The auto shovelling is done by the usage of an USB devellopement key wich use a tiny microcontroller, the ?C simply emulate a pc mouse (credits to DigiSpark and Sean Murphy).
This hardware doesn't use any glitch or game exploit, i repeat it's simply dig asset's.

Code: Select all
#include <DigiMouse.h>
// Dig counter.
uint8_t i = 0;
void setup() {
// Initializing the mouse.
DigiMouse.begin();
// Wait for Windows to load the mouse.
DigiMouse.delay(2000);
}
void loop() {
// Make 45 shovels.
for (i; i < 45; i++) {
digFob();
}
}
// Function that emulate left clicking every 1 second.
void digFob(void) {
DigiMouse.update();
// Press left click.
DigiMouse.setButtons(1<<0);
DigiMouse.delay(1000);
// Realease left click.
DigiMouse.setButtons(0);
DigiMouse.delay(1000);
}






