does anyone have any adf weapon//models

Discussion on PR:BF2 community factions.
Spec
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Re: does anyone have any adf weapon//models

Post by Spec »

Please use the edit function even if you have a constant stream of info. Just do not double-post, ever. You have a higher post per week ratio than 5 other active users combined.
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Glimmerman
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Re: does anyone have any adf weapon//models

Post by Glimmerman »

MUSTARDGAs wrote:ill be taking over this project from my friend we have got a nearly ready bushmaster and ive started on the infantry model thanks for the support
you dont need to create a new Bushmaster model, just retexture the one we have ingame allready:

MUSTARDGAs
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Re: does anyone have any adf weapon//models

Post by MUSTARDGAs »

'[R-DEV wrote:Glimmerman;2055910']you dont need to create a new Bushmaster model, just retexture the one we have ingame allready:

I wanted to make a new one as im having trouble with pop in type issues with the correct model but I am using assets from it
Truism
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Re: does anyone have any adf weapon//models

Post by Truism »

The old assets for infantry are totally useless, since the kit has changed since then.

On the upside, everything has gone to multicam, so there's textures out there. The US models might be a good starting point because the new issue TBAS isn't wildly different from their chest rigs.

The F88s need to be redone as well, because the F88A3 is substantially different from the older A1 and A2s modeled. The F88C is basically fine though.

On the further upsides, there are quite a few models you can recycle easily. The SR25 and HK417 are both already in game, the FN MAG is already in, the M249 shouldn't take too much work to turn into a F89 Minimi. L96 is in (though not coded for 7.62 nato). M76A6 is in the game. I think the Carl Gustav is as well. Browning Hi Power is in. OKC3S is in I think. ACOG and ACOG RMR models can probably be recycled. Shotguns are all in. Claymores are in.

Vehicles are good as well. M1A1 mostly just needs retexturing. LAV25 ditto. Tiger ditto, excepting the US munitions, though there's backend work needed, since ARH uses US fire control and avionics. Bushmaster just needs the flags changed. I think the F/A18 model and texture was done as well by Tonny. M113 will need remodelling to AS4 standard, but there's already a good start point.

Also, voices were done, but will need redoing for the new commorose.

Black Gold is actually an ADF map, so that could be stolen back, and an ADF Uruzgan layer is historically accurate, and the Dutch comfac might allow its use.

All in all, putting together an ADF faction is probably, like, 75% done already. The situation has changed significantly since the last attempt.
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Navo
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Re: does anyone have any adf weapon//models

Post by Navo »

'[R-DEV wrote:Glimmerman;2055910']you dont need to create a new Bushmaster model, just retexture the one we have ingame allready:

Any chance we will see Raid at Dawn in the mod?
MikeDude
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Re: does anyone have any adf weapon//models

Post by MikeDude »

Navo wrote:Any chance we will see Raid at Dawn in the mod?
I second his question.
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[3dAC] MikeDude
Loving PR since 0.2.
Glimmerman
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Re: does anyone have any adf weapon//models

Post by Glimmerman »

This map is not really up to par for PR use, I think AfterDune can explain this better but its a 2km map and most of the fighting is concentrated around a center compound. not really suitable for vehicles.
AfterDune
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Re: does anyone have any adf weapon//models

Post by AfterDune »

Spoiler for Raid at Dawn stuff:
I think it's actually a 1km map. To make it better suited for PR, it would require an overhaul of a bunch of things. I still like the looks of the map, but now that PR features up to 100 players on a single map... that would be too much. Though the battle it was based on was extremely intense, so it's not all wrong, but still not very suitable I'm afraid.

I once started a more accurate version of what Raid at Dawn was loosely based on, but never got around to finish it. It was a 2km map, almost 1:1 scale, using Rhino's new Afghan statics (but they were never finished, so that map too is not usable).

Here's a very, very early minimap:
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sweedensniiperr
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Re: does anyone have any adf weapon//models

Post by sweedensniiperr »

Bijar is also intended for ARF in the first place right?

Damn shame ARF was put on hold for a while, dat steyr.
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PLODDITHANLEY
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Re: does anyone have any adf weapon//models

Post by PLODDITHANLEY »

Too old but I'd never heard of it.

Battlefield 2: Australian Forces
AfterDune
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Re: does anyone have any adf weapon//models

Post by AfterDune »

Back then they didn't want to share (it was asked a couple of times). Since then the mod hasn't been alive, so unsure what they feel now (assuming you can get in touch with someone still). Also no idea if their assets are good enough, quality wise.
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MUSTARDGAs
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Re: does anyone have any adf weapon//models

Post by MUSTARDGAs »

Ok I've had to cancel this project as I haven't got the time.
There is no "overkill". There is only a disproportionate appliance of force.
ThePyro123
Posts: 4
Joined: 2015-01-22 12:23

Re: does anyone have any adf weapon//models

Post by ThePyro123 »

So what exactly happened with the last attempt at this? I read earlier that there was an attempt two years ago where the hard drive or something was corrupted but I may have misread that because I recall that there was significant progress on an ADF faction a little over two months ago, maybe more. Just wondering if someone could clarify.

Edit: Nvm I didn't read the date of the original one. Shame it got lost, they were so close.
Last edited by ThePyro123 on 2015-07-30 10:53, edited 1 time in total.
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