IMI-GALIL.223 wrote:I think large crates should only be used to build and request kits. Then ammo crates should be used to, well, just re-supply ammo. Add 1 or 2 ammo crates to a supply truck or trans chopper. This will keep the logistics crew busy and happy supplying ammo crates, and large crates for building. Do away with rifleman ammo bags or just severely nerf them.
I agree with this, mostly. Every kit in PR has something useful.
Right now their ammo bag is only used to give medics epi-pens in the heat of battle (and only once.)
I'd like to see them have a bag they can set down and pick up (similar to breacher hook)
The bag itself would have an ammo value (replenished at ammo crates) similar to the current bag.
Being able to place/pick up the ammo bag would be much nicer instead of throwing it somewhere and
the tiny bag either being invisible or giving ammo to the wrong person (since it doesn't hold much, ex. you just
denied the medic much needed epi-pens.) Right now the rifleman carries this tiny bag around, throws it once and
gives out a couple mags or pens and then that's the end of the rifleman. A breacher, medic, AR, etc all have prolonged
uses (Suppression, Healing, scouting/traversing terrain)
Nobody really wants to be the rifleman because usually the squad is dead before they're out of ammo (or they conserve it
properly with single-fire at medium range and never need the rifleman for anything other than the one-time epi-pen)
Everyone wants to feel important, part of the team. Every other kit brings something useful long-term.
TDLR: I agree with the crates, rifleman could use a change but shouldn't be nerfed.