 11:25

Post by Gizmo »

Tom#13 wrote:i wanna see some commowealth armies like the aussies or gurkhas cos theyd help the british especially if its a jungle war
Be too much work or would take to about mid-way through next year to complete.

Britain is much more of a major player than Australia so I guess this is why they get top priority.
GABBA
Posts: 633
Joined: 2005-05-16 16:00

Post by GABBA »

I think you can't rate britian as the "top" player, not in today's world anyway.....other armie's may have the size but we have the skill and training to get the job done rigth......and you'll never get anthing done in time with that attitude.
"Incoming fire has the rigth of way"...........

"never share a foxhole with anyone braver than you are"
Sgt. Snake
Posts: 5
Joined: 2005-06-27 14:22

Post by Sgt. Snake »

Everyone should keep in mind that this project "I Assume" is not Financed or Funded by anyone besides the people working on it.. SO while we can sit here all day wanting things, there is a limit to how "LARGE" of a scale the Admin or Contributors can allow it to get. We all want something now, but I have experience in Modding and it takes time... If we could get paid to create mods, then they will be produced faster and have more.

Patience is a vertue.

No matter what they include or don't include in the Mod, we will all download it, and play it... That's a given.

Adding Vehicles, and making new Maps are going to be done, but to "Demand" Whole Countries Armies, and new physics, and fixes might be somewhat a little "OUT THERE" as far as reality.

I would consentrate on keeping the ideas rather "Down To Earth", so vehicles, Jets, Choppers, Maps, maybe some Infantry Weapons, etc.

Just my thoughts...
Justin Jacobs
RPM-3D "Graphics At 9,000 RPM"
http://www.rpm-3d.com
Polygon Studios
http://www.polygonstudios.com
TEAM RPM-3D
GABBA
Posts: 633
Joined: 2005-05-16 16:00

Post by GABBA »

Don't use the word "demmand" it makes us all feel like little spoiled sh*t's. And just because we SUGGEST something dosn't mean we demmand that it's put in. When ever i put in a suggestion or a "demmand " as you call it im just thinking of the top of my head......
"Incoming fire has the rigth of way"...........

"never share a foxhole with anyone braver than you are"
Sgt. Snake
Posts: 5
Joined: 2005-06-27 14:22

Post by Sgt. Snake »

I meant no dis-respect to any of you, and I should have put it another way.. I apologize
Justin Jacobs
RPM-3D "Graphics At 9,000 RPM"
http://www.rpm-3d.com
Polygon Studios
http://www.polygonstudios.com
TEAM RPM-3D
GABBA
Posts: 633
Joined: 2005-05-16 16:00

Post by GABBA »

* huff* that's better. lol :lol:
"Incoming fire has the rigth of way"...........

"never share a foxhole with anyone braver than you are"
BrokenArrow
Retired PR Developer
Posts: 3071
Joined: 2005-06-07 18:54

Post by BrokenArrow »

dont worry about it, everyones excited and we know we cant ask for something and have it right away (DAMN!!!). but in the time between now and when PR comes out i dont think it hurts too much to toss a few ideas around, i have a feeling PR will be running pretty strong when it comes out and will continue to do so. planning for the future is never a bad thing.
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Wolfmaster
Retired PR Developer
Posts: 4927
Joined: 2004-09-05 16:00

Post by Wolfmaster »

planning for the future is never a bad thing.

well i'd say that depends on what you're planning...

anyway ur right brokenarrow. we'd all love to see the pr devs make all our dreams come true but we know they can't and we don't expect them to. we're just giving them all our ideas so they can make some of them reality.
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Bumlingfool56
Posts: 87
Joined: 2004-08-18 18:46

Post by Bumlingfool56 »

Tom#13 wrote:i wanna see some commowealth armies like the aussies or gurkhas cos theyd help the british especially if its a jungle war
well maybe they could just put like one class is an aussie or gurkha if its the right kind of map
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Tacamo
Posts: 602
Joined: 2004-07-24 14:10

Post by Tacamo »

Personally I'd love to see some Aussie F-111's. One of the last medium bombers.
Bumlingfool56
Posts: 87
Joined: 2004-08-18 18:46

Post by Bumlingfool56 »

to bad the f-35/jsf is supposed to replace(i think not sure though)

heres a picture i have of the f-111
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Beckwith
Posts: 1341
Joined: 2005-03-25 17:00

Post by Beckwith »

Aussies still you those US retired them in what the late '70s

the plane i most wanna see is the F-22 i was so sad when BF2 left those out
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Bumlingfool56
Posts: 87
Joined: 2004-08-18 18:46

Post by Bumlingfool56 »

lol wow i was WAY off thanks wasnt i lol oh well
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BrokenArrow
Retired PR Developer
Posts: 3071
Joined: 2005-06-07 18:54

Post by BrokenArrow »

yeah the F-22 would be great, i love using that on the ps2 game acecombat4.
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Tacamo
Posts: 602
Joined: 2004-07-24 14:10

Post by Tacamo »

F-111's dropped some of the first GBU-28's during the Gulf War I believe. I think it was somewhat of a bad idea to retire all of them during the mid-late 90's. More specifically the EF-111, since that pretty much killed the USAF's ability to send dedicated jamming aircraft on Wild Weasel missions. Fortunately we haven't had to deal with a nation capable of providing a competent IADS. It also was a bad decision becuase it put the EF-111's mission onto the EA-6B which was also aging. Thus putting even more stress on that airframe. Hopefully the EA-18G Growler becomes a successful EW platform. Even though I have doubts in regards to payload and range, but that's pretty much a problem for F/A-18's of all variants. Replacing aircraft that they can't do a better job than.
LC
Posts: 1
Joined: 2005-06-16 13:35

Post by LC »

ello


Sorry if its already been mentioned ( Dont really feel like reading through 35 pages at this particular moment :) ) but i'd like to see some large tank battle maps with relatively flat ground, no helis , planes ect , kind of like dc had in 73 easting (?) and poe had in the map dafur (?). Its something that bf2 lacks atm.
Wolfmaster
Retired PR Developer
Posts: 4927
Joined: 2004-09-05 16:00

Post by Wolfmaster »

i don't think that has been mentioned before, although i also haven't read all those pages. :lol: tank battles sound good to me, but the tanks themselves will have to be changed. they're nowhere near realistic in bf2 from what i've heard.
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Bumlingfool56
Posts: 87
Joined: 2004-08-18 18:46

Post by Bumlingfool56 »

something i just thought of that i dont no if mentioned or if its all ready in the game, is use of hand signals, like when you get close to enemy but cant see them and talk on your mic then sorta alert the enemy or sumthing that someone is near, almost as if they heard it themselves. this way people would have to use hand signals like they do in real life. dont know if this could be implemented but if it could that would be awsome
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Bumlingfool56
Posts: 87
Joined: 2004-08-18 18:46

Post by Bumlingfool56 »

sorry for double post :( but i dont no how to delete it
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