RU vs USMC
4 km Head to Head Island Assault
Minimap

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Download here:
https://www.dropbox.com/s/elbdtqnf4l2qpz7/operation_dragon_orchard test 1.rar?dl=0
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This is a map that i have made in the last 3 days, its a test to myself on how quickly i can make a decent map from scratch and with out any tools, the whole map is made by hand (sculpting heightmap and painting textures). This is not to get in the way of my other map in progress (Baghdis Mountain) so i will not work on it more for now, except if there are major bugs or issuses) I focused on making a map that has a unique gamestyle to it, both teams get 2 attack jets, frogfot for RU and Harrier IIs for USMC toghether with 1 Attack chopper.
there are 3 flags on each of the centre horizontal islands and they are always open for cap, meaning that the commander will have a crucial role in deciding what islands to defend and which to attack.
The winning tactic on this map is to have a excelent transport squad that can take squads from island to island, together with dropping supplies for the crucial FOBs
Scenario of the map is that the Russian do a surprise assault on an small airstrip next to a major US ICBM site in the pacific, the are landing reinforcements to this airstrip in the mission to capture all of the facility. The USMC responds with sending a Carrier group to defend.
it will be a non-mirrored asset layout with each team having different perks, the US must rely on their agile and fast CAS and fast assets, (Ospreys, Swiftboats, LAVs). While the Russian Naval units will focus on Strong IFVs (BMP3 and BMP2, in combination with the strong but slow Mi-24.








