Hey, I would like to make a snowmap but there is only one ugly snowcolor(snow-rock or something) in my editor... Is it possible to get the snow textures/color and materials from map like arctic lion or dovre winter, and shouldn't those files already be in the mods/pr/common_client.zip?
Also how do I get new materials into my pr_edit version? I can't find materials anywhere:/
Edit: Seemed to work fairly well with white sand texture. Still not sure about the material though.
how to get terrain texture/material from other maps
- Ason
- PR:BF2 Developer
- Posts: 1755
- Joined: 2012-10-22 10:29
how to get terrain texture/material from other maps
Last edited by Ason on 2015-02-21 21:17, edited 1 time in total.
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Rabbit
- Posts: 7818
- Joined: 2006-12-17 15:14
Re: how to get terrain texture/material from other maps
Just make your own, 512x512 1 mip maps, 32bit 8x8x8x8.
AfSoccer "I just don't see the natural talent."

- Ason
- PR:BF2 Developer
- Posts: 1755
- Joined: 2012-10-22 10:29
Re: how to get terrain texture/material from other maps
yeah, that's what I did. Still don't know how to get the snow material, or are the other winter maps using sand, I read some tuts that says sand sounds almost like snow?[R-DEV]Rabbit wrote:Just make your own, 512x512 1 mip maps, 32bit 8x8x8x8.
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CTRifle
- Retired PR Developer
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Re: how to get terrain texture/material from other maps
Here ya go, I had these lying around, I think some are screwy but have a look through them
https://www.dropbox.com/s/nb9q2wxkix7wl ... 2.rar?dl=0
Also for the material, have you update your pr_edit with the latest PR version? IIRC you can use the snow mat if its all unpacked properly. Not 100% on that though
https://www.dropbox.com/s/nb9q2wxkix7wl ... 2.rar?dl=0
Also for the material, have you update your pr_edit with the latest PR version? IIRC you can use the snow mat if its all unpacked properly. Not 100% on that though


- Ason
- PR:BF2 Developer
- Posts: 1755
- Joined: 2012-10-22 10:29
Re: how to get terrain texture/material from other maps
Thanks CT
which zip should I unpack?
