Hi all, been trying to solve this issue on my own for the past 2 hours to no avail. I have an Av8r joystick (mouse just can't pull off those tight turns well enough) and when I try to map the pitch and roll in game, it keeps putting it in an inverse setting. The yaw is the only thing that's not inverted. Things to note:
1. I closed the profile editor
2. I tried assigning the pitch up by pulling the joystick down in hopes of inverting the inverted; didn't work
3. Tried mapping the keyboard keys to the joystick editor; didn't even register in game
I looked at the .con file but I don't know what the numbers represent. I was hoping I could simply add a negative value to something to invert the controls but I'm not sure where I'd put that.
ControlMap.create HelicopterPlayerInputControlMap
ControlMap.addKeysToAxisMapping c_PIYaw IDFKeyboard IDKey_D IDKey_A 0
ControlMap.addAxisToAxisMapping c_PIYaw IDFGameController_0 IDAxis_3 0 1
ControlMap.addAxisToAxisMapping c_PIPitch IDFMouse IDAxis_1 0 0
ControlMap.addAxisToAxisMapping c_PIPitch IDFGameController_0 IDAxis_1 1 1
ControlMap.addAxisToAxisMapping c_PIRoll IDFMouse IDAxis_0 0 0
ControlMap.addAxisToAxisMapping c_PIRoll IDFGameController_0 IDAxis_0 0 1
If anyone can help me out, that'd be greatly appreciated.
Inverted Pitch/Roll on joystick
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LITOralis.nMd
- Retired PR Developer
- Posts: 5658
- Joined: 2010-04-10 16:15
Re: Inverted Pitch/Roll on joystick
I forgot. 
Could someone with a joystick installed kindly help SillyMoose out please?
Could someone with a joystick installed kindly help SillyMoose out please?
